Java Code Examples for net.minecraft.init.Items#fire_charge()

The following examples show how to use net.minecraft.init.Items#fire_charge() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: NotEnoughItems   File:    License: MIT License 6 votes vote down vote up
private void loadAllFireworks() {
    Item[] shapes = new Item[]{null, Items.fire_charge, Items.gold_nugget, Items.feather, Items.skull};
    Item[] effects = new Item[]{null, Items.diamond, Items.glowstone_dust};
    for (Item shape : shapes)
        for (Item effect : effects)
            genRecipe(Items.gunpowder, shape, effect, Items.dye, Items.dye, 0);

    genRecipe(Items.gunpowder, Items.paper, Items.firework_charge, 2);
    genRecipe(Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2);
    genRecipe(Items.gunpowder, Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2);

    //setup a valid charge to use for the recolour recipe
    for (int i = 0; i < 9; i++)
        inventoryCrafting.setInventorySlotContents(i, null);
    inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.gunpowder));
    inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye));
    recipeFireworks.matches(inventoryCrafting, null);
    ItemStack charge = recipeFireworks.getCraftingResult(null);
    genRecipe(charge, Items.dye, Items.dye, 1);