Java Code Examples for net.minecraft.init.Items#FLINT_AND_STEEL
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net.minecraft.init.Items#FLINT_AND_STEEL .
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Example 1
Source File: BlockDecorativePot.java From GardenCollection with MIT License | 6 votes |
@Override protected boolean applyItemToGarden (World world, int x, int y, int z, EntityPlayer player, ItemStack itemStack, float hitX, float hitY, float hitZ, boolean hitValid) { ItemStack item = (itemStack == null) ? player.inventory.getCurrentItem() : itemStack; if (item != null && item.getItem() == Items.flint_and_steel) { ItemStack substrate = getGardenSubstrate(world, x, y, z, Slot2Profile.SLOT_CENTER); if (substrate != null && substrate.getItem() == Item.getItemFromBlock(Blocks.netherrack)) { if (world.isAirBlock(x, y + 1, z)) { world.playSoundEffect(x + .5, y + .5, z + .5, "fire.ignite", 1, world.rand.nextFloat() * .4f + .8f); world.setBlock(x, y + 1, z, ModBlocks.smallFire); world.notifyBlocksOfNeighborChange(x, y, z, this); world.notifyBlocksOfNeighborChange(x, y - 1, z, this); } item.damageItem(1, player); return true; } } return super.applyItemToGarden(world, x, y, z, player, itemStack, hitX, hitY, hitZ, hitValid); }