package drzhark.mocreatures.client.model; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class MoCModelWraith extends ModelBiped { public MoCModelWraith() { //TODO 4.1 FIX super(12F, 0.0F, 64, 32); heldItemLeft = 0; heldItemRight = 0; isSneak = false; bipedHead = new ModelRenderer(this, 0, 40); bipedHead.addBox(-4F, -8F, -4F, 1, 1, 1, 0.0F); bipedHead.setRotationPoint(0.0F, 0.0F, 0.0F); bipedHeadwear = new ModelRenderer(this, 0, 0); bipedHeadwear.addBox(-5F, -8F, -4F, 8, 8, 8, 0.0F); bipedHeadwear.setRotationPoint(0.0F, 0.0F, 0.0F); bipedBody = new ModelRenderer(this, 36, 0); bipedBody.addBox(-6F, 0.0F, -2F, 10, 20, 4, 0.0F); bipedBody.setRotationPoint(0.0F, 0.0F, 0.0F); bipedRightArm = new ModelRenderer(this, 16, 16); bipedRightArm.addBox(-5F, -2F, -2F, 4, 12, 4, 0.0F); bipedRightArm.setRotationPoint(-5F, 2.0F, 0.0F); bipedLeftArm = new ModelRenderer(this, 16, 16); bipedLeftArm.mirror = true; bipedLeftArm.addBox(-1F, -2F, -2F, 4, 12, 4, 0.0F); bipedLeftArm.setRotationPoint(5F, 2.0F, 0.0F); bipedRightLeg = new ModelRenderer(this, 0, 16); bipedRightLeg.addBox(-2F, 0.0F, -2F, 2, 2, 2, 0.0F); bipedRightLeg.setRotationPoint(-2F, 12F, 0.0F); bipedLeftLeg = new ModelRenderer(this, 0, 16); bipedLeftLeg.mirror = true; bipedLeftLeg.addBox(-2F, 0.0F, -2F, 2, 2, 2, 0.0F); bipedLeftLeg.setRotationPoint(2.0F, 12F, 0.0F); } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity par7Entity) { //super.setRotationAngles(f, f1, f2, f3, f4, f5); float f6 = MathHelper.sin(onGround * 3.141593F); float f7 = MathHelper.sin((1.0F - ((1.0F - onGround) * (1.0F - onGround))) * 3.141593F); bipedRightArm.rotateAngleZ = 0.0F; bipedLeftArm.rotateAngleZ = 0.0F; bipedRightArm.rotateAngleY = -(0.1F - (f6 * 0.6F)); bipedLeftArm.rotateAngleY = 0.1F - (f6 * 0.6F); bipedRightArm.rotateAngleX = -1.570796F; bipedLeftArm.rotateAngleX = -1.570796F; bipedRightArm.rotateAngleX -= (f6 * 1.2F) - (f7 * 0.4F); bipedLeftArm.rotateAngleX -= (f6 * 1.2F) - (f7 * 0.4F); bipedRightArm.rotateAngleZ += (MathHelper.cos(f2 * 0.09F) * 0.05F) + 0.05F; bipedLeftArm.rotateAngleZ -= (MathHelper.cos(f2 * 0.09F) * 0.05F) + 0.05F; bipedRightArm.rotateAngleX += MathHelper.sin(f2 * 0.067F) * 0.05F; bipedLeftArm.rotateAngleX -= MathHelper.sin(f2 * 0.067F) * 0.05F; } }