/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015  Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2015 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
package com.shatteredpixel.pixeldungeonunleashed.windows;

import com.watabou.noosa.BitmapText;
import com.watabou.noosa.BitmapTextMultiline;
import com.shatteredpixel.pixeldungeonunleashed.scenes.PixelScene;
import com.shatteredpixel.pixeldungeonunleashed.ui.Window;

public class WndList extends Window {
	
	private static final int WIDTH	= 120;
	private static final int MARGIN	= 4;
	private static final int GAP	= 4;
	
	private static final String DOT	= "\u007F";
	
	public WndList( String[] items ) {
		
		super();
		
		float pos = MARGIN;
		float dotWidth = 0;
		float maxWidth = 0;
		
		for (int i=0; i < items.length; i++) {
			
			if (i > 0) {
				pos += GAP;
			}
			
			BitmapText dot = PixelScene.createText( DOT, 6 );
			dot.x = MARGIN;
			dot.y = pos;
			if (dotWidth == 0) {
				dot.measure();
				dotWidth = dot.width();
			}
			add( dot );
			
			BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 );
			item.x = dot.x + dotWidth;
			item.y = pos;
			item.maxWidth = (int)(WIDTH - MARGIN * 2 - dotWidth);
			item.measure();
			add( item );
			
			pos += item.height();
			float w = item.width();
			if (w > maxWidth) {
				maxWidth = w;
			}
		}

		resize( (int)(maxWidth + dotWidth + MARGIN * 2), (int)(pos + MARGIN) );
	}
}