package cn.mcmod.sakura.world.gen; import java.util.Random; import cn.mcmod.sakura.block.BlockLoader; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.util.math.BlockPos; import net.minecraft.world.EnumSkyBlock; import net.minecraft.world.World; import net.minecraft.world.biome.Biome; import net.minecraft.world.gen.feature.WorldGenerator; public class WorldGenHotSpring extends WorldGenerator{ public boolean generate(World worldIn, Random rand, BlockPos position) { for (position = position.add(-8, 0, -8); position.getY() > 5 && worldIn.isAirBlock(position); position = position.down()) { ; } position = position.down(4); boolean[] aboolean = new boolean[2048]; int i = rand.nextInt(4) + 4; for (int j = 0; j < i; ++j) { double d0 = rand.nextDouble() * 6.0D + 3.0D; double d1 = rand.nextDouble() * 4.0D + 2.0D; double d2 = rand.nextDouble() * 6.0D + 3.0D; double d3 = rand.nextDouble() * (16.0D - d0 - 2.0D) + 1.0D + d0 / 2.0D; double d4 = rand.nextDouble() * (8.0D - d1 - 4.0D) + 2.0D + d1 / 2.0D; double d5 = rand.nextDouble() * (16.0D - d2 - 2.0D) + 1.0D + d2 / 2.0D; for (int l = 1; l < 15; ++l) { for (int i1 = 1; i1 < 15; ++i1) { for (int j1 = 1; j1 < 7; ++j1) { double d6 = (l - d3) / (d0 / 2.0D); double d7 = (j1 - d4) / (d1 / 2.0D); double d8 = (i1 - d5) / (d2 / 2.0D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) aboolean[(l * 16 + i1) * 8 + j1] = true; } } } } for (int k1 = 0; k1 < 16; ++k1){ for (int l2 = 0; l2 < 16; ++l2) { for (int k = 0; k < 8; ++k) { boolean flag = !aboolean[(k1 * 16 + l2) * 8 + k] && (k1 < 15 && aboolean[((k1 + 1) * 16 + l2) * 8 + k] || k1 > 0 && aboolean[((k1 - 1) * 16 + l2) * 8 + k] || l2 < 15 && aboolean[(k1 * 16 + l2 + 1) * 8 + k] || l2 > 0 && aboolean[(k1 * 16 + (l2 - 1)) * 8 + k] || k < 7 && aboolean[(k1 * 16 + l2) * 8 + k + 1] || k > 0 && aboolean[(k1 * 16 + l2) * 8 + (k - 1)]); if (flag) { Material material = worldIn.getBlockState(position.add(k1, k, l2)).getMaterial(); if (k >= 4 && material.isLiquid()) { return false; } if (k < 4 && !material.isSolid() && worldIn.getBlockState(position.add(k1, k, l2)).getBlock() != BlockLoader.HOT_SPRING_WATER) { return false; } } } } } for (int l1 = 0; l1 < 16; ++l1) { for (int i3 = 0; i3 < 16; ++i3) { for (int i4 = 0; i4 < 8; ++i4) { if (aboolean[(l1 * 16 + i3) * 8 + i4]) { worldIn.setBlockState(position.add(l1, i4, i3), i4 >= 4 ? Blocks.AIR.getDefaultState() : BlockLoader.HOT_SPRING_WATER.getDefaultState(), 2); } } } } for (int i2 = 0; i2 < 16; ++i2){ for (int j3 = 0; j3 < 16; ++j3) { for (int j4 = 4; j4 < 8; ++j4) { if (aboolean[(i2 * 16 + j3) * 8 + j4]) { BlockPos blockpos = position.add(i2, j4 - 1, j3); if (worldIn.getBlockState(blockpos).getBlock() == Blocks.DIRT && worldIn.getLightFor(EnumSkyBlock.SKY, position.add(i2, j4, j3)) > 0) { Biome biome = worldIn.getBiome(blockpos); if (biome.topBlock.getBlock() == Blocks.MYCELIUM) { worldIn.setBlockState(blockpos, Blocks.MYCELIUM.getDefaultState(), 2); } else { worldIn.setBlockState(blockpos, Blocks.GRASS.getDefaultState(), 2); } } } } } } for (int j2 = 0; j2 < 16; ++j2) { for (int k3 = 0; k3 < 16; ++k3) { for (int k4 = 0; k4 < 8; ++k4) { boolean flag1 = !aboolean[(j2 * 16 + k3) * 8 + k4] && (j2 < 15 && aboolean[((j2 + 1) * 16 + k3) * 8 + k4] || j2 > 0 && aboolean[((j2 - 1) * 16 + k3) * 8 + k4] || k3 < 15 && aboolean[(j2 * 16 + k3 + 1) * 8 + k4] || k3 > 0 && aboolean[(j2 * 16 + (k3 - 1)) * 8 + k4] || k4 < 7 && aboolean[(j2 * 16 + k3) * 8 + k4 + 1] || k4 > 0 && aboolean[(j2 * 16 + k3) * 8 + (k4 - 1)]); if (flag1 && (k4 < 4 || rand.nextInt(2) != 0) && worldIn.getBlockState(position.add(j2, k4, k3)).getMaterial().isSolid()){ worldIn.setBlockState(position.add(j2, k4, k3), Blocks.STONE.getDefaultState(), 2); } } } } return true; } }