Java Code Examples for org.bukkit.entity.EntityType#ARMOR_STAND
The following examples show how to use
org.bukkit.entity.EntityType#ARMOR_STAND .
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Example 1
Source File: ArmorStandDisplayItem.java From QuickShop-Reremake with GNU General Public License v3.0 | 6 votes |
@Override public boolean removeDupe() { if (this.armorStand == null) { Util.debugLog("Warning: Trying to removeDupe for a null display shop."); return false; } boolean removed = false; for (Entity entity : armorStand.getNearbyEntities(1.5, 1.5, 1.5)) { if (entity.getType() != EntityType.ARMOR_STAND) { continue; } ArmorStand eArmorStand = (ArmorStand) entity; if (!eArmorStand.getUniqueId().equals(this.armorStand.getUniqueId())) { if (DisplayItem.checkIsTargetShopDisplay(eArmorStand.getItemInHand(), this.shop)) { Util.debugLog("Removing dupes ArmorEntity " + eArmorStand.getUniqueId() + " at " + eArmorStand.getLocation()); entity.remove(); removed = true; } } } return removed; }
Example 2
Source File: MagnetModule.java From Modern-LWC with MIT License | 6 votes |
public static boolean isDisplay(Entity entity) { try { if (entity.getType() == EntityType.DROPPED_ITEM) { ItemMeta itemMeta = ((Item) entity).getItemStack().getItemMeta(); if (itemMeta != null && containsLocation(itemMeta.getDisplayName())) { return true; } } else if (entity.getType() == EntityType.ARMOR_STAND) { if (containsLocation(entity.getCustomName())) { return true; } } } catch (NoSuchFieldError error) { // do nothing } return false; }
Example 3
Source File: ArmorStandListener.java From AnnihilationPro with MIT License | 5 votes |
@EventHandler public void armorStandStop(EntitySpawnEvent event) { if(event.getEntityType() == EntityType.ARMOR_STAND) event.setCancelled(true); }
Example 4
Source File: DeathStandsModule.java From UHC with MIT License | 5 votes |
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) public void on(EntityDamageEvent event) { if (event.getEntityType() != EntityType.ARMOR_STAND) return; if (!isProtectedArmourStand(event.getEntity())) return; // always cancel events, we choose when to break the stand event.setCancelled(true); final ArmorStand stand = (ArmorStand) event.getEntity(); final Location loc = stand.getLocation(); final World world = stand.getWorld(); // for the first 2 seconds don't allow breaking // to avoid accidental breaks after kill if (event.getEntity().getTicksLived() < 2 * TICKS_PER_SECOND) { world.playEffect(stand.getEyeLocation(), Effect.WITCH_MAGIC, 0); return; } // drop each of it's worn items for (final ItemStack stack : Maps.filterValues(getItems(stand), Predicates.not(EMPTY_ITEM)).values()) { world.dropItemNaturally(loc, stack); } // kill the stand now stand.remove(); }
Example 5
Source File: SeismicAxe.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); List<Block> blocks = p.getLineOfSight(null, RANGE); for (int i = 2; i < blocks.size(); i++) { Block ground = findGround(blocks.get(i)); Location groundLocation = ground.getLocation(); ground.getWorld().playEffect(groundLocation, Effect.STEP_SOUND, ground.getType()); if (ground.getRelative(BlockFace.UP).getType() == Material.AIR) { Location loc = ground.getRelative(BlockFace.UP).getLocation().add(0.5, 0.0, 0.5); FallingBlock block = ground.getWorld().spawnFallingBlock(loc, ground.getBlockData()); block.setDropItem(false); block.setVelocity(new Vector(0, 0.4 + i * 0.01, 0)); block.setMetadata("seismic_axe", new FixedMetadataValue(SlimefunPlugin.instance, "fake_block")); } for (Entity n : ground.getChunk().getEntities()) { if (n instanceof LivingEntity && n.getType() != EntityType.ARMOR_STAND && n.getLocation().distance(groundLocation) <= 2.0D && !n.getUniqueId().equals(p.getUniqueId())) { pushEntity(p, n); } } } for (int i = 0; i < 4; i++) { damageItem(p, e.getItem()); } }; }
Example 6
Source File: CraftArmorStand.java From Kettle with GNU General Public License v3.0 | 4 votes |
@Override public EntityType getType() { return EntityType.ARMOR_STAND; }
Example 7
Source File: Utils.java From ShopChest with MIT License | 4 votes |
/** * Create a {@code PacketPlayOutSpawnEntity} object. * Only {@link EntityType#ARMOR_STAND} and {@link EntityType#DROPPED_ITEM} are supported! */ public static Object createPacketSpawnEntity(ShopChest plugin, int id, UUID uuid, Location loc, EntityType type) { try { Class<?> packetClass = getNMSClass("PacketPlayOutSpawnEntity"); Object packet = packetClass.getConstructor().newInstance(); boolean isPre9 = getMajorVersion() < 9; boolean isPre14 = getMajorVersion() < 14; Field[] fields = new Field[12]; fields[0] = packetClass.getDeclaredField("a"); // ID fields[1] = packetClass.getDeclaredField("b"); // UUID (Only 1.9+) fields[2] = packetClass.getDeclaredField(isPre9 ? "b" : "c"); // Loc X fields[3] = packetClass.getDeclaredField(isPre9 ? "c" : "d"); // Loc Y fields[4] = packetClass.getDeclaredField(isPre9 ? "d" : "e"); // Loc Z fields[5] = packetClass.getDeclaredField(isPre9 ? "e" : "f"); // Mot X fields[6] = packetClass.getDeclaredField(isPre9 ? "f" : "g"); // Mot Y fields[7] = packetClass.getDeclaredField(isPre9 ? "g" : "h"); // Mot Z fields[8] = packetClass.getDeclaredField(isPre9 ? "h" : "i"); // Pitch fields[9] = packetClass.getDeclaredField(isPre9 ? "i" : "j"); // Yaw fields[10] = packetClass.getDeclaredField(isPre9 ? "j" : "k"); // Type fields[11] = packetClass.getDeclaredField(isPre9 ? "k" : "l"); // Data for (Field field : fields) { field.setAccessible(true); } Object entityType = null; if (!isPre14) { Class<?> entityTypesClass = getNMSClass("EntityTypes"); entityType = entityTypesClass.getField(type == EntityType.ARMOR_STAND ? "ARMOR_STAND" : "ITEM").get(null); } double y = loc.getY(); if (type == EntityType.ARMOR_STAND && !getServerVersion().equals("v1_8_R1")) { // Marker armor stand => lift by normal armor stand height y += 1.975; } fields[0].set(packet, id); if (!isPre9) fields[1].set(packet, uuid); if (isPre9) { fields[2].set(packet, (int)(loc.getX() * 32)); fields[3].set(packet, (int)(y * 32)); fields[4].set(packet, (int)(loc.getZ() * 32)); } else { fields[2].set(packet, loc.getX()); fields[3].set(packet, y); fields[4].set(packet, loc.getZ()); } fields[5].set(packet, 0); fields[6].set(packet, 0); fields[7].set(packet, 0); fields[8].set(packet, 0); fields[9].set(packet, 0); if (isPre14) fields[10].set(packet, type == EntityType.ARMOR_STAND ? 78 : 2); else fields[10].set(packet, entityType); fields[11].set(packet, 0); return packet; } catch (NoSuchMethodException | NoSuchFieldException | IllegalAccessException | InvocationTargetException | InstantiationException e) { plugin.getLogger().severe("Failed to create packet to spawn entity!"); plugin.debug("Failed to create packet to spawn entity!"); plugin.debug(e); return null; } }
Example 8
Source File: ScrubEntityType.java From skRayFall with GNU General Public License v3.0 | 4 votes |
/** * Convert a string to a bukkit entity type. * * @param exprs The string to be converted. */ public static EntityType getType(String exprs) { switch (exprs.replace("\"", "").toLowerCase().replace("_", " ").replaceFirst("the ", "")) { case "player": case "the player": return EntityType.PLAYER; case "pig": return EntityType.PIG; case "blaze": return EntityType.BLAZE; case "bat": return EntityType.BAT; case "chicken": return EntityType.CHICKEN; case "creeper": return EntityType.CREEPER; case "cow": return EntityType.COW; case "enderman": return EntityType.ENDERMAN; case "ender dragon": return EntityType.ENDER_DRAGON; case "ghast": return EntityType.GHAST; case "giant": return EntityType.GIANT; case "iron golem": return EntityType.IRON_GOLEM; case "magma cube": return EntityType.MAGMA_CUBE; case "mushroom cow": return EntityType.MUSHROOM_COW; case "ocelot": return EntityType.OCELOT; case "pig zombie": return EntityType.PIG_ZOMBIE; case "sheep": return EntityType.SHEEP; case "silverfish": return EntityType.SILVERFISH; case "squid": return EntityType.SQUID; case "snowman": return EntityType.SNOWMAN; case "wolf": return EntityType.WOLF; case "skeleton": return EntityType.SKELETON; case "slime": return EntityType.SLIME; case "spider": return EntityType.SPIDER; case "witch": return EntityType.WITCH; case "wither": return EntityType.WITHER; case "villager": return EntityType.VILLAGER; case "zombie": return EntityType.ZOMBIE; case "armor stand": return EntityType.ARMOR_STAND; case "guardian": return EntityType.GUARDIAN; default: return EntityType.PLAYER; } }