package cn.mcmod.sakura.block;

import cn.mcmod.sakura.CommonProxy;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import java.util.Random;

public class BlockBambooLantern extends Block {
    protected static final AxisAlignedBB BAMBOO_AABB = new AxisAlignedBB(0.3D, 0.0D, 0.3D, 0.7D, 0.5D, 0.7D);

    public BlockBambooLantern() {
        super(Material.CIRCUITS, MapColor.GREEN);
        this.setTickRandomly(true);
        this.setCreativeTab(CommonProxy.tab);
        this.setHardness(1.0F);
        this.setResistance(5.0F);
        this.setLightLevel(0.9F);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) {

        double d0 = pos.getX() + 0.5D;
        double d1 = pos.getY() + 0.5D;
        double d2 = pos.getZ() + 0.5D;

        worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D);
        worldIn.spawnParticle(EnumParticleTypes.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D);
    }

    @Override
    public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
    {
        IBlockState downState = worldIn.getBlockState(pos.down());
        return (downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID) && super.canPlaceBlockAt(worldIn, pos);
    }

    public boolean canBlockStay(World worldIn, BlockPos pos)
    {
        IBlockState downState = worldIn.getBlockState(pos.down());
        return downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID;
    }

    @Override
    public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) {
        if (!this.canBlockStay(worldIn, pos)) {
            this.dropBlockAsItem(worldIn, pos, state, 0);
            worldIn.setBlockToAir(pos);
        }
    }

    @Override
    public boolean isFullCube(IBlockState state) {
        return false;
    }

    @Override
    public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
        return BlockFaceShape.UNDEFINED;
    }

    @SideOnly(Side.CLIENT)
    public BlockRenderLayer getBlockLayer() {
        return BlockRenderLayer.CUTOUT_MIPPED;
    }

    @Override
    public boolean isOpaqueCube(IBlockState state) {
        return false;
    }

    @Override
    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
        return BAMBOO_AABB;
    }
}