Java Code Examples for net.minecraft.init.Items#dye()

The following examples show how to use net.minecraft.init.Items#dye() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may want to check out the right sidebar which shows the related API usage.
Example 1
private int getDyeMetaFromItem(int target)
{
    // The large button in the center will take the color of the active target
    if (target == 8)
    {
        target = this.getActiveTargetId();
    }

    if (target >= 0 && target < 8)
    {
        ItemStack stack = this.itemHandlerBase.getStackInSlot(target + 8);

        if (stack.isEmpty() == false && stack.getItem() == Items.DYE)
        {
            return stack.getMetadata();
        }
    }

    return -1;
}
 
Example 2
Source Project: Cyberware   File: ItemArmorCyberware.java    License: MIT License 5 votes vote down vote up
@Override
public ItemStack[] getComponents(ItemStack stack)
{
	Item i = stack.getItem();
	
	if (i == CyberwareContent.trenchcoat)
	{
		return new ItemStack[]
				{
					new ItemStack(CyberwareContent.component, 2, 2),
					new ItemStack(Items.LEATHER, 12, 0),
					new ItemStack(Items.DYE, 1, 0)
				};
	}
	else if (i == CyberwareContent.jacket)
	{
		return new ItemStack[]
				{
					new ItemStack(CyberwareContent.component, 1, 2),
					new ItemStack(Items.LEATHER, 8, 0),
					new ItemStack(Items.DYE, 1, 0)
				};
	}
	return new ItemStack[]
			{
				new ItemStack(Blocks.STAINED_GLASS, 4, 15),
				new ItemStack(CyberwareContent.component, 1, 4)
			};
}
 
Example 3
Source Project: Cyberware   File: CyberwareDyingHandler.java    License: MIT License 5 votes vote down vote up
/**
 * Used to check if a recipe matches current crafting inventory
 */
public boolean matches(InventoryCrafting inv, World worldIn)
{
	ItemStack itemstack = null;
	List<ItemStack> list = Lists.<ItemStack>newArrayList();

	for (int i = 0; i < inv.getSizeInventory(); ++i)
	{
		ItemStack itemstack1 = inv.getStackInSlot(i);

		if (itemstack1 != null)
		{
			if (itemstack1.getItem() instanceof ItemArmor)
			{
				ItemArmor itemarmor = (ItemArmor)itemstack1.getItem();

				if (itemarmor.getArmorMaterial() != CyberwareContent.trenchMat || itemstack != null)
				{
					return false;
				}

				itemstack = itemstack1;
			}
			else
			{
				if (itemstack1.getItem() != Items.DYE)
				{
					return false;
				}

				list.add(itemstack1);
			}
		}
	}

	return itemstack != null && !list.isEmpty();
}
 
Example 4
Source Project: AgriCraft   File: PlayerInteractEventHandler.java    License: MIT License 5 votes vote down vote up
@SubscribeEvent(priority = EventPriority.HIGHEST)
public static void denyBonemeal(PlayerInteractEvent.RightClickBlock event) {
    if (!event.getEntityPlayer().isSneaking()) {
        return;
    }
    ItemStack heldItem = event.getEntityPlayer().getActiveItemStack();
    if (!heldItem.isEmpty() && heldItem.getItem() == Items.DYE && heldItem.getItemDamage() == 15) {
        TileEntity te = event.getWorld().getTileEntity(event.getPos());
        if (te != null && (te instanceof TileEntityCrop)) {
            event.setUseItem(Event.Result.DENY);
        }
    }
}
 
Example 5
private boolean canPlantStack(ItemStack stack) {
	return stack.getItem() == Items.DYE && stack.getMetadata() == EnumDyeColor.BROWN.getDyeDamage();
}
 
Example 6
@Override
public ItemStack getLootItem(Random rand, int level){

	if(level > 0 && rand.nextInt(200) == 0){
		if(level > 2 && rand.nextInt(10) == 0) return new ItemStack(Items.DIAMOND_HORSE_ARMOR, 1, 0);
		if(level > 1 && rand.nextInt(5) == 0) return new ItemStack(Items.GOLDEN_HORSE_ARMOR, 1, 0);
		if(rand.nextInt(3) == 0) return new ItemStack(Items.IRON_HORSE_ARMOR, 1, 0);
		return new ItemStack(Items.SADDLE);
	}

	if(rand.nextInt(100) == 0) return PotionMixture.getRandom(rand);
	
	if(level > 1 && rand.nextInt(100) == 0) return new ItemStack(Items.GHAST_TEAR);

	if(level < 3 && rand.nextInt(80) == 0) return new ItemStack(Items.BOOK);
	
	if(rand.nextInt(80) == 0) return Shield.get(rand);
	
	if(level > 1 && rand.nextInt(60) == 0) return TippedArrow.get(rand, 4 + rand.nextInt(level) * 2);
	
	if(level > 1 && rand.nextInt(50) == 0){			
		switch(rand.nextInt(6)){
		case 0: return new ItemStack(Items.GUNPOWDER, 1 + rand.nextInt(3));
		case 1: return new ItemStack(Items.BLAZE_POWDER, 1 + rand.nextInt(3));
		case 2: return new ItemStack(Items.GOLD_NUGGET, 1 + rand.nextInt(3));
		case 3: return new ItemStack(Items.REDSTONE, 1 + rand.nextInt(3));
		case 4: return new ItemStack(Items.GLOWSTONE_DUST, 1 + rand.nextInt(8));
		case 5: return new ItemStack(Items.DYE, 1 + rand.nextInt(3));
		}
	}

	if(rand.nextInt(60) == 0) return PotionMixture.getPotion(rand, PotionMixture.LAUDANUM);
	
	if(rand.nextInt(30) == 0) return new ItemStack(Blocks.TORCH, 6 + rand.nextInt(20));

	if(level > 0 && rand.nextInt(8) == 0){
		switch(rand.nextInt(8)){
		case 0: return new ItemStack(Items.SLIME_BALL);
		case 1: return new ItemStack(Items.SNOWBALL);
		case 2: return new ItemStack(Items.MUSHROOM_STEW);
		case 3: return new ItemStack(Items.CLAY_BALL);
		case 4: return new ItemStack(Items.FLINT);
		case 5: return new ItemStack(Items.FEATHER);
		case 6: return new ItemStack(Items.GLASS_BOTTLE);
		case 7: return new ItemStack(Items.LEATHER);
		}
	}

	switch(rand.nextInt(7)){
	case 0: return new ItemStack(Items.BONE);
	case 1: return new ItemStack(Items.ROTTEN_FLESH);
	case 2: return new ItemStack(Items.SPIDER_EYE);
	case 3: return new ItemStack(Items.PAPER);
	case 4: return new ItemStack(Items.STRING);
	case 5: return new ItemStack(Items.STICK);
	default: return new ItemStack(Items.STICK);
	}
}