Java Code Examples for net.minecraft.init.Blocks.command_block()

The following are Jave code examples for showing how to use command_block() of the net.minecraft.init.Blocks class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: DecompiledMinecraft   File: EntityWither.java   View Source Code Vote up 4 votes
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
Example 2
Project: DecompiledMinecraft   File: EntityDragon.java   View Source Code Vote up 4 votes
/**
 * Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
 */
private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_)
{
    int i = MathHelper.floor_double(p_70972_1_.minX);
    int j = MathHelper.floor_double(p_70972_1_.minY);
    int k = MathHelper.floor_double(p_70972_1_.minZ);
    int l = MathHelper.floor_double(p_70972_1_.maxX);
    int i1 = MathHelper.floor_double(p_70972_1_.maxY);
    int j1 = MathHelper.floor_double(p_70972_1_.maxZ);
    boolean flag = false;
    boolean flag1 = false;

    for (int k1 = i; k1 <= l; ++k1)
    {
        for (int l1 = j; l1 <= i1; ++l1)
        {
            for (int i2 = k; i2 <= j1; ++i2)
            {
                BlockPos blockpos = new BlockPos(k1, l1, i2);
                Block block = this.worldObj.getBlockState(blockpos).getBlock();

                if (block.getMaterial() != Material.air)
                {
                    if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing"))
                    {
                        flag1 = this.worldObj.setBlockToAir(blockpos) || flag1;
                    }
                    else
                    {
                        flag = true;
                    }
                }
            }
        }
    }

    if (flag1)
    {
        double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat();
        double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat();
        double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat();
        this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
    }

    return flag;
}
 
Example 3
Project: DecompiledMinecraft   File: EntityWither.java   View Source Code Vote up 4 votes
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
Example 4
Project: DecompiledMinecraft   File: EntityDragon.java   View Source Code Vote up 4 votes
/**
 * Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
 */
private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_)
{
    int i = MathHelper.floor_double(p_70972_1_.minX);
    int j = MathHelper.floor_double(p_70972_1_.minY);
    int k = MathHelper.floor_double(p_70972_1_.minZ);
    int l = MathHelper.floor_double(p_70972_1_.maxX);
    int i1 = MathHelper.floor_double(p_70972_1_.maxY);
    int j1 = MathHelper.floor_double(p_70972_1_.maxZ);
    boolean flag = false;
    boolean flag1 = false;

    for (int k1 = i; k1 <= l; ++k1)
    {
        for (int l1 = j; l1 <= i1; ++l1)
        {
            for (int i2 = k; i2 <= j1; ++i2)
            {
                BlockPos blockpos = new BlockPos(k1, l1, i2);
                Block block = this.worldObj.getBlockState(blockpos).getBlock();

                if (block.getMaterial() != Material.air)
                {
                    if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing"))
                    {
                        flag1 = this.worldObj.setBlockToAir(blockpos) || flag1;
                    }
                    else
                    {
                        flag = true;
                    }
                }
            }
        }
    }

    if (flag1)
    {
        double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat();
        double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat();
        double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat();
        this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
    }

    return flag;
}
 
Example 5
Project: BaseClient   File: EntityWither.java   View Source Code Vote up 4 votes
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
Example 6
Project: BaseClient   File: EntityDragon.java   View Source Code Vote up 4 votes
/**
 * Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
 */
private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_)
{
    int i = MathHelper.floor_double(p_70972_1_.minX);
    int j = MathHelper.floor_double(p_70972_1_.minY);
    int k = MathHelper.floor_double(p_70972_1_.minZ);
    int l = MathHelper.floor_double(p_70972_1_.maxX);
    int i1 = MathHelper.floor_double(p_70972_1_.maxY);
    int j1 = MathHelper.floor_double(p_70972_1_.maxZ);
    boolean flag = false;
    boolean flag1 = false;

    for (int k1 = i; k1 <= l; ++k1)
    {
        for (int l1 = j; l1 <= i1; ++l1)
        {
            for (int i2 = k; i2 <= j1; ++i2)
            {
                BlockPos blockpos = new BlockPos(k1, l1, i2);
                Block block = this.worldObj.getBlockState(blockpos).getBlock();

                if (block.getMaterial() != Material.air)
                {
                    if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing"))
                    {
                        flag1 = this.worldObj.setBlockToAir(blockpos) || flag1;
                    }
                    else
                    {
                        flag = true;
                    }
                }
            }
        }
    }

    if (flag1)
    {
        double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat();
        double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat();
        double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat();
        this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
    }

    return flag;
}
 
Example 7
Project: BaseClient   File: EntityWither.java   View Source Code Vote up 4 votes
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
Example 8
Project: BaseClient   File: EntityDragon.java   View Source Code Vote up 4 votes
/**
 * Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
 */
private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_)
{
    int i = MathHelper.floor_double(p_70972_1_.minX);
    int j = MathHelper.floor_double(p_70972_1_.minY);
    int k = MathHelper.floor_double(p_70972_1_.minZ);
    int l = MathHelper.floor_double(p_70972_1_.maxX);
    int i1 = MathHelper.floor_double(p_70972_1_.maxY);
    int j1 = MathHelper.floor_double(p_70972_1_.maxZ);
    boolean flag = false;
    boolean flag1 = false;

    for (int k1 = i; k1 <= l; ++k1)
    {
        for (int l1 = j; l1 <= i1; ++l1)
        {
            for (int i2 = k; i2 <= j1; ++i2)
            {
                BlockPos blockpos = new BlockPos(k1, l1, i2);
                Block block = this.worldObj.getBlockState(blockpos).getBlock();

                if (block.getMaterial() != Material.air)
                {
                    if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing"))
                    {
                        flag1 = this.worldObj.setBlockToAir(blockpos) || flag1;
                    }
                    else
                    {
                        flag = true;
                    }
                }
            }
        }
    }

    if (flag1)
    {
        double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat();
        double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat();
        double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat();
        this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
    }

    return flag;
}