Java Code Examples for org.bukkit.Material#ROTTEN_FLESH
The following examples show how to use
org.bukkit.Material#ROTTEN_FLESH .
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Example 1
Source File: TestMonsterJerky.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public MonsterJerky registerSlimefunItem(SlimefunPlugin plugin, String id) { SlimefunItemStack item = new SlimefunItemStack(id, Material.ROTTEN_FLESH, "&5Test Monster Jerky"); MonsterJerky jerky = new MonsterJerky(TestUtilities.getCategory(plugin, "monster_jerky"), item, RecipeType.NULL, new ItemStack[9]); jerky.register(plugin); return jerky; }
Example 2
Source File: UHPluginListener.java From KTP with GNU General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") @EventHandler public void onPlayerInteract(PlayerInteractEvent ev) { if ((ev.getAction() == Action.RIGHT_CLICK_AIR || ev.getAction() == Action.RIGHT_CLICK_BLOCK) && ev.getPlayer().getItemInHand().getType() == Material.COMPASS && p.getConfig().getBoolean("compass")) { Player pl = ev.getPlayer(); Boolean foundRottenFlesh = false; for (ItemStack is : pl.getInventory().getContents()) { if (is != null && is.getType() == Material.ROTTEN_FLESH) { p.getLogger().info(""+is.getAmount()); if (is.getAmount() != 1) is.setAmount(is.getAmount()-1); else { p.getLogger().info("lol"); pl.getInventory().removeItem(is); } pl.updateInventory(); foundRottenFlesh = true; break; } } if (!foundRottenFlesh) { pl.sendMessage(ChatColor.GRAY+""+ChatColor.ITALIC+"Vous n'avez pas de chair de zombie."); pl.playSound(pl.getLocation(), Sound.BLOCK_WOOD_STEP, 1F, 1F); return; } pl.playSound(pl.getLocation(), Sound.ENTITY_PLAYER_BURP, 1F, 1F); Player nearest = null; Double distance = 99999D; for (Player pl2 : p.getServer().getOnlinePlayers()) { try { Double calc = pl.getLocation().distance(pl2.getLocation()); if (calc > 1 && calc < distance) { distance = calc; if (pl2 != pl && !this.p.inSameTeam(pl, pl2)) nearest = pl2.getPlayer(); } } catch (Exception e) {} } if (nearest == null) { pl.sendMessage(ChatColor.GRAY+""+ChatColor.ITALIC+"Seul le silence comble votre requĂȘte."); return; } pl.sendMessage(ChatColor.GRAY+"La boussole pointe sur le joueur le plus proche."); pl.setCompassTarget(nearest.getLocation()); } }