Java Code Examples for net.minecraft.world.World.isRaining()

The following are Jave code examples for showing how to use isRaining() of the net.minecraft.world.World class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: OpenSensors   File: ItemWorldSensor.java   View Source Code Vote up 5 votes
@Override
@Callback
public Object[] get(Context context, Arguments args, World worldIn, TileEntitySensor teIn) {
	if (args.checkString(0).equalsIgnoreCase("biome")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).biomeName };
	} else if (args.checkString(0).equalsIgnoreCase("lightlevel")) {
		return new Object[] { worldIn.getBlockLightValue((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.yCoord + rangeLimit(rangeLimit(args.optInteger(1, 0)))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))) };
	} else if (args.checkString(0).equalsIgnoreCase("raining")) {
		return new Object[] { worldIn.isRaining() };
	} else if (args.checkString(0).equalsIgnoreCase("thundering")) {
		return new Object[] { worldIn.isThundering() };
	} else if (args.checkString(0).equalsIgnoreCase("daytime")) {
		return new Object[] { worldIn.isDaytime() };
	} else if (args.checkString(0).equalsIgnoreCase("moonphase")) {
		return new Object[] { worldIn.getCurrentMoonPhaseFactor() };
	} else if (args.checkString(0).equalsIgnoreCase("celestialangle")) {
		return new Object[] { worldIn.getCelestialAngle(1.0F)};
	} else if (args.checkString(0).equalsIgnoreCase("dimension")) {
		return new Object[] { worldIn.getWorldInfo().getVanillaDimension()};
	} else if (args.checkString(0).equalsIgnoreCase("temperature") || args.checkString(0).equalsIgnoreCase("temp")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).temperature};
	} else if (args.checkString(0).equalsIgnoreCase("highhumidity")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).isHighHumidity()};
	} else if (args.checkString(0).equalsIgnoreCase("humidity")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).rainfall};
	} else if (args.checkString(0).equalsIgnoreCase("worldseed")) {
		return new Object[] { worldIn.getSeed()};
	}
	return new Object[] { "No method passed, or not found" };
}
 
Example 2
Project: ExPetrum   File: CropLogic.java   View Source Code Vote up 5 votes
public static void handleFarmlandTimePassed(ExPFarmland farmland, long ticks, Calendar calendarReference)
{
	World w = farmland.getContainer().getWorld();
	BlockPos pos = farmland.getContainer().getPos();
	ImmutableCalendar ref = new ImmutableCalendar(calendarReference);
	EventFarmlandUpdate.Logic.Pre pre = new EventFarmlandUpdate.Logic.Pre(farmland, w, pos, ref, ticks);
	if (MinecraftForge.EVENT_BUS.post(pre))
	{
		return;
	}
	
	ticks = pre.ticksHappened;
	IBlockState above = w.getBlockState(pos.up());
       TileEntity tileAbove = w.getTileEntity(pos.up());
	if (tileAbove != null && tileAbove.hasCapability(ExPCropCapability.cropCap, EnumFacing.DOWN))
	{
		return;
	}
	
	EventFarmlandUpdate.Logic.WaterNutrientLogic wnLogic = new EventFarmlandUpdate.Logic.WaterNutrientLogic(farmland, w, pos, ref, ticks, (0.00001f * (above.getBlock() instanceof BlockVegetation ? 2 : 1)) * ticks, (1.39e-6F * (above.getBlock() instanceof BlockVegetation ? -10 : 1)) * ticks);
	MinecraftForge.EVENT_BUS.post(wnLogic);
	float waterLoss = wnLogic.waterLossBase;
	float nutrientGain = wnLogic.nutrientGainBase;
	if (w.isRaining() && w.getPrecipitationHeight(pos).getY() - 1 <= pos.getY() && !MinecraftForge.EVENT_BUS.post(new EventFarmlandUpdate.Logic.Rain(farmland, w, pos, ref, ticks)))
	{
		farmland.setMoisture(1);
	}
	else
	{
		farmland.setMoisture(MathHelper.clamp(farmland.getMoisture() - waterLoss, 0, 1));
	}
	
	Stream.of(EnumPlantNutrient.values()).forEach(n -> farmland.setNutrient(n, MathHelper.clamp(farmland.getNutrient(n) + nutrientGain, 0, 1)));
	MinecraftForge.EVENT_BUS.post(new EventFarmlandUpdate.Logic.Post(farmland, w, pos, ref, ticks));
	farmland.setDirty();
}
 
Example 3
Project: pnc-repressurized   File: WorldRainingSensor.java   View Source Code Vote up 4 votes
@Override
public int getRedstoneValue(World world, BlockPos pos, int sensorRange, String textBoxText) {
    return world.isRaining() ? 15 : 0;
}
 
Example 4
Project: Got-Wood   File: BlockSpecialFire.java   View Source Code Vote up 4 votes
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
	if (worldIn.getGameRules().getBoolean("doFireTick")) {
		if (!this.canPlaceBlockAt(worldIn, pos)) {
			worldIn.setBlockToAir(pos);
		}
		Block block = worldIn.getBlockState(pos.down()).getBlock();
		boolean flag = block.isFireSource(worldIn, pos.down(), EnumFacing.UP);
		int i = state.getValue(AGE);
		if (!flag && worldIn.isRaining() && this.canDie(worldIn, pos) && rand.nextFloat() < 0.2F + (float) i * 0.03F) {
			worldIn.setBlockToAir(pos);
		} else {
			if (i < 15) {
				state = state.withProperty(AGE, i + rand.nextInt(3) / 2);
				worldIn.setBlockState(pos, state, 4);
			}
			worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + rand.nextInt(10));
			if (!flag) {
				if (!this.canNeighborCatchFire(worldIn, pos)) {
					if (!worldIn.getBlockState(pos.down()).isSideSolid(worldIn, pos.down(), EnumFacing.UP) || i > 3) {
						worldIn.setBlockToAir(pos);
					}
					return;
				}
				if (!this.canCatchFire(worldIn, pos.down(), EnumFacing.UP) && i == 15 && rand.nextInt(4) == 0) {
					worldIn.setBlockToAir(pos);
					return;
				}
			}
			boolean flag1 = worldIn.isBlockinHighHumidity(pos);
			int j = 0;
			if (flag1) {
				j = -50;
			}
			this.tryCatchFire(worldIn, pos.east(), 300 + j, rand, i, EnumFacing.WEST);
			this.tryCatchFire(worldIn, pos.west(), 300 + j, rand, i, EnumFacing.EAST);
			this.tryCatchFire(worldIn, pos.down(), 250 + j, rand, i, EnumFacing.UP);
			this.tryCatchFire(worldIn, pos.up(), 250 + j, rand, i, EnumFacing.DOWN);
			this.tryCatchFire(worldIn, pos.north(), 300 + j, rand, i, EnumFacing.SOUTH);
			this.tryCatchFire(worldIn, pos.south(), 300 + j, rand, i, EnumFacing.NORTH);
			for (int k = -1; k <= 1; ++k) {
				for (int l = -1; l <= 1; ++l) {
					for (int i1 = -1; i1 <= 4; ++i1) {
						if (k != 0 || i1 != 0 || l != 0) {
							int j1 = 100;
							if (i1 > 1) {
								j1 += (i1 - 1) * 100;
							}
							BlockPos blockpos = pos.add(k, i1, l);
							int k1 = this.getNeighborEncouragement(worldIn, blockpos);
							if (k1 > 0) {
								int l1 = (k1 + 40 + worldIn.getDifficulty().getDifficultyId() * 7) / (i + 30);
								if (flag1) {
									l1 /= 2;
								}
								if (l1 > 0 && rand.nextInt(j1) <= l1 && (!worldIn.isRaining() || !this.canDie(worldIn, blockpos))) {
									int i2 = i + rand.nextInt(5) / 4;
									if (i2 > 15) {
										i2 = 15;
									}
									worldIn.setBlockState(blockpos, state.withProperty(AGE, i2), 3);
								}
							}
						}
					}
				}
			}
		}
	}
}
 
Example 5
Project: ExPetrum   File: Helpers.java   View Source Code Vote up 4 votes
public static float getMoistureAt(World w, BlockPos pos)
{
	return w.isRaining() ? 1 : IExPWorld.of(w).getOverhaulHumidity();
}