Java Code Examples for net.minecraft.item.ItemStack#isItemEnchantable()
The following examples show how to use
net.minecraft.item.ItemStack#isItemEnchantable() .
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Example 1
Source File: PressureChamberPressureEnchantHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
@Override public ItemStack[] isValidRecipe(ItemStack[] inputStacks){ List<ItemStack> enchantedBooks = new ArrayList<ItemStack>(); for(ItemStack book : inputStacks) { if(book.getItem() == Items.enchanted_book) enchantedBooks.add(book); } if(enchantedBooks.size() == 0) return null; for(ItemStack inputStack : inputStacks) { if((inputStack.isItemEnchantable() || inputStack.isItemEnchanted()) && inputStack.getItem() != Items.enchanted_book) { //Map map = EnchantmentHelper.getEnchantments(inputStack); // Iterator toolEnchantIterator = map.keySet().iterator(); // while(toolEnchantIterator.hasNext()){ // Enchantment toolEnchant = Enchantment.enchantmentsList[((Integer)toolEnchantIterator.next()).intValue()]; for(ItemStack enchantedBook : enchantedBooks) { Map bookMap = EnchantmentHelper.getEnchantments(enchantedBook); Iterator bookEnchantIterator = bookMap.keySet().iterator(); while(bookEnchantIterator.hasNext()) { Enchantment bookEnchant = Enchantment.enchantmentsList[((Integer)bookEnchantIterator.next()).intValue()]; if(bookEnchant.canApply(inputStack)) { return new ItemStack[]{inputStack, enchantedBook}; } } } // } } } return null; }
Example 2
Source File: VanillaEnchantLogic.java From OpenModsLib with MIT License | 5 votes |
public boolean setup(@Nonnull ItemStack stack, Level level, int power) { if (stack.isEmpty() || !stack.isItemEnchantable()) return false; rand.setSeed(seed); this.toEnchant = stack.copy(); this.level = level; this.xpLevels = EnchantmentHelper.calcItemStackEnchantability(rand, level.ordinal(), power, toEnchant); if (this.xpLevels <= level.ordinal() + 1) this.xpLevels = 0; return true; }
Example 3
Source File: ContainerEnchantment.java From Et-Futurum with The Unlicense | 4 votes |
/** * Callback for when the crafting matrix is changed. */ @Override public void onCraftMatrixChanged(IInventory p_75130_1_) { if (p_75130_1_ == tableInventory) { ItemStack var2 = p_75130_1_.getStackInSlot(0); int power; if (var2 != null && var2.isItemEnchantable()) { if (!world.isRemote) { power = 0; int j; for (j = -1; j <= 1; ++j) for (int k = -1; k <= 1; ++k) if ((j != 0 || k != 0) && world.isAirBlock(posX + k, posY, posZ + j) && world.isAirBlock(posX + k, posY + 1, posZ + j)) { power += ForgeHooks.getEnchantPower(world, posX + k * 2, posY, posZ + j * 2); power += ForgeHooks.getEnchantPower(world, posX + k * 2, posY + 1, posZ + j * 2); if (k != 0 && j != 0) { power += ForgeHooks.getEnchantPower(world, posX + k * 2, posY, posZ + j); power += ForgeHooks.getEnchantPower(world, posX + k * 2, posY + 1, posZ + j); power += ForgeHooks.getEnchantPower(world, posX + k, posY, posZ + j * 2); power += ForgeHooks.getEnchantPower(world, posX + k, posY + 1, posZ + j * 2); } } rand.setSeed(enchantmentSeed); for (j = 0; j < 3; ++j) { enchantLevels[j] = EnchantmentHelper.calcItemStackEnchantability(rand, j, power, var2); field_178151_h[j] = -1; if (enchantLevels[j] < j + 1) enchantLevels[j] = 0; } for (j = 0; j < 3; ++j) if (enchantLevels[j] > 0) { List<EnchantmentData> var7 = func_178148_a(var2, j, enchantLevels[j]); if (var7 != null && !var7.isEmpty()) { EnchantmentData var6 = var7.get(rand.nextInt(var7.size())); field_178151_h[j] = var6.enchantmentobj.effectId | var6.enchantmentLevel << 8; } } detectAndSendChanges(); } } else for (power = 0; power < 3; ++power) { enchantLevels[power] = 0; field_178151_h[power] = -1; } } }