package cn.nukkit.block; import cn.nukkit.item.Item; import cn.nukkit.utils.BlockColor; public class BlockEndPortal extends BlockFlowable { public BlockEndPortal() { this(0); } public BlockEndPortal(int meta) { super(0); } @Override public String getName() { return "End Portal Block"; } @Override public int getId() { return END_PORTAL; } @Override public boolean canPassThrough() { return true; } @Override public boolean isBreakable(Item item) { return false; } @Override public double getHardness() { return -1; } @Override public double getResistance() { return 18000000; } @Override public int getLightLevel() { return 15; } @Override public boolean hasEntityCollision() { return true; } @Override public BlockColor getColor() { return BlockColor.AIR_BLOCK_COLOR; } @Override public boolean canBePushed() { return false; } @Override public boolean canHarvestWithHand() { return false; } }