Java Code Examples for net.minecraft.init.Items#GOLDEN_APPLE
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net.minecraft.init.Items#GOLDEN_APPLE .
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Example 1
Source File: RegenModule.java From seppuku with GNU General Public License v3.0 | 4 votes |
@Listener public void onUpdate(EventPlayerUpdate event) { if (event.getStage() == EventStageable.EventStage.PRE) { final Minecraft mc = Minecraft.getMinecraft(); final ItemStack stack = mc.player.inventory.getCurrentItem(); switch (this.mode.getValue()) { case POTION: break; case GAPPLE: if (mc.player.getHealth() <= this.health.getValue() && mc.player.getAbsorptionAmount() <= 0) { gappleSlot = getItemHotbar(Items.GOLDEN_APPLE); } if (gappleSlot != -1) { mc.player.inventory.currentItem = gappleSlot; mc.playerController.updateController(); if (stack.getItem() != Items.AIR && stack.getItem() == Items.GOLDEN_APPLE) { if (mc.currentScreen == null) { mc.gameSettings.keyBindUseItem.pressed = true; } else { mc.playerController.processRightClick(mc.player, mc.world, EnumHand.MAIN_HAND); } if (mc.player.getAbsorptionAmount() > 0) { mc.gameSettings.keyBindUseItem.pressed = false; gappleSlot = -1; if(this.once.getValue()) this.toggle(); } } } else { if (mc.player.getHealth() <= this.health.getValue() && mc.player.getAbsorptionAmount() <= 0) { if (this.refill.getValue()) { final int invSlot = findStackInventory(Items.GOLDEN_APPLE); if (invSlot != -1) { final int empty = findEmptyHotbar(); mc.playerController.windowClick(mc.player.inventoryContainer.windowId, invSlot, empty == -1 ? mc.player.inventory.currentItem : empty, ClickType.SWAP, mc.player); mc.playerController.updateController(); } } } } break; } } }