Java Code Examples for net.minecraft.init.Items.cake()

The following are Jave code examples for showing how to use cake() of the net.minecraft.init.Items class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: DecompiledMinecraft   File: SlotCrafting.java   View Source Code Vote up 4 votes
/**
 * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
 */
protected void onCrafting(ItemStack stack)
{
    if (this.amountCrafted > 0)
    {
        stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
    }

    this.amountCrafted = 0;

    if (stack.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildWorkBench);
    }

    if (stack.getItem() instanceof ItemPickaxe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildPickaxe);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.furnace))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildFurnace);
    }

    if (stack.getItem() instanceof ItemHoe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildHoe);
    }

    if (stack.getItem() == Items.bread)
    {
        this.thePlayer.triggerAchievement(AchievementList.makeBread);
    }

    if (stack.getItem() == Items.cake)
    {
        this.thePlayer.triggerAchievement(AchievementList.bakeCake);
    }

    if (stack.getItem() instanceof ItemPickaxe && ((ItemPickaxe)stack.getItem()).getToolMaterial() != Item.ToolMaterial.WOOD)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildBetterPickaxe);
    }

    if (stack.getItem() instanceof ItemSword)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildSword);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.enchantments);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
    {
        this.thePlayer.triggerAchievement(AchievementList.bookcase);
    }

    if (stack.getItem() == Items.golden_apple && stack.getMetadata() == 1)
    {
        this.thePlayer.triggerAchievement(AchievementList.overpowered);
    }
}
 
Example 2
Project: DecompiledMinecraft   File: BlockCake.java   View Source Code Vote up 4 votes
public Item getItem(World worldIn, BlockPos pos)
{
    return Items.cake;
}
 
Example 3
Project: DecompiledMinecraft   File: SlotCrafting.java   View Source Code Vote up 4 votes
/**
 * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
 */
protected void onCrafting(ItemStack stack)
{
    if (this.amountCrafted > 0)
    {
        stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
    }

    this.amountCrafted = 0;

    if (stack.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildWorkBench);
    }

    if (stack.getItem() instanceof ItemPickaxe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildPickaxe);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.furnace))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildFurnace);
    }

    if (stack.getItem() instanceof ItemHoe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildHoe);
    }

    if (stack.getItem() == Items.bread)
    {
        this.thePlayer.triggerAchievement(AchievementList.makeBread);
    }

    if (stack.getItem() == Items.cake)
    {
        this.thePlayer.triggerAchievement(AchievementList.bakeCake);
    }

    if (stack.getItem() instanceof ItemPickaxe && ((ItemPickaxe)stack.getItem()).getToolMaterial() != Item.ToolMaterial.WOOD)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildBetterPickaxe);
    }

    if (stack.getItem() instanceof ItemSword)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildSword);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.enchantments);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
    {
        this.thePlayer.triggerAchievement(AchievementList.bookcase);
    }

    if (stack.getItem() == Items.golden_apple && stack.getMetadata() == 1)
    {
        this.thePlayer.triggerAchievement(AchievementList.overpowered);
    }
}
 
Example 4
Project: BaseClient   File: BlockCake.java   View Source Code Vote up 4 votes
public Item getItem(World worldIn, BlockPos pos)
{
    return Items.cake;
}
 
Example 5
Project: BaseClient   File: SlotCrafting.java   View Source Code Vote up 4 votes
/**
 * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
 */
protected void onCrafting(ItemStack stack)
{
    if (this.amountCrafted > 0)
    {
        stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
    }

    this.amountCrafted = 0;

    if (stack.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildWorkBench);
    }

    if (stack.getItem() instanceof ItemPickaxe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildPickaxe);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.furnace))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildFurnace);
    }

    if (stack.getItem() instanceof ItemHoe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildHoe);
    }

    if (stack.getItem() == Items.bread)
    {
        this.thePlayer.triggerAchievement(AchievementList.makeBread);
    }

    if (stack.getItem() == Items.cake)
    {
        this.thePlayer.triggerAchievement(AchievementList.bakeCake);
    }

    if (stack.getItem() instanceof ItemPickaxe && ((ItemPickaxe)stack.getItem()).getToolMaterial() != Item.ToolMaterial.WOOD)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildBetterPickaxe);
    }

    if (stack.getItem() instanceof ItemSword)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildSword);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.enchantments);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
    {
        this.thePlayer.triggerAchievement(AchievementList.bookcase);
    }

    if (stack.getItem() == Items.golden_apple && stack.getMetadata() == 1)
    {
        this.thePlayer.triggerAchievement(AchievementList.overpowered);
    }
}
 
Example 6
Project: BaseClient   File: BlockCake.java   View Source Code Vote up 4 votes
public Item getItem(World worldIn, BlockPos pos)
{
    return Items.cake;
}
 
Example 7
Project: BaseClient   File: SlotCrafting.java   View Source Code Vote up 4 votes
/**
 * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
 */
protected void onCrafting(ItemStack stack)
{
    if (this.amountCrafted > 0)
    {
        stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
    }

    this.amountCrafted = 0;

    if (stack.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildWorkBench);
    }

    if (stack.getItem() instanceof ItemPickaxe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildPickaxe);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.furnace))
    {
        this.thePlayer.triggerAchievement(AchievementList.buildFurnace);
    }

    if (stack.getItem() instanceof ItemHoe)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildHoe);
    }

    if (stack.getItem() == Items.bread)
    {
        this.thePlayer.triggerAchievement(AchievementList.makeBread);
    }

    if (stack.getItem() == Items.cake)
    {
        this.thePlayer.triggerAchievement(AchievementList.bakeCake);
    }

    if (stack.getItem() instanceof ItemPickaxe && ((ItemPickaxe)stack.getItem()).getToolMaterial() != Item.ToolMaterial.WOOD)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildBetterPickaxe);
    }

    if (stack.getItem() instanceof ItemSword)
    {
        this.thePlayer.triggerAchievement(AchievementList.buildSword);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
    {
        this.thePlayer.triggerAchievement(AchievementList.enchantments);
    }

    if (stack.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
    {
        this.thePlayer.triggerAchievement(AchievementList.bookcase);
    }

    if (stack.getItem() == Items.golden_apple && stack.getMetadata() == 1)
    {
        this.thePlayer.triggerAchievement(AchievementList.overpowered);
    }
}