Java Code Examples for org.newdawn.slick.Graphics#setAntiAlias()

The following examples show how to use org.newdawn.slick.Graphics#setAntiAlias() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
	
	g.rotate(400, 300, ang);
	g.fill(rect, gradient);
	g.fill(round, gradient);
	g.fill(poly, gradient2);
	g.fill(center, gradient4);

	g.setAntiAlias(true);
	g.setLineWidth(10);
	g.draw(round2, gradient2);
	g.setLineWidth(2);
	g.draw(poly, gradient);
	g.setAntiAlias(false);
	
	g.fill(center, gradient4);
	g.setAntiAlias(true);
	g.setColor(Color.black);
	g.draw(center);
	g.setAntiAlias(false);
}
 
Example 2
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
    g.setColor(Color.green);
    
    for(int i=0;i<shapes.size();i++) {
        g.fill((Shape)shapes.get(i));
    }
    g.fill(randomShape);
    g.setColor(Color.black);
    g.setAntiAlias(true);
    g.draw(randomShape);
    g.setAntiAlias(false);
    
    g.setColor(Color.white);
    g.drawString("keys", 10, 300);
    g.drawString("wasd - move rectangle", 10, 315);
    g.drawString("WASD - resize rectangle", 10, 330);
    g.drawString("tgfh - move rounded rectangle", 10, 345);
    g.drawString("TGFH - resize rounded rectangle", 10, 360);
    g.drawString("ry - resize corner radius on rounded rectangle", 10, 375);
    g.drawString("ikjl - move ellipse", 10, 390);
    g.drawString("IKJL - resize ellipse", 10, 405);
    g.drawString("Arrows - move circle", 10, 420);
    g.drawString("Page Up/Page Down - resize circle", 10, 435);
    g.drawString("numpad 8546 - move polygon", 10, 450);
}
 
Example 3
/**
	 * @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
	 */
	public void render(GameContainer container, Graphics g) throws SlickException {
		g.setAntiAlias(antialias);
		g.setLineWidth(50);
		g.setColor(Color.red);
		g.draw(path);
		
//		g.setColor(Color.red);
//		TextureImpl.bindNone();
//		g.setLineWidth(width);
//		g.setAntiAlias(true);
//		for (int i=0;i<10;i++) {
//			g.translate(35,35);
//			g.draw(polygon);
//		}
//		g.translate(-350,-350);
//		
//		g.setColor(Color.white);
//		g.setLineWidth(1);
//		g.setAntiAlias(false);
//		g.draw(polygon);
	}
 
Example 4
/**
 * @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) throws SlickException {
	g.setAntiAlias(true);
	g.setColor(Color.red);
	g.drawOval(100,100,100,100);
	g.fillOval(300,100,100,100);
	g.setAntiAlias(false);
	g.setColor(Color.red);
	g.drawOval(100,300,100,100);
	g.fillOval(300,300,100,100);
}
 
Example 5
Source Project: opsu   File: UserButton.java    License: GNU General Public License v3.0 4 votes vote down vote up
/**
 * Draws a user button.
 * @param g the graphics context
 * @param alpha the alpha multiplier
 */
public void draw(Graphics g, float alpha) {
	int padding = 4;
	int cx = x + padding, cy = y + padding;
	float t = bgAlpha.getValue();
	float oldWhiteAlpha = Colors.WHITE_FADE.a;
	Colors.WHITE_FADE.a = alpha;

	// rectangle
	Color bg;
	if (flashing) {
		bg = flashColor;
		bg.a = t * alpha;
	} else {
		bg = bgColor;
		bg.a = (0.5f * t) * alpha;
	}
	g.setColor(bg);
	g.fillRoundRect(cx, cy, buttonWidth - padding * 2, buttonHeight - padding * 2, 4);

	// no user?
	if (user == null && placeholderText != null) {
		Fonts.LARGE.drawString(
			x + (buttonWidth - Fonts.LARGE.getWidth(placeholderText)) / 2,
			y + (buttonHeight - Fonts.LARGE.getLineHeight()) / 2,
			placeholderText, Colors.WHITE_FADE
		);
		Colors.WHITE_FADE.a = oldWhiteAlpha;
		return;
	}

	// icon
	int iconSize = buttonHeight - padding * 4;
	Image img = getIconImage(user.getIconId());
	img.setAlpha(alpha);
	img.draw(cx + padding, cy + padding);

	// text
	int textX = cx + iconSize + padding * 3;
	int textY = cy + padding / 2;
	Fonts.MEDIUM.drawString(textX, textY, user.getName(), Colors.WHITE_FADE);
	textY += Fonts.MEDIUM.getLineHeight() - 3;
	Fonts.SMALL.drawString(textX, textY, String.format("Score: %,d", user.getScore()), Colors.WHITE_FADE);
	textY += Fonts.SMALL.getLineHeight() - 2;
	Fonts.SMALL.drawString(textX, textY, String.format("Accuracy: %.2f%%", user.getAccuracy()), Colors.WHITE_FADE);
	textY += Fonts.SMALL.getLineHeight() - 2;
	Fonts.SMALL.drawString(textX, textY, String.format("Lv%d", user.getLevel()), Colors.WHITE_FADE);

	// progress bar
	int barX = textX + Fonts.SMALL.getWidth("Lv#####");
	int barWidth = x + buttonWidth - padding - barX - 1;
	int barHeight = buttonHeight / 7;
	int barY = y + buttonHeight - padding - barHeight - 1;
	int barRadius = 8;
	float barAlpha = (0.75f + 0.25f * t) * alpha;
	barBgColor.a = barBorderColor.a = barFillColor.a = barAlpha;
	g.setColor(barBgColor);
	g.fillRoundRect(barX, barY, barWidth, barHeight, barRadius);
	g.setClip(barX, barY, (int) (barWidth * user.getNextLevelProgress()), barHeight);
	g.setColor(barFillColor);
	g.fillRoundRect(barX, barY, barWidth, barHeight, barRadius);
	g.clearClip();
	g.setAntiAlias(true);
	g.setColor(barBorderColor);
	g.setLineWidth(2f);
	g.drawRoundRect(barX, barY, barWidth, barHeight, barRadius);
	g.resetLineWidth();
	g.setAntiAlias(false);

	Colors.WHITE_FADE.a = oldWhiteAlpha;
}
 
Example 6
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) throws SlickException {
	g.setColor(Color.white);
	
	g.setAntiAlias(true);
	for (int x=0;x<360;x+=10) {
		g.drawLine(700,100,(int) (700+(Math.cos(Math.toRadians(x))*100)),
						   (int) (100+(Math.sin(Math.toRadians(x))*100)));
	}
	g.setAntiAlias(false);
	
	g.setColor(Color.yellow);
	g.drawString("The Graphics Test!", 300, 50);
	g.setColor(Color.white);
	g.drawString("Space - Toggles clipping", 400, 80);
	g.drawString("Frame rate capped to 100", 400, 120);
	
	if (clip) {
		g.setColor(Color.gray);
		g.drawRect(100,260,400,100);
		g.setClip(100,260,400,100);
	}

	g.setColor(Color.yellow);
	g.translate(100, 120);
	g.fill(poly);
	g.setColor(Color.blue);
	g.setLineWidth(3);
	g.draw(poly);
	g.setLineWidth(1);
	g.translate(0, 230);
	g.draw(poly);
	g.resetTransform();
	
	g.setColor(Color.magenta);
	g.drawRoundRect(10, 10, 100, 100, 10);
	g.fillRoundRect(10, 210, 100, 100, 10);
	
	g.rotate(400, 300, ang);
	g.setColor(Color.green);
	g.drawRect(200,200,200,200);
	g.setColor(Color.blue);
	g.fillRect(250,250,100,100);

	g.drawImage(image, 300,270);
	
	g.setColor(Color.red);
	g.drawOval(100,100,200,200);
	g.setColor(Color.red.darker());
	g.fillOval(300,300,150,100);
	g.setAntiAlias(true);
	g.setColor(Color.white);
	g.setLineWidth(5.0f);
	g.drawOval(300,300,150,100);
	g.setAntiAlias(true);
	g.resetTransform();
	
	if (clip) {
		g.clearClip();
	}
}