Java Code Examples for net.minecraft.init.Blocks#skull()

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Example 1
Source File: CraftBlock.java    From Kettle with GNU General Public License v3.0 5 votes vote down vote up
public Collection<ItemStack> getDrops() {
    List<ItemStack> drops = new ArrayList<ItemStack>();

    net.minecraft.block.Block block = this.getNMSBlock();
    if (block != Blocks.AIR) {
        IBlockState data = getData0();
        // based on nms.Block.dropNaturally
        int count = block.quantityDroppedWithBonus(0, chunk.getHandle().getWorld().rand);
        for (int i = 0; i < count; ++i) {
            Item item = block.getItemDropped(data, chunk.getHandle().getWorld().rand, 0);
            if (item != Items.AIR) {
                // Skulls are special, their data is based on the tile entity
                if (Blocks.SKULL == block) {
                    net.minecraft.item.ItemStack nmsStack = new net.minecraft.item.ItemStack(item, 1, block.damageDropped(data));
                    TileEntitySkull tileentityskull = (TileEntitySkull) chunk.getHandle().getWorld().getTileEntity(new BlockPos(x, y, z));

                    if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null) {
                        nmsStack.setTagCompound(new NBTTagCompound());
                        NBTTagCompound nbttagcompound = new NBTTagCompound();

                        NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile());
                        nmsStack.getTagCompound().setTag("SkullOwner", nbttagcompound);
                    }

                    drops.add(CraftItemStack.asBukkitCopy(nmsStack));
                    // We don't want to drop cocoa blocks, we want to drop cocoa beans.
                } else if (Blocks.COCOA == block) {
                    int age = (Integer) data.getValue(BlockCocoa.AGE);
                    int dropAmount = (age >= 2 ? 3 : 1);
                    for (int j = 0; j < dropAmount; ++j) {
                        drops.add(new ItemStack(Material.INK_SACK, 1, (short) 3));
                    }
                } else {
                    drops.add(new ItemStack(CraftMagicNumbers.getMaterial(item), 1, (short) block.damageDropped(data)));
                }
            }
        }
    }
    return drops;
}