Java Code Examples for net.minecraft.world.World#markBlockRangeForRenderUpdate()
The following examples show how to use
net.minecraft.world.World#markBlockRangeForRenderUpdate() .
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Example 1
Source File: BlockButton.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (state.getValue(POWERED)) { return true; } else { worldIn.setBlockState(pos, state.withProperty(POWERED, true), 3); worldIn.markBlockRangeForRenderUpdate(pos, pos); this.playClickSound(playerIn, worldIn, pos); this.notifyNeighbors(worldIn, pos, state.getValue(FACING)); worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn)); return true; } }
Example 2
Source File: BlockButton.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@Override public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (!worldIn.isRemote) { if (state.getValue(POWERED)) { if (content.triggeredByArrows) { this.checkPressed(state, worldIn, pos); } else { worldIn.setBlockState(pos, state.withProperty(POWERED, false)); this.notifyNeighbors(worldIn, pos, state.getValue(FACING)); this.playReleaseSound(worldIn, pos); worldIn.markBlockRangeForRenderUpdate(pos, pos); } } } }
Example 3
Source File: BlockMetalDoor.java From BaseMetals with GNU Lesser General Public License v2.1 | 6 votes |
@Override public boolean onBlockActivated(final World world, final BlockPos coord, IBlockState blockstate, final EntityPlayer player, final EnumHand hand, ItemStack heldItem, final EnumFacing face, final float partialX, final float partialY, final float partialZ) { if (this.metal.getToolHarvestLevel() > 1) { return false; } final BlockPos pos = (blockstate.getValue(BlockDoor.HALF) == EnumDoorHalf.LOWER) ? coord : coord.down(); final IBlockState bs = coord.equals(pos) ? blockstate : world.getBlockState(pos); if (bs.getBlock() != this) { return false; } blockstate = bs.cycleProperty(BlockDoor.OPEN); world.setBlockState(pos, blockstate, 2); world.markBlockRangeForRenderUpdate(pos, coord); world.playEvent(player, ((Boolean)blockstate.getValue(BlockDoor.OPEN)) ? 1003 : 1006, coord, 0); return true; }
Example 4
Source File: TileEntityInserter.java From enderutilities with GNU Lesser General Public License v3.0 | 6 votes |
private void updateFilterState(boolean updateHilightBoxes) { if (this.getWorld() != null) { World world = this.getWorld(); IBlockState state = world.getBlockState(this.getPos()); if (state.getBlock() == EnderUtilitiesBlocks.INSERTER) { this.setIsFiltered(state.getValue(BlockInserter.TYPE) == BlockInserter.InserterType.FILTERED); if (updateHilightBoxes) { EnderUtilitiesBlocks.INSERTER.updateBlockHilightBoxes(world, this.getPos(), this.getFacing()); } world.markBlockRangeForRenderUpdate(this.getPos(), this.getPos()); } } }
Example 5
Source File: BlockShoji.java From Sakura_mod with MIT License | 5 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { state = state.cycleProperty(OPEN); worldIn.setBlockState(pos, state, 10); worldIn.markBlockRangeForRenderUpdate(pos, pos); worldIn.playEvent(playerIn, state.getValue(OPEN) ? 1006 : 1012, pos, 0); TileEntityShoji te = (TileEntityShoji) worldIn.getTileEntity(pos); if (te != null) { te.setOpen(!te.isOpen()); te.setAnimation(10); } return true; }
Example 6
Source File: BlockButton.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
private void checkPressed(IBlockState state, World worldIn, BlockPos pos) { List<? extends Entity> list = worldIn.<Entity>getEntitiesWithinAABB(EntityArrow.class, state.getBoundingBox(worldIn, pos).offset(pos)); boolean flag = !list.isEmpty(); boolean flag1 = state.getValue(POWERED); if (flag && !flag1) { worldIn.setBlockState(pos, state.withProperty(POWERED, true)); this.notifyNeighbors(worldIn, pos, state.getValue(FACING)); worldIn.markBlockRangeForRenderUpdate(pos, pos); this.playClickSound(null, worldIn, pos); } if (!flag && flag1) { worldIn.setBlockState(pos, state.withProperty(POWERED, false)); this.notifyNeighbors(worldIn, pos, state.getValue(FACING)); worldIn.markBlockRangeForRenderUpdate(pos, pos); this.playReleaseSound(worldIn, pos); } if (flag) { worldIn.scheduleUpdate(new BlockPos(pos), this, this.tickRate(worldIn)); } }
Example 7
Source File: BlockWallPlate.java From Artifacts with MIT License | 5 votes |
@Override //setStateIfMobInteractsWithPlate protected void func_150062_a(World world, int x, int y, int z, int meta) { int i1 = this.func_150065_e/*getPlateState*/(world, x, y, z); boolean flag = meta > 0; boolean flag1 = (i1 > 0); if (meta != i1) { int side = world.getBlockMetadata(x, y, z)&7; int m = this.func_150060_c/*getMetaFromWeight*/(i1)*8 + side; world.setBlockMetadataWithNotify(x, y, z, m, 2); this.func_150064_a_(world, x, y, z); world.markBlockRangeForRenderUpdate(x, y, z, x, y, z); } if (!flag1 && flag) { world.playSoundEffect((double)x + 0.5D, (double)y + 0.1D, (double)z + 0.5D, "random.click", 0.3F, 0.5F); } else if (flag1 && !flag) { world.playSoundEffect((double)x + 0.5D, (double)y + 0.1D, (double)z + 0.5D, "random.click", 0.3F, 0.6F); } if (flag1) { world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world)); } }