Java Code Examples for org.bukkit.event.player.AsyncPlayerPreLoginEvent#getResult()

The following examples show how to use org.bukkit.event.player.AsyncPlayerPreLoginEvent#getResult() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ThreadPlayerLookupUUID.java    From Thermos with GNU General Public License v3.0 4 votes vote down vote up
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
 
Example 2
Source File: AbstractLoginListener.java    From ProtocolSupport with GNU Affero General Public License v3.0 4 votes vote down vote up
protected void finishLogin() throws InterruptedException, ExecutionException  {
	if (!networkManager.isConnected()) {
		return;
	}

	cancelTimeoutTask();

	LoginProfile profile = connection.getLoginProfile();
	InetSocketAddress saddress = networkManager.getAddress();

	InetAddress address = saddress.getAddress();

	PlayerProfileCompleteEvent event = new PlayerProfileCompleteEvent(connection);
	Bukkit.getPluginManager().callEvent(event);
	if (event.isLoginDenied()) {
		disconnect(event.getDenyLoginMessage());
		return;
	}
	if (event.getForcedName() != null) {
		profile.setName(event.getForcedName());
	}
	if (event.getForcedUUID() != null) {
		profile.setUUID(event.getForcedUUID());
	}
	event.getProperties().values().forEach(c -> c.forEach(profile::addProperty));

	AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(profile.getName(), address, profile.getUUID());
	Bukkit.getPluginManager().callEvent(asyncEvent);

	PlayerPreLoginEvent syncEvent = new PlayerPreLoginEvent(profile.getName(), address, profile.getUUID());
	if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
		syncEvent.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
	}
	if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
		if (ServerPlatform.get().getMiscUtils().callSyncTask(() -> {
			Bukkit.getPluginManager().callEvent(syncEvent);
			return syncEvent.getResult();
		}).get() != PlayerPreLoginEvent.Result.ALLOWED) {
			disconnect(syncEvent.getKickMessage());
			return;
		}
	}

	if (syncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
		disconnect(syncEvent.getKickMessage());
		return;
	}

	Bukkit.getLogger().info("UUID of player " + connection.getProfile().getName() + " is " + connection.getProfile().getUUID());

	if (hasCompression(connection.getVersion())) {
		int threshold = ServerPlatform.get().getMiscUtils().getCompressionThreshold();
		if (threshold >= 0) {
			CountDownLatch waitpacketsend = new CountDownLatch(1);
			connection.submitIOTask(() -> networkManager.sendPacket(
				ServerPlatform.get().getPacketFactory().createSetCompressionPacket(threshold),
				future -> {
					ServerPlatform.get().getMiscUtils().enableCompression(networkManager.getChannel().pipeline(), threshold);
					waitpacketsend.countDown();
				}
			));
			try {
				if (!waitpacketsend.await(5, TimeUnit.SECONDS)) {
					disconnect("Timeout while waiting for login success send");
					return;
				}
			} catch (InterruptedException e) {
				disconnect("Exception while waiting for login success send");
				return;
			}
		}
	}

	AbstractLoginListenerPlay listener = getLoginListenerPlay();
	networkManager.setPacketListener(listener);
	listener.finishLogin();
}