/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2019 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/> */ package com.shatteredpixel.shatteredpixeldungeon.items; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Light; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.effects.particles.FlameParticle; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.watabou.noosa.particles.Emitter; import java.util.ArrayList; public class Torch extends Item { public static final String AC_LIGHT = "LIGHT"; public static final float TIME_TO_LIGHT = 1; { image = ItemSpriteSheet.TORCH; stackable = true; defaultAction = AC_LIGHT; } @Override public ArrayList<String> actions( Hero hero ) { ArrayList<String> actions = super.actions( hero ); actions.add( AC_LIGHT ); return actions; } @Override public void execute( Hero hero, String action ) { super.execute( hero, action ); if (action.equals( AC_LIGHT )) { hero.spend( TIME_TO_LIGHT ); hero.busy(); hero.sprite.operate( hero.pos ); detach( hero.belongings.backpack ); Buff.affect(hero, Light.class, Light.DURATION); Emitter emitter = hero.sprite.centerEmitter(); emitter.start( FlameParticle.FACTORY, 0.2f, 3 ); } } @Override public boolean isUpgradable() { return false; } @Override public boolean isIdentified() { return true; } @Override public int price() { return 8 * quantity; } }