Java Code Examples for net.minecraft.init.Blocks.chest()

The following are Jave code examples for showing how to use chest() of the net.minecraft.init.Blocks class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
Example 1
Project: DecompiledMinecraft   File: StructureComponent.java   Source Code and License Vote up 6 votes
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock() != Blocks.chest)
    {
        IBlockState iblockstate = Blocks.chest.getDefaultState();
        worldIn.setBlockState(blockpos, Blocks.chest.correctFacing(worldIn, blockpos, iblockstate), 2);
        TileEntity tileentity = worldIn.getTileEntity(blockpos);

        if (tileentity instanceof TileEntityChest)
        {
            WeightedRandomChestContent.generateChestContents(rand, listIn, (TileEntityChest)tileentity, max);
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
Example 2
Project: DecompiledMinecraft   File: StructureComponent.java   Source Code and License Vote up 6 votes
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock() != Blocks.chest)
    {
        IBlockState iblockstate = Blocks.chest.getDefaultState();
        worldIn.setBlockState(blockpos, Blocks.chest.correctFacing(worldIn, blockpos, iblockstate), 2);
        TileEntity tileentity = worldIn.getTileEntity(blockpos);

        if (tileentity instanceof TileEntityChest)
        {
            WeightedRandomChestContent.generateChestContents(rand, listIn, (TileEntityChest)tileentity, max);
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
Example 3
Project: BaseClient   File: StructureComponent.java   Source Code and License Vote up 6 votes
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock() != Blocks.chest)
    {
        IBlockState iblockstate = Blocks.chest.getDefaultState();
        worldIn.setBlockState(blockpos, Blocks.chest.correctFacing(worldIn, blockpos, iblockstate), 2);
        TileEntity tileentity = worldIn.getTileEntity(blockpos);

        if (tileentity instanceof TileEntityChest)
        {
            WeightedRandomChestContent.generateChestContents(rand, listIn, (TileEntityChest)tileentity, max);
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
Example 4
Project: BaseClient   File: StructureComponent.java   Source Code and License Vote up 6 votes
protected boolean generateChestContents(World worldIn, StructureBoundingBox boundingBoxIn, Random rand, int x, int y, int z, List<WeightedRandomChestContent> listIn, int max)
{
    BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));

    if (boundingBoxIn.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getBlock() != Blocks.chest)
    {
        IBlockState iblockstate = Blocks.chest.getDefaultState();
        worldIn.setBlockState(blockpos, Blocks.chest.correctFacing(worldIn, blockpos, iblockstate), 2);
        TileEntity tileentity = worldIn.getTileEntity(blockpos);

        if (tileentity instanceof TileEntityChest)
        {
            WeightedRandomChestContent.generateChestContents(rand, listIn, (TileEntityChest)tileentity, max);
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
Example 5
Project: DecompiledMinecraft   File: EntityAIOcelotSit.java   Source Code and License Vote up 5 votes
/**
 * Return true to set given position as destination
 */
protected boolean shouldMoveTo(World worldIn, BlockPos pos)
{
    if (!worldIn.isAirBlock(pos.up()))
    {
        return false;
    }
    else
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        Block block = iblockstate.getBlock();

        if (block == Blocks.chest)
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityChest && ((TileEntityChest)tileentity).numPlayersUsing < 1)
            {
                return true;
            }
        }
        else
        {
            if (block == Blocks.lit_furnace)
            {
                return true;
            }

            if (block == Blocks.bed && iblockstate.getValue(BlockBed.PART) != BlockBed.EnumPartType.HEAD)
            {
                return true;
            }
        }

        return false;
    }
}
 
Example 6
Project: DecompiledMinecraft   File: EntityAIOcelotSit.java   Source Code and License Vote up 5 votes
/**
 * Return true to set given position as destination
 */
protected boolean shouldMoveTo(World worldIn, BlockPos pos)
{
    if (!worldIn.isAirBlock(pos.up()))
    {
        return false;
    }
    else
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        Block block = iblockstate.getBlock();

        if (block == Blocks.chest)
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityChest && ((TileEntityChest)tileentity).numPlayersUsing < 1)
            {
                return true;
            }
        }
        else
        {
            if (block == Blocks.lit_furnace)
            {
                return true;
            }

            if (block == Blocks.bed && iblockstate.getValue(BlockBed.PART) != BlockBed.EnumPartType.HEAD)
            {
                return true;
            }
        }

        return false;
    }
}
 
Example 7
Project: BaseClient   File: EntityAIOcelotSit.java   Source Code and License Vote up 5 votes
/**
 * Return true to set given position as destination
 */
protected boolean shouldMoveTo(World worldIn, BlockPos pos)
{
    if (!worldIn.isAirBlock(pos.up()))
    {
        return false;
    }
    else
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        Block block = iblockstate.getBlock();

        if (block == Blocks.chest)
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityChest && ((TileEntityChest)tileentity).numPlayersUsing < 1)
            {
                return true;
            }
        }
        else
        {
            if (block == Blocks.lit_furnace)
            {
                return true;
            }

            if (block == Blocks.bed && iblockstate.getValue(BlockBed.PART) != BlockBed.EnumPartType.HEAD)
            {
                return true;
            }
        }

        return false;
    }
}
 
Example 8
Project: BaseClient   File: EntityAIOcelotSit.java   Source Code and License Vote up 5 votes
/**
 * Return true to set given position as destination
 */
protected boolean shouldMoveTo(World worldIn, BlockPos pos)
{
    if (!worldIn.isAirBlock(pos.up()))
    {
        return false;
    }
    else
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        Block block = iblockstate.getBlock();

        if (block == Blocks.chest)
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityChest && ((TileEntityChest)tileentity).numPlayersUsing < 1)
            {
                return true;
            }
        }
        else
        {
            if (block == Blocks.lit_furnace)
            {
                return true;
            }

            if (block == Blocks.bed && iblockstate.getValue(BlockBed.PART) != BlockBed.EnumPartType.HEAD)
            {
                return true;
            }
        }

        return false;
    }
}
 
Example 9
Project: DecompiledMinecraft   File: BlockModelShapes.java   Source Code and License Vote up 4 votes
public TextureAtlasSprite getTexture(IBlockState state)
{
    Block block = state.getBlock();
    IBakedModel ibakedmodel = this.getModelForState(state);

    if (ibakedmodel == null || ibakedmodel == this.modelManager.getMissingModel())
    {
        if (block == Blocks.wall_sign || block == Blocks.standing_sign || block == Blocks.chest || block == Blocks.trapped_chest || block == Blocks.standing_banner || block == Blocks.wall_banner)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/planks_oak");
        }

        if (block == Blocks.ender_chest)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/obsidian");
        }

        if (block == Blocks.flowing_lava || block == Blocks.lava)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/lava_still");
        }

        if (block == Blocks.flowing_water || block == Blocks.water)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/water_still");
        }

        if (block == Blocks.skull)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/soul_sand");
        }

        if (block == Blocks.barrier)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:items/barrier");
        }
    }

    if (ibakedmodel == null)
    {
        ibakedmodel = this.modelManager.getMissingModel();
    }

    return ibakedmodel.getParticleTexture();
}
 
Example 10
Project: BaseClient   File: BlockModelShapes.java   Source Code and License Vote up 4 votes
public TextureAtlasSprite getTexture(IBlockState state)
{
    Block block = state.getBlock();
    IBakedModel ibakedmodel = this.getModelForState(state);

    if (ibakedmodel == null || ibakedmodel == this.modelManager.getMissingModel())
    {
        if (block == Blocks.wall_sign || block == Blocks.standing_sign || block == Blocks.chest || block == Blocks.trapped_chest || block == Blocks.standing_banner || block == Blocks.wall_banner)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/planks_oak");
        }

        if (block == Blocks.ender_chest)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/obsidian");
        }

        if (block == Blocks.flowing_lava || block == Blocks.lava)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/lava_still");
        }

        if (block == Blocks.flowing_water || block == Blocks.water)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/water_still");
        }

        if (block == Blocks.skull)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/soul_sand");
        }

        if (block == Blocks.barrier)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:items/barrier");
        }
    }

    if (ibakedmodel == null)
    {
        ibakedmodel = this.modelManager.getMissingModel();
    }

    return ibakedmodel.getParticleTexture();
}
 
Example 11
Project: BaseClient   File: BlockModelShapes.java   Source Code and License Vote up 4 votes
public TextureAtlasSprite getTexture(IBlockState state)
{
    Block block = state.getBlock();
    IBakedModel ibakedmodel = this.getModelForState(state);

    if (ibakedmodel == null || ibakedmodel == this.modelManager.getMissingModel())
    {
        if (block == Blocks.wall_sign || block == Blocks.standing_sign || block == Blocks.chest || block == Blocks.trapped_chest || block == Blocks.standing_banner || block == Blocks.wall_banner)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/planks_oak");
        }

        if (block == Blocks.ender_chest)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/obsidian");
        }

        if (block == Blocks.flowing_lava || block == Blocks.lava)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/lava_still");
        }

        if (block == Blocks.flowing_water || block == Blocks.water)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/water_still");
        }

        if (block == Blocks.skull)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:blocks/soul_sand");
        }

        if (block == Blocks.barrier)
        {
            return this.modelManager.getTextureMap().getAtlasSprite("minecraft:items/barrier");
        }
    }

    if (ibakedmodel == null)
    {
        ibakedmodel = this.modelManager.getMissingModel();
    }

    return ibakedmodel.getParticleTexture();
}