Java Code Examples for org.newdawn.slick.Graphics#setBackground()

The following examples show how to use org.newdawn.slick.Graphics#setBackground() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: opsu   File: GamePauseMenu.java    License: GNU General Public License v3.0 6 votes vote down vote up
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
		throws SlickException {
	// get background image
	GameImage bg = (gameState.getPlayState() == Game.PlayState.LOSE) ?
			GameImage.FAIL_BACKGROUND : GameImage.PAUSE_OVERLAY;

	// don't draw default background if button skinned and background unskinned
	boolean buttonsSkinned =
		GameImage.PAUSE_CONTINUE.hasBeatmapSkinImage() ||
		GameImage.PAUSE_RETRY.hasBeatmapSkinImage() ||
		GameImage.PAUSE_BACK.hasBeatmapSkinImage();
	if (!buttonsSkinned || bg.hasBeatmapSkinImage())
		bg.getImage().drawCentered(container.getWidth() / 2, container.getHeight() / 2);
	else
		g.setBackground(Color.black);

	// draw buttons
	if (gameState.getPlayState() != Game.PlayState.LOSE)
		continueButton.draw();
	retryButton.draw();
	backButton.draw();

	UI.draw(g);
}
 
Example 2
@Override
public void render(Graphics g) {
	super.render(g);

	g.setBackground(Color.black);
	if (menuState == null) {
		return;
	}
	menuState.render(g);
}
 
Example 3
Source Project: opsu   File: Splash.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
		throws SlickException {
	g.setBackground(Color.black);
	GameImage.MENU_LOGO.getImage().drawCentered(container.getWidth() / 2, container.getHeight() / 2);
	UI.drawLoadingProgress(g, Options.isLoadVerbose() ? 1f : progressAlpha.getValue());
}
 
Example 4
Source Project: opsu   File: ButtonMenu.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
		throws SlickException {
	g.setBackground(Color.black);
	if (menuState != null)
		menuState.draw(container, game, g);
}
 
Example 5
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
	g.setBackground(Color.red);
	image.draw(10,10);
	timage.draw(10,310);
}