package in.arjsna.audiorecorder.audiovisualization;

import android.opengl.GLES20;

/**
 * Abstract shape implementation.
 */
abstract class GLShape {

  protected static final String VERTEX_POSITION = "vPosition";
  protected static final String VERTEX_COLOR = "vColor";
  private static final String VERTEX_SHADER_CODE = "attribute vec4 "
      + VERTEX_POSITION
      + ";"
      + "void main() {"
      + "  gl_Position = "
      + VERTEX_POSITION
      + ";"
      + "}";
  private static final String FRAGMENT_SHADER_CODE = "precision mediump float;"
      + "uniform vec4 "
      + VERTEX_COLOR
      + ";"
      + "void main() {"
      + "  gl_FragColor = "
      + VERTEX_COLOR
      + ";"
      + "}";
  protected static final int COORDS_PER_VERTEX = 3;
  protected static final int SIZE_OF_FLOAT = 4;
  protected static final int SIZE_OF_SHORT = 2;

  /**
   * Shape color.
   */
  private final float color[];

  /**
   * Program associated with shape.
   */
  private final int program;

  public GLShape(float[] color) {
    this.color = color;
    int vertexShader = GLRenderer.loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE);
    int fragmentShader = GLRenderer.loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
    program = GLES20.glCreateProgram();
    GLES20.glAttachShader(program, vertexShader);
    GLES20.glAttachShader(program, fragmentShader);
    GLES20.glLinkProgram(program);
  }

  protected float[] getColor() {
    return color;
  }

  protected int getProgram() {
    return program;
  }

  public void setColor(float[] color) {
    System.arraycopy(color, 0, this.color, 0, this.color.length);
  }
}