Java Code Examples for net.minecraft.init.Items#fire_charge()

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Example 1
Source Project: NotEnoughItems   File: FireworkRecipeHandler.java    License: MIT License 6 votes vote down vote up
private void loadAllFireworks() {
    //charges
    Item[] shapes = new Item[]{null, Items.fire_charge, Items.gold_nugget, Items.feather, Items.skull};
    Item[] effects = new Item[]{null, Items.diamond, Items.glowstone_dust};
    for (Item shape : shapes)
        for (Item effect : effects)
            genRecipe(Items.gunpowder, shape, effect, Items.dye, Items.dye, 0);

    //fireworks
    genRecipe(Items.gunpowder, Items.paper, Items.firework_charge, 2);
    genRecipe(Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2);
    genRecipe(Items.gunpowder, Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2);

    //setup a valid charge to use for the recolour recipe
    for (int i = 0; i < 9; i++)
        inventoryCrafting.setInventorySlotContents(i, null);
    inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.gunpowder));
    inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye));
    recipeFireworks.matches(inventoryCrafting, null);
    ItemStack charge = recipeFireworks.getCraftingResult(null);
    genRecipe(charge, Items.dye, Items.dye, 1);
}