Java Code Examples for net.minecraft.item.Item.getClass()

The following are Jave code examples for showing how to use getClass() of the net.minecraft.item.Item class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: harshencastle   File: ItemsEnabled.java   View Source Code Vote up 5 votes
@Override
protected boolean testIfLegit(Item componant) {
	boolean legit = componant.getRegistryName() != null;
	if(!legit)
		new NullPointerException("Tried to config a Item with no registry name. Item: " + componant.getClass());
	return super.testIfLegit(componant);
}
 
Example 2
Project: minecraft-quiverbow   File: Recipe_Ammo.java   View Source Code Vote up 5 votes
private boolean isInMatrix(InventoryCrafting matrix, Item item) 
{
	if (item == null) { return false; }	// Can't find what doesn't exist
	
	int counter = 0;
	
	ItemStack stack = matrix.getStackInSlot(counter);
	
	while (counter < matrix.getSizeInventory())	// scouring through the entire thing
	{
		if (stack != null && stack.getItem().getClass() == item.getClass()) // Found one!
		{ 
			if (stack.getItem() instanceof _WeaponBase)	// Is a weapon, so need to ensure that it's empty
			{
				if (stack.getItemDamage() == stack.getMaxDamage()) { return true; }
				// else, isn't empty
			}
			else if (stack.getItem() instanceof _AmmoBase)	// is ammo
			{
				this.metadata = stack.getItemDamage();	// Keeping track of what this is gonna make, so I don't have to constantly recheck
				return true; 
			}
			// else, don't care what this is
		}
		// else, empty. That's fine
		
		// Next!
		counter += 1;
		stack = matrix.getStackInSlot(counter);
	}
	
	return false;	// Fallback. Didn't find what I'm looking for
}