Java Code Examples for net.minecraft.init.Items#fire_charge()
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net.minecraft.init.Items#fire_charge() .
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Example 1
Source Project: NotEnoughItems File: FireworkRecipeHandler.java License: MIT License | 6 votes |
private void loadAllFireworks() { //charges Item[] shapes = new Item[]{null, Items.fire_charge, Items.gold_nugget, Items.feather, Items.skull}; Item[] effects = new Item[]{null, Items.diamond, Items.glowstone_dust}; for (Item shape : shapes) for (Item effect : effects) genRecipe(Items.gunpowder, shape, effect, Items.dye, Items.dye, 0); //fireworks genRecipe(Items.gunpowder, Items.paper, Items.firework_charge, 2); genRecipe(Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2); genRecipe(Items.gunpowder, Items.gunpowder, Items.gunpowder, Items.paper, Items.firework_charge, 2); //setup a valid charge to use for the recolour recipe for (int i = 0; i < 9; i++) inventoryCrafting.setInventorySlotContents(i, null); inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.gunpowder)); inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye)); recipeFireworks.matches(inventoryCrafting, null); ItemStack charge = recipeFireworks.getCraftingResult(null); genRecipe(charge, Items.dye, Items.dye, 1); }