/* * This file is part of GoodTime-Industrial, licensed under MIT License (MIT). * * Copyright (c) 2015 GoodTime Studio <https://github.com/GoodTimeStudio> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.mcgoodtime.productionline.items; import com.mcgoodtime.productionline.init.PLBlocks; import net.minecraft.block.Block; import net.minecraft.block.BlockLiquid; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemColored; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import javax.annotation.Nonnull; /** * The item of water hyacinth in GoodTime-Industrial. * * @author liach */ public class ItemWaterHyacinth extends ItemColored { public ItemWaterHyacinth(Block block) { super(block, false); } @Nonnull public ActionResult<ItemStack> onItemRightClick(@Nonnull ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand) { RayTraceResult raytraceresult = this.rayTrace(worldIn, playerIn, true); if (raytraceresult == null) { return new ActionResult<>(EnumActionResult.PASS, itemStackIn); } else { if (raytraceresult.typeOfHit == RayTraceResult.Type.BLOCK) { BlockPos blockpos = raytraceresult.getBlockPos(); if (!worldIn.isBlockModifiable(playerIn, blockpos) || !playerIn.canPlayerEdit(blockpos.offset(raytraceresult.sideHit), raytraceresult.sideHit, itemStackIn)) { return new ActionResult<>(EnumActionResult.FAIL, itemStackIn); } BlockPos blockpos1 = blockpos.up(); IBlockState iblockstate = worldIn.getBlockState(blockpos); if (iblockstate.getMaterial() == Material.WATER && iblockstate.getValue(BlockLiquid.LEVEL) == 0 && worldIn.isAirBlock(blockpos1)) { // special case for handling block placement with water lilies net.minecraftforge.common.util.BlockSnapshot blocksnapshot = net.minecraftforge.common.util.BlockSnapshot.getBlockSnapshot(worldIn, blockpos1); worldIn.setBlockState(blockpos1, PLBlocks.waterHyacinth.getDefaultState()); if (net.minecraftforge.event.ForgeEventFactory.onPlayerBlockPlace(playerIn, blocksnapshot, net.minecraft.util.EnumFacing.UP).isCanceled()) { blocksnapshot.restore(true, false); return new ActionResult<>(EnumActionResult.FAIL, itemStackIn); } worldIn.setBlockState(blockpos1, PLBlocks.waterHyacinth.getDefaultState(), 11); if (!playerIn.capabilities.isCreativeMode) { --itemStackIn.stackSize; } playerIn.addStat(StatList.getObjectUseStats(this)); worldIn.playSound(playerIn, blockpos, SoundEvents.BLOCK_WATERLILY_PLACE, SoundCategory.BLOCKS, 1.0F, 1.0F); return new ActionResult<>(EnumActionResult.SUCCESS, itemStackIn); } } return new ActionResult<>(EnumActionResult.FAIL, itemStackIn); } } }