package com.lmweav.schoolquest.minigames; import android.graphics.Color; import android.view.View; import android.view.ViewGroup; import android.widget.ImageView; import com.google.android.flexbox.FlexboxLayout; import com.lmweav.schoolquest.GameActivity; import com.lmweav.schoolquest.GameView; import com.lmweav.schoolquest.R; import com.lmweav.schoolquest.items.Item; import com.lmweav.schoolquest.utilities.GameTextView; import com.lmweav.schoolquest.utilities.TextBoxStructure; import java.util.Locale; import androidx.constraintlayout.widget.ConstraintLayout; import static com.lmweav.schoolquest.Constants.*; import static com.lmweav.schoolquest.Game.GAME; /* * School Quest: LessonA * This subclass of minigame is used for chemistry and ict lessons. * * Methods in this class refresh the minigame HUD and define the behaviours that are called by the * UI buttons. * * @author Luke Weaver * @version 1.0.9 * @since 2019-10-16 */ public class LessonA extends MiniGame { private int time; private int skill; private int tempSkill; private int attn; private int numberOfQuestions; private int questionsLeft; private int timePerAction; private int bookIndex; private int drinkIndex; private double lv0; private double lv1; private int questionLvl; private String questionText; private boolean help; /*--------------------------------------------------------------------------------------------- | Constructors ----------------------------------------------------------------------------------------------*/ public LessonA(int type) { time = 60; this.id = type; if (id != CHEMISTRY_INDEX && id != ICT_INDEX) { throw new IllegalArgumentException(); } int gradePoint = GAME.getGradeScore(id); int gradeIndex = gradePoint > 29 ? 3 : gradePoint / 10; if (id == CHEMISTRY_INDEX) { if (GAME.hasItem(Item.getItem(CHEM_BOOK_INDEX))) { bookIndex = CHEM_BOOK_INDEX; } else { bookIndex = CHEM_SHEET_INDEX; } lv0 = 0.3; lv1 = 0.7; } else { if (GAME.hasItem(Item.getItem(ICT_BOOK_INDEX))) { bookIndex = ICT_BOOK_INDEX; } else { bookIndex = ICT_SHEET_INDEX; } lv0 = 0.2; lv1 = 0.8; } if (GAME.hasItem(Item.getItem(DRINK2_INDEX))) { drinkIndex = DRINK2_INDEX; } else if (GAME.hasItem(Item.getItem(DRINK1_INDEX))) { drinkIndex = DRINK1_INDEX; } else { drinkIndex = DRINK0_INDEX; } switch (gradeIndex) { case 0: numberOfQuestions = 4; skill = 1; break; case 1: numberOfQuestions = 6; skill = 2; break; case 2: numberOfQuestions = 8; skill = 3; break; case 3: numberOfQuestions = 10; skill = 4; break; default: throw new IllegalArgumentException(); } questionsLeft = numberOfQuestions; int pePoint = GAME.getGradeScore(PE_INDEX); int peIndex = pePoint > 29 ? 3 : pePoint / 10; attn = peIndex + 1; if (GAME.getPlayer().getCondition() == GREAT_CONDITION) { attn++; } else if (GAME.getPlayer().getCondition() == UNWELL_CONDITION) { attn--; } if (GAME.getPlayer().hasBuff(id)) { timePerAction = 4; } else { timePerAction = 5; } tempSkill = 0; ImageView bookIcon = GameActivity.getInstance().findViewById(R.id.lesson_a_book_icon); bookIcon.setImageBitmap(Item.getItem(bookIndex).getIcon()); setButtons(); refreshHUD(); generateQuestion(); displayText(questionText); } /*--------------------------------------------------------------------------------------------- | Getters and Setters ----------------------------------------------------------------------------------------------*/ public void setDrinkIndex(int index) { if (index == DRINK0_INDEX || index == DRINK1_INDEX || index == DRINK2_INDEX) { drinkIndex = index; } } public String getQuestionText() { return questionText; } public void setHelp(boolean help) { this.help = help; } public boolean isHelp() { return help; } /*--------------------------------------------------------------------------------------------- | Methods ----------------------------------------------------------------------------------------------*/ public void refreshHUD() { final GameActivity gameActivity = GameActivity.getInstance(); gameActivity.runOnUiThread(new Runnable() { @Override public void run() { final ImageView skillBar = gameActivity.findViewById(R.id.lesson_a_skill_bar_fill); final ViewGroup.LayoutParams skillParams = skillBar.getLayoutParams(); barAnimation(skillParams, skill, LESSON_MAX_SKILL, skillBar); final ImageView tempSkillBar = gameActivity.findViewById(R.id.lesson_a_skill_temp_bar_fill); final ViewGroup.LayoutParams tempSkillParams = tempSkillBar.getLayoutParams(); tempBarAnimation(tempSkillParams, tempSkill, skill, tempSkillBar, skillBar); ImageView attnBar = gameActivity.findViewById(R.id.lesson_a_attn_bar_fill); ViewGroup.LayoutParams attnParams = attnBar.getLayoutParams(); barAnimation(attnParams, attn, LESSON_MAX_ATTN, attnBar); ImageView timeBar = gameActivity.findViewById(R.id.lesson_a_time_bar_fill); ViewGroup.LayoutParams timeParams = timeBar.getLayoutParams(); barAnimation(timeParams, time, 60, timeBar); GameTextView labelText = gameActivity.findViewById(R.id.lesson_a_textbox_label_text); labelText.setText( String.format(Locale.ENGLISH, "%d", questionsLeft) + " tasks left"); GameTextView drinkQuantity = gameActivity.findViewById( R.id.lesson_a_drink_quantity_text); drinkQuantity.setText("x" + GAME.getItemQuantity(Item.getItem(drinkIndex))); ImageView drinkIcon = gameActivity.findViewById(R.id.lesson_a_drink_icon); drinkIcon.setImageBitmap(Item.getItem(drinkIndex).getIcon()); GameTextView bookQuantity = gameActivity.findViewById( R.id.lesson_a_book_quantity_text); bookQuantity.setText("x" + GAME.getItemQuantity(Item.getItem(bookIndex))); } }); } public void resetBars() { skill = 0; tempSkill = 0; attn = 0; time = 0; ImageView attnBar = GameActivity.getInstance().findViewById(R.id.lesson_a_attn_bar_fill); ViewGroup.LayoutParams attnParams = attnBar.getLayoutParams(); attnParams.width = 1; attnBar.setLayoutParams(attnParams); ImageView skillBar = GameActivity.getInstance().findViewById(R.id.lesson_a_skill_bar_fill); ViewGroup.LayoutParams skillParams = skillBar.getLayoutParams(); skillParams.width = 1; skillBar.setLayoutParams(skillParams); ImageView tempSkillBar = GameActivity.getInstance().findViewById(R.id.lesson_a_skill_temp_bar_fill); ViewGroup.LayoutParams tempSkillParams = tempSkillBar.getLayoutParams(); tempSkillParams.width = 1; tempSkillBar.setLayoutParams(tempSkillParams); ImageView timeBar = GameActivity.getInstance().findViewById(R.id.lesson_a_time_bar_fill); ViewGroup.LayoutParams timeParams = timeBar.getLayoutParams(); timeParams.width = 1; timeBar.setLayoutParams(timeParams); } public void setButtons() { final GameActivity gameActivity = GameActivity.getInstance(); gameActivity.runOnUiThread(new Runnable() { @Override public void run() { ImageView drinkButton = gameActivity.findViewById(R.id.lesson_a_drink_button); ImageView drinkIcon = gameActivity.findViewById(R.id.lesson_a_drink_icon); GameTextView drinkQuantity = gameActivity. findViewById(R.id.lesson_a_drink_quantity_text); ImageView bookButton = gameActivity.findViewById(R.id.lesson_a_book_button); ImageView bookIcon = gameActivity.findViewById(R.id.lesson_a_book_icon); GameTextView bookQuantity = gameActivity. findViewById(R.id.lesson_a_book_quantity_text); ImageView rereadButton = gameActivity.findViewById(R.id.lesson_a_reread_button); GameTextView rereadText = gameActivity.findViewById(R.id.lesson_a_reread_text); ImageView answer1Button = gameActivity.findViewById(R.id.lesson_a_answer1_button); GameTextView answer1Text = gameActivity.findViewById(R.id.lesson_a_answer1_text); if (GAME.getItemQuantity(Item.getItem(drinkIndex)) == 0 && !help) { drinkButton.setEnabled(false); drinkButton.setAlpha(0.5f); drinkIcon.setAlpha(0.5f); drinkQuantity.setBackgroundColor(Color.TRANSPARENT); drinkQuantity.setTextColor(gameActivity.getResources(). getColor(R.color.colorRedHostile)); drinkQuantity.setAlpha(0.5f); } else { drinkButton.setEnabled(true); drinkButton.setAlpha(1f); drinkIcon.setAlpha(1f); drinkQuantity.setBackgroundColor( gameActivity.getResources().getColor(R.color.colorBlue)); drinkQuantity.setTextColor(gameActivity.getResources(). getColor(R.color.colorWhiteFont)); drinkQuantity.setAlpha(1f); } if ((GAME.getItemQuantity(Item.getItem(bookIndex)) == 0 || skill + tempSkill == LESSON_MAX_SKILL) && !help) { bookButton.setEnabled(false); bookButton.setAlpha(0.5f); bookIcon.setAlpha(0.5f); bookQuantity.setBackgroundColor(Color.TRANSPARENT); if (GAME.getItemQuantity(Item.getItem(bookIndex)) == 0) { bookQuantity.setTextColor(gameActivity.getResources(). getColor(R.color.colorRedHostile)); } bookQuantity.setAlpha(0.5f); } else { bookButton.setEnabled(true); bookButton.setAlpha(1f); bookIcon.setAlpha(1f); bookQuantity.setBackgroundColor( gameActivity.getResources().getColor(R.color.colorBlue)); bookQuantity.setTextColor(gameActivity.getResources(). getColor(R.color.colorWhiteFont)); bookQuantity.setAlpha(1f); } if (skill + tempSkill == LESSON_MAX_SKILL && !help) { rereadButton.setEnabled(false); rereadButton.setAlpha(0.5f); rereadText.setBackgroundColor(Color.TRANSPARENT); rereadText.setAlpha(0.5f); } else { rereadButton.setEnabled(true); rereadButton.setAlpha(1f); rereadText.setBackgroundColor( gameActivity.getResources().getColor(R.color.colorBlue)); rereadText.setAlpha(1f); } if (attn == 0 || time < timePerAction * 2 && !help) { answer1Button.setEnabled(false); answer1Button.setAlpha(0.5f); answer1Text.setBackgroundColor(Color.TRANSPARENT); answer1Text.setAlpha(0.5f); } else { answer1Button.setEnabled(true); answer1Button.setAlpha(1f); answer1Text.setBackgroundColor( gameActivity.getResources().getColor(R.color.colorBlue)); answer1Text.setAlpha(1f); } } }); } public void drink() { int increase = 0; switch (drinkIndex) { case DRINK0_INDEX: increase = 1; GAME.removeItem(Item.getItem(DRINK0_INDEX)); break; case DRINK1_INDEX: increase = 2; GAME.removeItem(Item.getItem(DRINK1_INDEX)); break; case DRINK2_INDEX: increase = 3; GAME.removeItem(Item.getItem(DRINK2_INDEX)); break; } attn += increase; time -= timePerAction; displayFeedbackText(new TextBoxStructure("> You drink a powerful energy drink... " + "Your energy has increased!")); GAME.playSFX(SFX_BUFF); } public void book() { skill++; if (bookIndex == CHEM_SHEET_INDEX || bookIndex == ICT_SHEET_INDEX) { GAME.removeItem(Item.getItem(bookIndex)); displayFeedbackText(new TextBoxStructure("> You read the fact sheet... Your skill has " + "increased for the remainder of the lesson!")); } else { displayFeedbackText(new TextBoxStructure("> You glance over the text book... Your " + "skill has increased for the remainder of the lesson!")); } time -= timePerAction; GAME.playSFX(SFX_BUFF); } public void reread() { tempSkill++; time -= timePerAction; displayFeedbackText(new TextBoxStructure("> You reread the task instruction... Your skill " + "has increased until you finish the current task!")); GAME.playSFX(SFX_BUFF); } public void answer0() { int score; if (skill + tempSkill <= questionLvl) { if (time <= timePerAction) { displayFeedbackText(new TextBoxStructure("> You failed to complete the task.")); } else { displayFeedbackText(new TextBoxStructure( "> You failed to complete the task. Move on to the next task?", new Runnable() { @Override public void run() { tempSkill = 0; questionsLeft--; generateQuestion(); } }, false, null)); } GAME.playSFX(SFX_DEBUFF); } else { if (skill + tempSkill <= questionLvl * 2) { score = 1; displayFeedbackText(new TextBoxStructure("> You completed the task to a good " + "standard!")); } else { score = 2; displayFeedbackText(new TextBoxStructure("> You completed the task to an " + "excellent standard!")); } tempSkill = 0; questionsLeft--; addScore(score); generateQuestion(); GAME.playSFX(SFX_POINT); } time -= timePerAction; } public void answer1() { attn--; int score; if (skill + tempSkill >= questionLvl - 1) { if (skill + tempSkill > questionLvl) { score = 2; displayFeedbackText(new TextBoxStructure("> You completed the task to an " + "excellent standard!")); } else { score = 1; displayFeedbackText(new TextBoxStructure("> You completed the task to a good " + "standard!")); } tempSkill = 0; questionsLeft--; addScore(score); generateQuestion(); GAME.playSFX(SFX_POINT); } else { if (time <= timePerAction) { displayFeedbackText(new TextBoxStructure("> You failed to complete the task.")); } else { displayFeedbackText(new TextBoxStructure( "> You failed to complete the task. Move on to the next task?", new Runnable() { @Override public void run() { tempSkill = 0; questionsLeft--; generateQuestion(); } }, false, null)); } GAME.playSFX(SFX_DEBUFF); GAME.playSFX(SFX_DEBUFF); } time -= timePerAction * 2; } private void generateQuestion() { double r = Math.random(); if (r < lv0) { questionLvl = 1; questionText = "> This task seems quite simple."; } else if (r < lv1) { questionLvl = 2; questionText = "> This task seems pretty standard."; } else { questionLvl = 3; questionText = "> This task seems fairly complex."; } } public void displayText(String text) { GameTextView lessonATextBox = GameActivity.getInstance(). findViewById(R.id.lesson_a_textbox_box_text); lessonATextBox.setText(text); } private void displayFeedbackText(final TextBoxStructure textBox) { displayText(textBox.getText()); GameActivity gameActivity = GameActivity.getInstance(); final ConstraintLayout lessonA = gameActivity.findViewById(R.id.lesson_a); final GameView gameView = gameActivity.findViewById(R.id.game_surface); lessonA.setAlpha(0.5f); gameView.setAlpha(0.5f); final ConstraintLayout lessonATextbox = gameActivity.findViewById(R.id.lesson_a_textbox); final ImageView lessonATextboxArrow = gameActivity.findViewById(R.id.lesson_a_textbox_box_arrow); lessonATextbox.setClickable(true); if (textBox.getRunnable1() == null) { setUpTextBoxArrowAnimation(lessonATextboxArrow); lessonATextboxArrow.setVisibility(View.VISIBLE); lessonATextbox.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { GAME.playSFX(SFX_CLICK); lessonATextboxArrow.clearAnimation(); lessonATextboxArrow.setVisibility(View.INVISIBLE); lessonA.setAlpha(1f); gameView.setAlpha(1f); lessonATextbox.setClickable(false); if (questionsLeft == 0 || time == 0) { endLesson(); } else { displayText(questionText); } refreshHUD(); } }); } else { lessonATextbox.setOnClickListener(null); final FlexboxLayout lessonATextBoxButtons = gameActivity. findViewById(R.id.lesson_a_textbox_box_buttons); ConstraintLayout lessonATextBoxButtonYes = gameActivity. findViewById(R.id.lesson_a_textbox_box_buttons_yes); ConstraintLayout lessonATextBoxButtonNo = gameActivity. findViewById(R.id.lesson_a_textbox_box_buttons_no); lessonATextBoxButtons.setVisibility(View.VISIBLE); lessonATextBoxButtonYes.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { textBox.getRunnable1().run(); GAME.playSFX(SFX_CLICK); lessonA.setAlpha(1f); gameView.setAlpha(1f); lessonATextBoxButtons.setVisibility(View.GONE); lessonATextbox.setClickable(false); if (questionsLeft == 0 || time == 0) { endLesson(); } else { displayText(questionText); } refreshHUD(); } }); lessonATextBoxButtonNo.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { if (textBox.getRunnable2() != null) { textBox.getRunnable2().run(); } GAME.playSFX(SFX_CLICK); lessonA.setAlpha(1f); gameView.setAlpha(1f); lessonATextBoxButtons.setVisibility(View.GONE); lessonATextbox.setClickable(false); if (questionsLeft == 0 || time == 0) { endLesson(); } else { displayText(questionText); } refreshHUD(); } }); } } public void endLesson() { int score = (int) ( ((float) this.score / (float) (numberOfQuestions * 2)) * 100); String text = "> The lesson is over! You scored " + score + "% on the task sheet."; displayText(text); this.score = score / 20; final GameActivity gameActivity = GameActivity.getInstance(); setUpTextBoxArrowAnimation( (ImageView) gameActivity.findViewById(R.id.lesson_a_textbox_box_arrow)); final ConstraintLayout lessonA = gameActivity.findViewById(R.id.lesson_a); final GameView gameView = gameActivity.findViewById(R.id.game_surface); lessonA.setAlpha(0.5f); gameView.setAlpha(0.5f); final ConstraintLayout lessonATextbox = gameActivity.findViewById(R.id.lesson_a_textbox); final ImageView lessonATextboxArrow = gameActivity.findViewById(R.id.lesson_a_textbox_box_arrow); lessonATextboxArrow.setVisibility(View.VISIBLE); lessonATextbox.setClickable(true); lessonATextbox.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { lessonATextboxArrow.clearAnimation(); lessonATextboxArrow.setVisibility(View.INVISIBLE); lessonA.setAlpha(1f); gameView.setAlpha(1f); lessonATextbox.setClickable(false); lessonA.setVisibility(View.GONE); lessonATextbox.setVisibility(View.GONE); gameActivity.showButtons(); resetBars(); LessonA.super.endLesson(); } }); } }