Java Code Examples for net.minecraft.init.Items#DYE
The following examples show how to use
net.minecraft.init.Items#DYE .
These examples are extracted from open source projects.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: enderutilities File: TileEntityPortalPanel.java License: GNU Lesser General Public License v3.0 | 6 votes |
private int getDyeMetaFromItem(int target) { // The large button in the center will take the color of the active target if (target == 8) { target = this.getActiveTargetId(); } if (target >= 0 && target < 8) { ItemStack stack = this.itemHandlerBase.getStackInSlot(target + 8); if (stack.isEmpty() == false && stack.getItem() == Items.DYE) { return stack.getMetadata(); } } return -1; }
Example 2
Source Project: Cyberware File: ItemArmorCyberware.java License: MIT License | 5 votes |
@Override public ItemStack[] getComponents(ItemStack stack) { Item i = stack.getItem(); if (i == CyberwareContent.trenchcoat) { return new ItemStack[] { new ItemStack(CyberwareContent.component, 2, 2), new ItemStack(Items.LEATHER, 12, 0), new ItemStack(Items.DYE, 1, 0) }; } else if (i == CyberwareContent.jacket) { return new ItemStack[] { new ItemStack(CyberwareContent.component, 1, 2), new ItemStack(Items.LEATHER, 8, 0), new ItemStack(Items.DYE, 1, 0) }; } return new ItemStack[] { new ItemStack(Blocks.STAINED_GLASS, 4, 15), new ItemStack(CyberwareContent.component, 1, 4) }; }
Example 3
Source Project: Cyberware File: CyberwareDyingHandler.java License: MIT License | 5 votes |
/** * Used to check if a recipe matches current crafting inventory */ public boolean matches(InventoryCrafting inv, World worldIn) { ItemStack itemstack = null; List<ItemStack> list = Lists.<ItemStack>newArrayList(); for (int i = 0; i < inv.getSizeInventory(); ++i) { ItemStack itemstack1 = inv.getStackInSlot(i); if (itemstack1 != null) { if (itemstack1.getItem() instanceof ItemArmor) { ItemArmor itemarmor = (ItemArmor)itemstack1.getItem(); if (itemarmor.getArmorMaterial() != CyberwareContent.trenchMat || itemstack != null) { return false; } itemstack = itemstack1; } else { if (itemstack1.getItem() != Items.DYE) { return false; } list.add(itemstack1); } } } return itemstack != null && !list.isEmpty(); }
Example 4
Source Project: AgriCraft File: PlayerInteractEventHandler.java License: MIT License | 5 votes |
@SubscribeEvent(priority = EventPriority.HIGHEST) public static void denyBonemeal(PlayerInteractEvent.RightClickBlock event) { if (!event.getEntityPlayer().isSneaking()) { return; } ItemStack heldItem = event.getEntityPlayer().getActiveItemStack(); if (!heldItem.isEmpty() && heldItem.getItem() == Items.DYE && heldItem.getItemDamage() == 15) { TileEntity te = event.getWorld().getTileEntity(event.getPos()); if (te != null && (te instanceof TileEntityCrop)) { event.setUseItem(Event.Result.DENY); } } }
Example 5
Source Project: BetterChests File: CocoaHandler.java License: GNU Lesser General Public License v3.0 | 4 votes |
private boolean canPlantStack(ItemStack stack) { return stack.getItem() == Items.DYE && stack.getMetadata() == EnumDyeColor.BROWN.getDyeDamage(); }
Example 6
Source Project: minecraft-roguelike File: ItemJunk.java License: GNU General Public License v3.0 | 4 votes |
@Override public ItemStack getLootItem(Random rand, int level){ if(level > 0 && rand.nextInt(200) == 0){ if(level > 2 && rand.nextInt(10) == 0) return new ItemStack(Items.DIAMOND_HORSE_ARMOR, 1, 0); if(level > 1 && rand.nextInt(5) == 0) return new ItemStack(Items.GOLDEN_HORSE_ARMOR, 1, 0); if(rand.nextInt(3) == 0) return new ItemStack(Items.IRON_HORSE_ARMOR, 1, 0); return new ItemStack(Items.SADDLE); } if(rand.nextInt(100) == 0) return PotionMixture.getRandom(rand); if(level > 1 && rand.nextInt(100) == 0) return new ItemStack(Items.GHAST_TEAR); if(level < 3 && rand.nextInt(80) == 0) return new ItemStack(Items.BOOK); if(rand.nextInt(80) == 0) return Shield.get(rand); if(level > 1 && rand.nextInt(60) == 0) return TippedArrow.get(rand, 4 + rand.nextInt(level) * 2); if(level > 1 && rand.nextInt(50) == 0){ switch(rand.nextInt(6)){ case 0: return new ItemStack(Items.GUNPOWDER, 1 + rand.nextInt(3)); case 1: return new ItemStack(Items.BLAZE_POWDER, 1 + rand.nextInt(3)); case 2: return new ItemStack(Items.GOLD_NUGGET, 1 + rand.nextInt(3)); case 3: return new ItemStack(Items.REDSTONE, 1 + rand.nextInt(3)); case 4: return new ItemStack(Items.GLOWSTONE_DUST, 1 + rand.nextInt(8)); case 5: return new ItemStack(Items.DYE, 1 + rand.nextInt(3)); } } if(rand.nextInt(60) == 0) return PotionMixture.getPotion(rand, PotionMixture.LAUDANUM); if(rand.nextInt(30) == 0) return new ItemStack(Blocks.TORCH, 6 + rand.nextInt(20)); if(level > 0 && rand.nextInt(8) == 0){ switch(rand.nextInt(8)){ case 0: return new ItemStack(Items.SLIME_BALL); case 1: return new ItemStack(Items.SNOWBALL); case 2: return new ItemStack(Items.MUSHROOM_STEW); case 3: return new ItemStack(Items.CLAY_BALL); case 4: return new ItemStack(Items.FLINT); case 5: return new ItemStack(Items.FEATHER); case 6: return new ItemStack(Items.GLASS_BOTTLE); case 7: return new ItemStack(Items.LEATHER); } } switch(rand.nextInt(7)){ case 0: return new ItemStack(Items.BONE); case 1: return new ItemStack(Items.ROTTEN_FLESH); case 2: return new ItemStack(Items.SPIDER_EYE); case 3: return new ItemStack(Items.PAPER); case 4: return new ItemStack(Items.STRING); case 5: return new ItemStack(Items.STICK); default: return new ItemStack(Items.STICK); } }