Java Code Examples for net.minecraft.world.World#getLightFor()
The following examples show how to use
net.minecraft.world.World#getLightFor() .
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Example 1
Source File: BlockBambooShoot.java From Sakura_mod with MIT License | 6 votes |
@Override public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (!worldIn.isAreaLoaded(pos, 1)) return; // Forge: prevent growing cactus from loading unloaded chunks with block update BlockPos blockpos = pos.up(); if (worldIn.isAirBlock(blockpos)) { if(worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > 6 + worldIn.rand.nextInt(6)){ int j = state.getValue(AGE).intValue(); if (net.minecraftforge.common.ForgeHooks.onCropsGrowPre(worldIn, blockpos, state, true)) { if (j == 6) { if(rand.nextInt() ==0){ if(worldIn.isAirBlock(blockpos.up(2)))worldIn.setBlockState(blockpos.up(2), BlockLoader.BAMBOO.getDefaultState()); } if(worldIn.isAirBlock(blockpos.up()))worldIn.setBlockState(blockpos.up(), BlockLoader.BAMBOO.getDefaultState()); if(worldIn.isAirBlock(blockpos)) worldIn.setBlockState(blockpos, BlockLoader.BAMBOO.getDefaultState()); worldIn.setBlockState(pos, BlockLoader.BAMBOO.getDefaultState()); } else { worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(j + 1)), 4); } net.minecraftforge.common.ForgeHooks.onCropsGrowPost(worldIn, pos, state, worldIn.getBlockState(pos)); } } } }
Example 2
Source File: BlockSnow.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
@Override public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > content.maxLight) { worldIn.setBlockToAir(pos); } }
Example 3
Source File: SpawnableBlocksHelper.java From BoundingBoxOutlineReloaded with MIT License | 5 votes |
static boolean isSpawnable(World world, BlockPos pos, BlockState spawnBlockState, BlockState upperBlockState) { VoxelShape collisionShape = upperBlockState.getCollisionShape(world, pos); boolean isNether = world.dimension.isNether(); return spawnBlockState.canEntitySpawn(world, pos.down(), isNether ? EntityType.ZOMBIE_PIGMAN : entityType) && !Block.doesSideFillSquare(collisionShape, Direction.UP) && !upperBlockState.canProvidePower() && !upperBlockState.isIn(BlockTags.RAILS) && collisionShape.getEnd(Direction.Axis.Y) <= 0 && upperBlockState.getFluidState().isEmpty() && (isNether || world.getLightFor(LightType.BLOCK, pos) <= 7); }
Example 4
Source File: LightHelper.java From AgriCraft with MIT License | 5 votes |
@Nonnull public static byte[] getLightData(@Nonnull World world, @Nonnull BlockPos pos) { // Validate Preconditions.checkNotNull(world); Preconditions.checkNotNull(pos); // Create the array. final byte lightData[] = new byte[LIGHT_METHOD_COUNT]; // Fill the array. lightData[0] = (byte) world.getLight(pos); lightData[1] = (byte) world.getLight(pos, false); lightData[2] = (byte) world.getLight(pos, true); lightData[3] = (byte) world.getLightFor(EnumSkyBlock.SKY, pos); lightData[4] = (byte) world.getLightFor(EnumSkyBlock.BLOCK, pos); lightData[5] = (byte) world.getLightFromNeighbors(pos); if (world.isRemote) { lightData[6] = (byte) world.getLightFromNeighborsFor(EnumSkyBlock.SKY, pos); lightData[7] = (byte) world.getLightFromNeighborsFor(EnumSkyBlock.BLOCK, pos); } else { lightData[6] = (byte) 0; lightData[7] = (byte) 0; } lightData[8] = (byte) world.getLightBrightness(pos); // Return the array. return lightData; }
Example 5
Source File: WorldGenHotSpring.java From Sakura_mod with MIT License | 4 votes |
public boolean generate(World worldIn, Random rand, BlockPos position) { for (position = position.add(-8, 0, -8); position.getY() > 5 && worldIn.isAirBlock(position); position = position.down()) { ; } position = position.down(4); boolean[] aboolean = new boolean[2048]; int i = rand.nextInt(4) + 4; for (int j = 0; j < i; ++j) { double d0 = rand.nextDouble() * 6.0D + 3.0D; double d1 = rand.nextDouble() * 4.0D + 2.0D; double d2 = rand.nextDouble() * 6.0D + 3.0D; double d3 = rand.nextDouble() * (16.0D - d0 - 2.0D) + 1.0D + d0 / 2.0D; double d4 = rand.nextDouble() * (8.0D - d1 - 4.0D) + 2.0D + d1 / 2.0D; double d5 = rand.nextDouble() * (16.0D - d2 - 2.0D) + 1.0D + d2 / 2.0D; for (int l = 1; l < 15; ++l) { for (int i1 = 1; i1 < 15; ++i1) { for (int j1 = 1; j1 < 7; ++j1) { double d6 = (l - d3) / (d0 / 2.0D); double d7 = (j1 - d4) / (d1 / 2.0D); double d8 = (i1 - d5) / (d2 / 2.0D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) aboolean[(l * 16 + i1) * 8 + j1] = true; } } } } for (int k1 = 0; k1 < 16; ++k1){ for (int l2 = 0; l2 < 16; ++l2) { for (int k = 0; k < 8; ++k) { boolean flag = !aboolean[(k1 * 16 + l2) * 8 + k] && (k1 < 15 && aboolean[((k1 + 1) * 16 + l2) * 8 + k] || k1 > 0 && aboolean[((k1 - 1) * 16 + l2) * 8 + k] || l2 < 15 && aboolean[(k1 * 16 + l2 + 1) * 8 + k] || l2 > 0 && aboolean[(k1 * 16 + (l2 - 1)) * 8 + k] || k < 7 && aboolean[(k1 * 16 + l2) * 8 + k + 1] || k > 0 && aboolean[(k1 * 16 + l2) * 8 + (k - 1)]); if (flag) { Material material = worldIn.getBlockState(position.add(k1, k, l2)).getMaterial(); if (k >= 4 && material.isLiquid()) { return false; } if (k < 4 && !material.isSolid() && worldIn.getBlockState(position.add(k1, k, l2)).getBlock() != BlockLoader.HOT_SPRING_WATER) { return false; } } } } } for (int l1 = 0; l1 < 16; ++l1) { for (int i3 = 0; i3 < 16; ++i3) { for (int i4 = 0; i4 < 8; ++i4) { if (aboolean[(l1 * 16 + i3) * 8 + i4]) { worldIn.setBlockState(position.add(l1, i4, i3), i4 >= 4 ? Blocks.AIR.getDefaultState() : BlockLoader.HOT_SPRING_WATER.getDefaultState(), 2); } } } } for (int i2 = 0; i2 < 16; ++i2){ for (int j3 = 0; j3 < 16; ++j3) { for (int j4 = 4; j4 < 8; ++j4) { if (aboolean[(i2 * 16 + j3) * 8 + j4]) { BlockPos blockpos = position.add(i2, j4 - 1, j3); if (worldIn.getBlockState(blockpos).getBlock() == Blocks.DIRT && worldIn.getLightFor(EnumSkyBlock.SKY, position.add(i2, j4, j3)) > 0) { Biome biome = worldIn.getBiome(blockpos); if (biome.topBlock.getBlock() == Blocks.MYCELIUM) { worldIn.setBlockState(blockpos, Blocks.MYCELIUM.getDefaultState(), 2); } else { worldIn.setBlockState(blockpos, Blocks.GRASS.getDefaultState(), 2); } } } } } } for (int j2 = 0; j2 < 16; ++j2) { for (int k3 = 0; k3 < 16; ++k3) { for (int k4 = 0; k4 < 8; ++k4) { boolean flag1 = !aboolean[(j2 * 16 + k3) * 8 + k4] && (j2 < 15 && aboolean[((j2 + 1) * 16 + k3) * 8 + k4] || j2 > 0 && aboolean[((j2 - 1) * 16 + k3) * 8 + k4] || k3 < 15 && aboolean[(j2 * 16 + k3 + 1) * 8 + k4] || k3 > 0 && aboolean[(j2 * 16 + (k3 - 1)) * 8 + k4] || k4 < 7 && aboolean[(j2 * 16 + k3) * 8 + k4 + 1] || k4 > 0 && aboolean[(j2 * 16 + k3) * 8 + (k4 - 1)]); if (flag1 && (k4 < 4 || rand.nextInt(2) != 0) && worldIn.getBlockState(position.add(j2, k4, k3)).getMaterial().isSolid()){ worldIn.setBlockState(position.add(j2, k4, k3), Blocks.STONE.getDefaultState(), 2); } } } } return true; }
Example 6
Source File: WorldGenManaLake.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
public void generate(World world, Random rand, BlockPos position) { int chance = rand.nextInt(ConfigValues.manaPoolRarity); if (chance == 0) { if (position.getY() > 4) { position = position.down(4); boolean[] aboolean = new boolean[2048]; int i = rand.nextInt(4) + 4; for (int j = 0; j < i; ++j) { double d0 = rand.nextDouble() * 6.0D + 3.0D; double d1 = rand.nextDouble() * 4.0D + 2.0D; double d2 = rand.nextDouble() * 6.0D + 3.0D; double d3 = rand.nextDouble() * (16.0D - d0 - 2.0D) + 1.0D + d0 / 2.0D; double d4 = rand.nextDouble() * (8.0D - d1 - 4.0D) + 2.0D + d1 / 2.0D; double d5 = rand.nextDouble() * (16.0D - d2 - 2.0D) + 1.0D + d2 / 2.0D; for (int l = 1; l < 15; ++l) { for (int i1 = 1; i1 < 15; ++i1) { for (int j1 = 1; j1 < 7; ++j1) { double d6 = ((double) l - d3) / (d0 / 2.0D); double d7 = ((double) j1 - d4) / (d1 / 2.0D); double d8 = ((double) i1 - d5) / (d2 / 2.0D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) { aboolean[(l * 16 + i1) * 8 + j1] = true; } } } } } for (int k1 = 0; k1 < 16; ++k1) { for (int l2 = 0; l2 < 16; ++l2) { for (int k = 0; k < 8; ++k) { boolean flag = !aboolean[(k1 * 16 + l2) * 8 + k] && (k1 < 15 && aboolean[((k1 + 1) * 16 + l2) * 8 + k] || k1 > 0 && aboolean[((k1 - 1) * 16 + l2) * 8 + k] || l2 < 15 && aboolean[(k1 * 16 + l2 + 1) * 8 + k] || l2 > 0 && aboolean[(k1 * 16 + (l2 - 1)) * 8 + k] || k < 7 && aboolean[(k1 * 16 + l2) * 8 + k + 1] || k > 0 && aboolean[(k1 * 16 + l2) * 8 + (k - 1)]); if (flag) { Material material = world.getBlockState(position.add(k1, k, l2)).getMaterial(); if (k >= 4 && material.isLiquid()) { return; } if (k < 4 && !material.isSolid() && world.getBlockState(position.add(k1, k, l2)).getBlock() != this.block) { return; } } } } } for (int l1 = 0; l1 < 16; ++l1) { for (int i3 = 0; i3 < 16; ++i3) { for (int i4 = 0; i4 < 8; ++i4) { if (aboolean[(l1 * 16 + i3) * 8 + i4]) { world.setBlockState(position.add(l1, i4, i3), i4 >= 4 ? Blocks.AIR.getDefaultState() : this.block.getDefaultState(), 2); } } } } for (int i2 = 0; i2 < 16; ++i2) { for (int j3 = 0; j3 < 16; ++j3) { for (int j4 = 4; j4 < 8; ++j4) { if (aboolean[(i2 * 16 + j3) * 8 + j4]) { BlockPos blockpos = position.add(i2, j4 - 1, j3); if (world.getBlockState(blockpos).getBlock() == Blocks.DIRT && world.getLightFor(EnumSkyBlock.SKY, position.add(i2, j4, j3)) > 0) { Biome biome = world.getBiome(blockpos); if (biome.topBlock.getBlock() == Blocks.MYCELIUM) { world.setBlockState(blockpos, Blocks.MYCELIUM.getDefaultState(), 2); } else { world.setBlockState(blockpos, Blocks.GRASS.getDefaultState(), 2); if (rand.nextInt(3) == 0) { WorldGeneratorWisdomTree tree = new WorldGeneratorWisdomTree(false); tree.generate(world, rand, blockpos); } } } } } } } } } }