/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2019 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/> */ package com.watabou.utils; import com.badlogic.gdx.graphics.Pixmap; import java.util.HashMap; public class BitmapFilm { public Pixmap bitmap; protected HashMap<Object,Rect> frames = new HashMap<>(); public BitmapFilm( Pixmap bitmap ) { this.bitmap = bitmap; add( null, new Rect( 0, 0, bitmap.getWidth(), bitmap.getHeight() ) ); } public BitmapFilm( Pixmap bitmap, int width ) { this( bitmap, width, bitmap.getHeight() ); } public BitmapFilm( Pixmap bitmap, int width, int height ) { this.bitmap = bitmap; int cols = bitmap.getWidth() / width; int rows = bitmap.getHeight() / height; for (int i=0; i < rows; i++) { for (int j=0; j < cols; j++) { Rect rect = new Rect( j * width, i * height, (j+1) * width, (i+1) * height ); add( i * cols + j, rect ); } } } public void add( Object id, Rect rect ) { frames.put( id, rect ); } public Rect get( Object id ) { return frames.get( id ); } }