Java Code Examples for org.bukkit.block.Block#setTypeId()
The following examples show how to use
org.bukkit.block.Block#setTypeId() .
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Example 1
Source File: CraftBlockState.java From Thermos with GNU General Public License v3.0 | 6 votes |
public boolean update(boolean force, boolean applyPhysics) { Block block = getBlock(); if (block.getType() != getType()) { if (force) { block.setTypeId(getTypeId(), applyPhysics); } else { return false; } } block.setData(getRawData(), applyPhysics); world.getHandle().markBlockForUpdate(x, y, z); // Cauldron start - restore TE data from snapshot if (nbt != null) { TileEntity te = world.getHandle().getTileEntity(x, y, z); if (te != null) { te.readFromNBT(nbt); } } // Cauldron end return true; }
Example 2
Source File: ItemManager.java From civcraft with GNU General Public License v2.0 | 4 votes |
@SuppressWarnings("deprecation") public static void setTypeId(Block block, int typeId) { block.setTypeId(typeId); }
Example 3
Source File: IslandBlock.java From askyblock with GNU General Public License v2.0 | 4 votes |
/** * Paste this block at blockLoc * @param nms * @param blockLoc */ //@SuppressWarnings("deprecation") @SuppressWarnings("deprecation") public void paste(NMSAbstraction nms, Location blockLoc, boolean usePhysics, Biome biome) { // Only paste air if it is below the sea level and in the overworld Block block = new Location(blockLoc.getWorld(), x, y, z).add(blockLoc).getBlock(); block.setBiome(biome); nms.setBlockSuperFast(block, typeId, data, usePhysics); if (signText != null) { if (block.getTypeId() != typeId) { block.setTypeId(typeId); } // Sign Sign sign = (Sign) block.getState(); int index = 0; for (String line : signText) { sign.setLine(index++, line); } sign.update(true, false); } else if (banner != null) { banner.set(block); } else if (skull != null){ skull.set(block); } else if (pot != null){ pot.set(nms, block); } else if (spawnerBlockType != null) { if (block.getTypeId() != typeId) { block.setTypeId(typeId); } CreatureSpawner cs = (CreatureSpawner)block.getState(); cs.setSpawnedType(spawnerBlockType); //Bukkit.getLogger().info("DEBUG: setting spawner"); cs.update(true, false); } else if (!chestContents.isEmpty()) { if (block.getTypeId() != typeId) { block.setTypeId(typeId); } //Bukkit.getLogger().info("DEBUG: inventory holder "+ block.getType()); // Check if this is a double chest InventoryHolder chestBlock = (InventoryHolder) block.getState(); //InventoryHolder iH = chestBlock.getInventory().getHolder(); if (chestBlock instanceof DoubleChest) { //Bukkit.getLogger().info("DEBUG: double chest"); DoubleChest doubleChest = (DoubleChest) chestBlock; for (ItemStack chestItem: chestContents.values()) { doubleChest.getInventory().addItem(chestItem); } } else { // Single chest for (Entry<Byte, ItemStack> en : chestContents.entrySet()) { //Bukkit.getLogger().info("DEBUG: " + en.getKey() + "," + en.getValue()); chestBlock.getInventory().setItem(en.getKey(), en.getValue()); } } } }
Example 4
Source File: ExtensionLeaderboardPodium.java From HeavySpleef with GNU General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") public void update(Map<String, Statistic> statistics, boolean forceBlocks, boolean delete) { BlockFace2D rightDir = direction.right(); BlockFace2D leftDir = direction.left(); BlockFace rightFace = rightDir.getBlockFace3D(); BlockFace leftFace = leftDir.getBlockFace3D(); Block baseBlock = baseLocation.getBlock(); if (delete) { baseBlock.setType(Material.AIR); } SignLayout layout = layoutConfig.getLayout(); Iterator<Entry<String, Statistic>> iterator = statistics != null ? statistics.entrySet().iterator() : null; for (int i = 0; i < size.getStatisticAmount(); i++) { Entry<String, Statistic> entry = iterator != null && iterator.hasNext() ? iterator.next() : null; Block position = null; Material type = null; switch (i) { case 0: //Top position = baseBlock.getRelative(BlockFace.UP); type = Material.DIAMOND_BLOCK; break; case 1: //First left position = baseBlock.getRelative(leftFace); type = Material.GOLD_BLOCK; break; case 2: //First right position = baseBlock.getRelative(rightFace); type = Material.IRON_BLOCK; break; case 3: //Second left position = baseBlock.getRelative(leftFace, 2); type = Material.DOUBLE_STEP; break; case 4: //Second right position = baseBlock.getRelative(rightFace, 2); type = Material.DOUBLE_STEP; break; } if (position == null) { continue; } Block signBlock = position.getRelative(direction.getBlockFace3D()); Block skullBlock = position.getRelative(BlockFace.UP); if (delete) { signBlock.setType(Material.AIR); skullBlock.setType(Material.AIR); position.setType(Material.AIR); continue; } if (baseBlock.getType() == Material.AIR || forceBlocks) { baseBlock.setType(Material.DOUBLE_STEP); } if (position.getType() == Material.AIR || forceBlocks) { position.setType(type); } if (entry == null) { continue; } /* For legacy reasons and compatibility */ signBlock.setTypeId(Material.WALL_SIGN.getId(), false); skullBlock.setTypeId(Material.SKULL.getId(), false); Skull skull = (Skull) skullBlock.getState(); skull.setRotation(direction.getBlockFace3D()); skull.setSkullType(SkullType.PLAYER); skull.setOwner(entry.getKey()); skull.setRawData(SKULL_ON_FLOOR); skull.update(true, false); Sign sign = (Sign) signBlock.getState(); Set<Variable> variables = Sets.newHashSet(); entry.getValue().supply(variables, null); variables.add(new Variable("player", entry.getKey())); variables.add(new Variable("rank", i + 1)); layout.inflate(sign, variables); org.bukkit.material.Sign data = new org.bukkit.material.Sign(Material.WALL_SIGN); data.setFacingDirection(direction.getBlockFace3D()); sign.setData(data); sign.update(); } }