Java Code Examples for net.minecraft.init.Items#emerald()
The following examples show how to use
net.minecraft.init.Items#emerald() .
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Example 1
Source File: QuestBountyHunter.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
@Override public QuestData generateQuestFor(EntityPlayer player, Province province) { Province locationProvince = chooseRandomProvince(province, player.world, true); if (locationProvince == null) { return null; } QuestData data = new QuestData(); data.setCiv(province.civilization); data.setPlayer(player); data.setProvinceId(province.id); data.setQuestId(UUID.randomUUID()); data.setQuestType(ID); data.setCompleted(false); setLocationId(data, locationProvince.id); setDistance(data, (int) Math.round(player.getPosition().getDistance(locationProvince.chunkX * 16, (int) player.posY, locationProvince.chunkZ * 16))); setRewardRep(data, 5 + (getDistance(data) / 50)); List<ItemStack> rewards = new ArrayList<ItemStack>(1); ItemStack emeralds = new ItemStack(Items.EMERALD, 8 + (getDistance(data) / 200)); rewards.add(emeralds); setRewardItems(data, rewards); return data; }
Example 2
Source File: QuestCourier.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
@Override public QuestData generateQuestFor(EntityPlayer player, Province questProvince) { Province deliverToProvince = chooseRandomProvince(questProvince, player.world, true); if (deliverToProvince == null) { return null; } QuestData data = new QuestData(); data.setCiv(questProvince.civilization); data.setPlayer(player); data.setProvinceId(questProvince.id); data.setQuestId(UUID.randomUUID()); data.setQuestType(ID); data.setCompleted(false); setDeliverToProvinceId(data, deliverToProvince.id); setDistance(data, (int) Math.round(player.getPosition().getDistance(deliverToProvince.chunkX * 16, (int) player.posY, deliverToProvince.chunkZ * 16))); setRewardRep(data, 5 + (getDistance(data) / 50)); List<ItemStack> rewards = new ArrayList<ItemStack>(1); ItemStack emeralds = new ItemStack(Items.EMERALD, 4 + (getDistance(data) / 200)); rewards.add(emeralds); setRewardItems(data, rewards); return data; }
Example 3
Source File: MessageQuestUpdate.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private void handleReturnStolenItem(EntityPlayer player, Province province, IVillageLordInventory inventory, ItemStack stack) { inventory.setDonationItem(ItemStack.EMPTY); ItemStack emeralds = new ItemStack(Items.EMERALD, 2 + player.world.rand.nextInt(3)); List<ItemStack> l = new ArrayList<ItemStack>(1); l.add(emeralds); inventory.setReturnItems(l); PlayerCivilizationCapabilityImpl.get(player).adjustReputation(province.civilization, 2 + player.world.rand.nextInt(3)); }
Example 4
Source File: QuestKillMobs.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Override public QuestData generateQuestFor(EntityPlayer player, Province province) { Random rand = player.getEntityWorld().rand; DataWrapper q = new DataWrapper(); q.data.setCiv(province.civilization); q.data.setPlayer(player); q.data.setProvinceId(province.id); q.data.setQuestId(UUID.randomUUID()); q.data.setQuestType(ID); q.data.setCompleted(false); int roll = rand.nextInt(10); q.setMobType(rand.nextInt(MOB_TYPES.length)); q.setCurrentAmount(0); q.setRewardRep(0); q.setTargetAmount(10 + roll); ItemStack emeralds = new ItemStack(Items.EMERALD, q.getTargetAmount() / 6); List<ItemStack> rewardItems = new ArrayList<ItemStack>(); rewardItems.add(emeralds); setRewardItems(q.data, rewardItems); return q.data; }
Example 5
Source File: QuestFarm.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Override public QuestData generateQuestFor(EntityPlayer player, Province province) { Random rand = player.getEntityWorld().rand; DataWrapper q = new DataWrapper(); q.data.setCiv(province.civilization); q.data.setPlayer(player); q.data.setProvinceId(province.id); q.data.setQuestId(UUID.randomUUID()); q.data.setQuestType(ID); q.data.setCompleted(false); int roll = rand.nextInt(100); q.setCropType(rand.nextInt(CROP_TYPES.length)); q.setCurrentAmount(0); q.setRewardRep(0); q.setTargetAmount(MathHelper.clamp(roll, 32, 100)); ItemStack emeralds = new ItemStack(Items.EMERALD, MathHelper.clamp(q.getTargetAmount() / 32, 1, 4)); List<ItemStack> rewardItems = new ArrayList<ItemStack>(); rewardItems.add(emeralds); setRewardItems(q.data, rewardItems); return q.data; }
Example 6
Source File: QuestMine.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Override public QuestData generateQuestFor(EntityPlayer player, Province questProvince) { Random rand = player.world.rand; QuestData data = new QuestData(); data.setCiv(questProvince.civilization); data.setPlayer(player); data.setProvinceId(questProvince.id); data.setQuestId(UUID.randomUUID()); data.setQuestType(ID); data.setCompleted(false); setMaxDepth(data, 30); setMinDepth(data, 0); int roll = rand.nextInt(20); setTargetAmount(data, 10 + roll); setBlockType(data, rand.nextInt(BLOCK_TYPES.length)); setRewardRep(data, 5 + (roll / 5)); List<ItemStack> rewards = new ArrayList<ItemStack>(1); ItemStack emeralds = new ItemStack(Items.EMERALD, 4 + (roll / 10)); rewards.add(emeralds); setRewardItems(data, rewards); return data; }