Java Code Examples for org.bukkit.event.player.AsyncPlayerPreLoginEvent#getResult()
The following examples show how to use
org.bukkit.event.player.AsyncPlayerPreLoginEvent#getResult() .
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Example 1
Source File: ThreadPlayerLookupUUID.java From Thermos with GNU General Public License v3.0 | 4 votes |
private void fireLoginEvents() throws Exception { // CraftBukkit start - fire PlayerPreLoginEvent if (!this.field_151292_a.field_147333_a.isChannelOpen()) { return; } String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(); java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress(); java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId(); final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server; AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId); server.getPluginManager().callEvent(asyncEvent); if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) { final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId); if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) { event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage()); } Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() { @Override protected PlayerPreLoginEvent.Result evaluate() { server.getPluginManager().callEvent(event); return event.getResult(); } }; NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable); if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) { this.field_151292_a.func_147322_a(event.getKickMessage()); return; } } else { if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) { this.field_151292_a.func_147322_a(asyncEvent.getKickMessage()); return; } } // CraftBukkit end NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());; NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT); }
Example 2
Source File: AbstractLoginListener.java From ProtocolSupport with GNU Affero General Public License v3.0 | 4 votes |
protected void finishLogin() throws InterruptedException, ExecutionException { if (!networkManager.isConnected()) { return; } cancelTimeoutTask(); LoginProfile profile = connection.getLoginProfile(); InetSocketAddress saddress = networkManager.getAddress(); InetAddress address = saddress.getAddress(); PlayerProfileCompleteEvent event = new PlayerProfileCompleteEvent(connection); Bukkit.getPluginManager().callEvent(event); if (event.isLoginDenied()) { disconnect(event.getDenyLoginMessage()); return; } if (event.getForcedName() != null) { profile.setName(event.getForcedName()); } if (event.getForcedUUID() != null) { profile.setUUID(event.getForcedUUID()); } event.getProperties().values().forEach(c -> c.forEach(profile::addProperty)); AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(profile.getName(), address, profile.getUUID()); Bukkit.getPluginManager().callEvent(asyncEvent); PlayerPreLoginEvent syncEvent = new PlayerPreLoginEvent(profile.getName(), address, profile.getUUID()); if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) { syncEvent.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage()); } if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) { if (ServerPlatform.get().getMiscUtils().callSyncTask(() -> { Bukkit.getPluginManager().callEvent(syncEvent); return syncEvent.getResult(); }).get() != PlayerPreLoginEvent.Result.ALLOWED) { disconnect(syncEvent.getKickMessage()); return; } } if (syncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) { disconnect(syncEvent.getKickMessage()); return; } Bukkit.getLogger().info("UUID of player " + connection.getProfile().getName() + " is " + connection.getProfile().getUUID()); if (hasCompression(connection.getVersion())) { int threshold = ServerPlatform.get().getMiscUtils().getCompressionThreshold(); if (threshold >= 0) { CountDownLatch waitpacketsend = new CountDownLatch(1); connection.submitIOTask(() -> networkManager.sendPacket( ServerPlatform.get().getPacketFactory().createSetCompressionPacket(threshold), future -> { ServerPlatform.get().getMiscUtils().enableCompression(networkManager.getChannel().pipeline(), threshold); waitpacketsend.countDown(); } )); try { if (!waitpacketsend.await(5, TimeUnit.SECONDS)) { disconnect("Timeout while waiting for login success send"); return; } } catch (InterruptedException e) { disconnect("Exception while waiting for login success send"); return; } } } AbstractLoginListenerPlay listener = getLoginListenerPlay(); networkManager.setPacketListener(listener); listener.finishLogin(); }