/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/> */ package com.shatteredpixel.pixeldungeonunleashed.effects; import com.watabou.gltextures.TextureCache; import com.watabou.noosa.Game; import com.watabou.noosa.Image; import com.shatteredpixel.pixeldungeonunleashed.DungeonTilemap; public class CheckedCell extends Image { private float alpha; public CheckedCell( int pos ) { super( TextureCache.createSolid( 0xFF55AAFF ) ); origin.set( 0.5f ); point( DungeonTilemap.tileToWorld( pos ).offset( DungeonTilemap.SIZE / 2, DungeonTilemap.SIZE / 2 ) ); alpha = 0.8f; } @Override public void update() { if ((alpha -= Game.elapsed) > 0) { alpha( alpha ); scale.set( DungeonTilemap.SIZE * alpha ); } else { killAndErase(); } } }