Java Code Examples for org.bukkit.event.player.PlayerKickEvent#getPlayer()

The following examples show how to use org.bukkit.event.player.PlayerKickEvent#getPlayer() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ListenerUntagger.java    From CombatLogX with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler(priority=EventPriority.LOWEST, ignoreCancelled=true)
public void onKicked(PlayerKickEvent e) {
    String kickReason = e.getReason();
    if(isKickReasonIgnored(kickReason)) return;
    
    Player player = e.getPlayer();
    ICombatManager combatManager = this.plugin.getCombatManager();
    combatManager.untag(player, PlayerUntagEvent.UntagReason.KICK);
}
 
Example 2
Source File: EventExecutor.java    From PlayerSQL with GNU General Public License v2.0 5 votes vote down vote up
@EventHandler
public void handle(PlayerKickEvent e) {
    Player player = e.getPlayer();
    if (handled.get(player.getUniqueId()) != Lifecycle.DATA_SENT) {
        return;
    }

    DataSupply supply = new DataSupply();// So we magic send player data at kick event.
    supply.setId(player.getUniqueId());
    supply.setGroup(group);
    if (isLocked(player.getUniqueId())) {
        supply.setBuf(EMPTY_ARRAY);
    } else {
        manager.lockUser(player);
        PlayerData dat = manager.getUserData(player, true);
        pending.put(player.getUniqueId(), dat);
        supply.setBuf(PlayerDataHelper.encode(dat));
    }

    byte[] message = supply.encode();
    if (message.length > Messenger.MAX_MESSAGE_SIZE) {// Overflow?
        supply.setBuf(EMPTY_ARRAY);
        message = supply.encode();
    }

    player.sendPluginMessage(main, PlayerSqlProtocol.NAMESPACE, message);// BungeeCord received this before kicks
}
 
Example 3
Source File: PlayerListener.java    From AuthMeReloaded with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onPlayerKick(PlayerKickEvent event) {
    // Note #831: Especially for offline CraftBukkit, we need to catch players being kicked because of
    // "logged in from another location" and to cancel their kick
    if (settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)
        && event.getReason().contains("You logged in from another location")) {
        event.setCancelled(true);
        return;
    }

    final Player player = event.getPlayer();
    if (!antiBotService.wasPlayerKicked(player.getName())) {
        management.performQuit(player);
    }
}
 
Example 4
Source File: TimesKickedListener.java    From Statz with GNU General Public License v3.0 4 votes vote down vote up
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onKick(final PlayerKickEvent event) {

    final PlayerStat stat = PlayerStat.TIMES_KICKED;

    // Get player
    final Player player = event.getPlayer();

    // Do general check
    if (!plugin.doGeneralCheck(player, stat))
        return;

    PlayerStatSpecification specification = new TimesKickedSpecification(player.getUniqueId(), 1,
            player.getWorld().getName(), event.getReason());

    // Update value to new stat.
    plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, specification.constructQuery());

}
 
Example 5
Source File: PlayerQuitListener.java    From PerWorldInventory with GNU General Public License v3.0 4 votes vote down vote up
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerKick(PlayerKickEvent event) {
    Player player = event.getPlayer();
    process.processPlayerLeave(player);
}
 
Example 6
Source File: PlayerQuitListener.java    From PerWorldInventory with GNU General Public License v3.0 4 votes vote down vote up
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerKick(PlayerKickEvent event) {
    Player player = event.getPlayer();
    process.processPlayerLeave(player);
}