/* * This file is part of GoodTime-Industrial, licensed under MIT License (MIT). * * Copyright (c) 2015 GoodTime Studio <https://github.com/GoodTimeStudio> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.mcgoodtime.productionline.tiles; import com.mcgoodtime.productionline.recipes.FluidKineticGeneratorRecipes; import com.mcgoodtime.productionline.recipes.RecipePart; import com.mcgoodtime.productionline.tiles.tileslots.TileSlot; import com.mcgoodtime.productionline.tiles.tileslots.TileSlotFluidInput; import com.mcgoodtime.productionline.tiles.tileslots.TileSlotOutput; import ic2.api.energy.tile.IKineticSource; import ic2.api.tile.IWrenchable; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidTank; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import java.util.Collections; import java.util.List; /** * The BlockFluidKineticGenerator tile. * * @author liach */ public class TileFluidKineticGenerator extends TileContainer implements IKineticSource, IWrenchable { private int timer; public final int kuOutput = 32; public FluidTank fluidTank = new FluidTank(10000); public TileFluidKineticGenerator() { this.tileSlots.add(new TileSlotFluidInput(this, FluidKineticGeneratorRecipes.instance, this.fluidTank)); this.tileSlots.add(new TileSlotOutput(this)); } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); this.fluidTank.readFromNBT(nbt.getCompoundTag("fluidTank")); } @Override public NBTTagCompound writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagCompound fluidTag = new NBTTagCompound(); this.fluidTank.writeToNBT(fluidTag); nbt.setTag("fluidTank", fluidTag); return nbt; } @Override public void update() { if (!this.world.isRemote) { boolean needUpdate = false; if (this.fluidTank.getFluidAmount() <= this.fluidTank.getCapacity()) { for (TileSlot tileSlot : this.tileSlots) { if (tileSlot instanceof TileSlotFluidInput) { ((TileSlotFluidInput) tileSlot).drainToTank(); needUpdate = true; } } } if (this.fluidTank.getFluid() != null && this.maxrequestkineticenergyTick(this.facing) > 0) { int amount = 0; for (RecipePart recipePart : FluidKineticGeneratorRecipes.instance.getProcessRecipesList()) { FluidStack fluidStack = ((FluidKineticGeneratorRecipes.RecipePartFluidKineticGenerator) recipePart).fluidStack; if (fluidStack.isFluidEqual(this.fluidTank.getFluid())) { amount = fluidStack.amount; } } if (this.fluidTank.getFluidAmount() >= amount) { this.setActive(true); if (this.timer == 20) { this.timer = 0; this.fluidTank.getFluid().amount -= amount; } this.timer++; } else { this.setActive(false); this.timer = 0; } if (this.fluidTank.getFluidAmount() < 0) { this.fluidTank.getFluid().amount = 0; } } else { this.setActive(false); } if (needUpdate) { this.markDirty(); } } } @Override public String getName() { return "FluidKineticGenerator"; } @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY || super.hasCapability(capability, facing); } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) { return (T) fluidTank; } return super.getCapability(capability, facing); } @Override public int maxrequestkineticenergyTick(EnumFacing from) { return from != this.facing ? 0 : this.kuOutput; } @Override public int requestkineticenergy(EnumFacing from, int i) { return from != this.facing ? 0 : (this.fluidTank.getFluidAmount() > 0 ? Math.min(this.kuOutput, i) : 0); } @Override public EnumFacing getFacing(World world, BlockPos pos) { return facing; } @Override public boolean setFacing(World world, BlockPos pos, EnumFacing facing, EntityPlayer player) { if (facing != this.facing) { this.facing = facing; return true; } return false; } @Override public boolean wrenchCanRemove(World world, BlockPos blockPos, EntityPlayer entityPlayer) { return true; } @Override public List<ItemStack> getWrenchDrops(World world, BlockPos blockPos, IBlockState iBlockState, TileEntity tileEntity, EntityPlayer entityPlayer, int i) { return Collections.singletonList(new ItemStack(iBlockState.getBlock(), 1, iBlockState.getBlock().getMetaFromState(iBlockState))); } }