/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Yet Another Pixel Dungeon * Copyright (C) 2015-2016 Considered Hamster * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/> */ package com.consideredhamster.yetanotherpixeldungeon.visuals.effects; import com.watabou.noosa.Image; import com.consideredhamster.yetanotherpixeldungeon.visuals.Assets; public class Effects { public enum Type { RIPPLE, LIGHTNING, WOUND, RAY, CHAIN, DRAIN, CONTROL, DOOM, CROSS, BLAST, SHOCK, }; public static Image get( Type type ) { Image icon = new Image( Assets.EFFECTS ); switch (type) { case RIPPLE: icon.frame( icon.texture.uvRect( 0, 0, 16, 16 ) ); break; case CHAIN: icon.frame( icon.texture.uvRect( 0, 16, 8, 24 ) ); break; case LIGHTNING: icon.frame( icon.texture.uvRect( 16, 0, 32, 8 ) ); break; case WOUND: icon.frame( icon.texture.uvRect( 16, 8, 32, 16 ) ); break; case RAY: icon.frame( icon.texture.uvRect( 16, 16, 32, 24 ) ); break; case DRAIN: icon.frame( icon.texture.uvRect( 16, 24, 32, 32 ) ); break; case CONTROL: icon.frame( icon.texture.uvRect( 0, 24, 16, 32 ) ); break; case DOOM: icon.frame( icon.texture.uvRect( 32, 0, 48, 16 ) ); break; case CROSS: icon.frame( icon.texture.uvRect( 48, 0, 64, 16 ) ); break; case BLAST: icon.frame( icon.texture.uvRect( 32, 16, 48, 32 ) ); break; case SHOCK: icon.frame( icon.texture.uvRect( 48, 16, 64, 32 ) ); break; } return icon; } }