package cn.mcmod.sakura.block;

import cn.mcmod.sakura.CommonProxy;
import cn.mcmod.sakura.SakuraMain;
import cn.mcmod.sakura.gui.SakuraGuiHandler;
import cn.mcmod.sakura.tileentity.TileEntityMapleCauldron;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class BlockMapleSyrupCauldron extends BlockContainer implements ITileEntityProvider {
    private static boolean keepInventory;
    public BlockMapleSyrupCauldron() {
        super(Material.IRON);
        this.setHardness(0.5F);
        this.setSoundType(SoundType.ANVIL);
        this.setCreativeTab(CommonProxy.tab);
    }

    @Override
    public EnumBlockRenderType getRenderType(IBlockState state) {
        return EnumBlockRenderType.MODEL;
    }

    @SideOnly(Side.CLIENT)
    public BlockRenderLayer getBlockLayer() {
        return BlockRenderLayer.CUTOUT_MIPPED;
    }

    @Override
    public boolean isOpaqueCube(IBlockState state) {
        return false;
    }

    @Override
    public boolean isFullCube(IBlockState state) {
        return false;
    }

    @Override
    public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
        return BlockFaceShape.UNDEFINED;
    }

    @Override
    public boolean canPlaceBlockAt(World worldIn, BlockPos pos) {
        IBlockState downState = worldIn.getBlockState(pos.down());
        return (downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID) && super.canPlaceBlockAt(worldIn, pos);
    }

    public boolean canBlockStay(World worldIn, BlockPos pos) {
        IBlockState downState = worldIn.getBlockState(pos.down());
        return downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID;
    }

    @Override
    public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) {
        if (!this.canBlockStay(worldIn, pos)) {
            this.dropBlockAsItem(worldIn, pos, state, 0);
            worldIn.setBlockToAir(pos);
        }
    }

    @Override
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
        if (worldIn.isRemote) {
            return true;
        }
        playerIn.openGui(SakuraMain.instance, SakuraGuiHandler.ID_MAPLECAULDRON, worldIn, pos.getX(), pos.getY(), pos.getZ());
        return true;
    }

    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
        worldIn.getBlockState(pos.up()).getBlock().onNeighborChange(worldIn, pos.up(), pos);
    }
  
    @Override
    public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
        if (!keepInventory) {
            TileEntity te = worldIn.getTileEntity(pos);
            if (te instanceof TileEntityMapleCauldron) {
                InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityMapleCauldron)te);
                worldIn.updateComparatorOutputLevel(pos, this);
            }
        }
        super.breakBlock(worldIn, pos, state);
    }

    @Override
    public TileEntity createNewTileEntity(World worldIn, int meta) {
        return new TileEntityMapleCauldron();
    }

}