Java Code Examples for net.minecraft.init.Blocks.GLASS
The following are Jave code examples for showing how to use
GLASS of the
net.minecraft.init.Blocks
class.
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Example 1
Project: Backmemed File: BlockBreakable.java View Source Code | 6 votes |
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) { IBlockState iblockstate = blockAccess.getBlockState(pos.offset(side)); Block block = iblockstate.getBlock(); if (this == Blocks.GLASS || this == Blocks.STAINED_GLASS) { if (blockState != iblockstate) { return true; } if (block == this) { return false; } } return !this.ignoreSimilarity && block == this ? false : super.shouldSideBeRendered(blockState, blockAccess, pos, side); }
Example 2
Project: CustomWorldGen File: BlockBreakable.java View Source Code | 6 votes |
@SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) { IBlockState iblockstate = blockAccess.getBlockState(pos.offset(side)); Block block = iblockstate.getBlock(); if (this == Blocks.GLASS || this == Blocks.STAINED_GLASS) { if (blockState != iblockstate) { return true; } if (block == this) { return false; } } return !this.ignoreSimilarity && block == this ? false : super.shouldSideBeRendered(blockState, blockAccess, pos, side); }
Example 3
Project: Loot-Slash-Conquer File: LSCWorldGenerator.java View Source Code | 5 votes |
/** * Gets the Y-value of the ground at a specifix x/y coordinate. * @param world * @param x * @param z * @return */ public static int getGroundFromAbove(World world, int x, int z) { int y = 255; boolean foundGround = false; while(!foundGround && y-- >= 63) { Block blockAt = world.getBlockState(new BlockPos(x,y,z)).getBlock(); foundGround = blockAt == Blocks.DIRT || blockAt == Blocks.GRASS || blockAt == Blocks.SAND || blockAt == Blocks.SNOW || blockAt == Blocks.SNOW_LAYER || blockAt == Blocks.GLASS; } return y; }
Example 4
Project: ArcaneMagic File: CategoryForgottenKnowledge.java View Source Code | 5 votes |
@Override public List<NotebookPage> getPages(INotebookInfo info) { List<NotebookPage> pages = new ArrayList<NotebookPage>(); List<INotebookEntry> entries = new ArrayList<INotebookEntry>(); entries.add(new NotebookEntryText(getUnlocalizedName() + "." + 0, 0x000000)); ItemStack[][] itemsIn = { { ItemStack.EMPTY, new ItemStack(Items.ENDER_PEARL), ItemStack.EMPTY }, { new ItemStack(Blocks.PLANKS), new ItemStack(Blocks.GLASS), new ItemStack(Blocks.PLANKS) }, { new ItemStack(Blocks.PLANKS), ItemStack.EMPTY, new ItemStack(Blocks.PLANKS) } }; entries.add(new NotebookEntryCraftingRecipe(itemsIn, new ItemStack(ModRegistry.ANALYZER))); entries.add(new NotebookEntryText(getUnlocalizedName() + "." + 1, 0x000000)); pages.add(new NotebookPage(entries)); return pages; }
Example 5
Project: Backmemed File: BlockTorch.java View Source Code | 5 votes |
private boolean canPlaceOn(World worldIn, BlockPos pos) { if (worldIn.getBlockState(pos).isFullyOpaque()) { return true; } else { Block block = worldIn.getBlockState(pos).getBlock(); return block instanceof BlockFence || block == Blocks.GLASS || block == Blocks.COBBLESTONE_WALL || block == Blocks.STAINED_GLASS; } }
Example 6
Project: Backmemed File: BlockPane.java View Source Code | 4 votes |
public final boolean canPaneConnectToBlock(Block blockIn) { return blockIn.getDefaultState().isFullCube() || blockIn == this || blockIn == Blocks.GLASS || blockIn == Blocks.STAINED_GLASS || blockIn == Blocks.STAINED_GLASS_PANE || blockIn instanceof BlockPane; }
Example 7
Project: CustomWorldGen File: BlockPane.java View Source Code | 4 votes |
public final boolean canPaneConnectToBlock(Block blockIn) { return blockIn.getDefaultState().isFullCube() || blockIn == this || blockIn == Blocks.GLASS || blockIn == Blocks.STAINED_GLASS || blockIn == Blocks.STAINED_GLASS_PANE || blockIn instanceof BlockPane; }