package org.redcastlemedia.multitallented.civs.regions.effects; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.entity.Player; import org.redcastlemedia.multitallented.civs.CivsSingleton; import org.redcastlemedia.multitallented.civs.regions.Region; import org.redcastlemedia.multitallented.civs.regions.RegionManager; import java.util.UUID; @CivsSingleton public class BedEffect implements RegionCreatedListener { private static String KEY = "bed"; public static void getInstance() { new BedEffect(); } public BedEffect() { RegionManager.getInstance().addRegionCreatedListener(KEY, this); } @Override public void regionCreatedHandler(Region region) { if (!region.getEffects().containsKey(KEY)) { return; } if (region.getRawPeople().isEmpty() || region.getOwners().isEmpty()) { return; } UUID uuid = region.getOwners().iterator().next(); Player player = Bukkit.getPlayer(uuid); if (player == null) { return; } player.setBedSpawnLocation(new Location(region.getLocation().getWorld(), region.getLocation().getX(), region.getLocation().getY() + 1, region.getLocation().getZ())); } }