Java Code Examples for net.minecraft.init.Blocks.FROSTED_ICE

The following are Jave code examples for showing how to use FROSTED_ICE of the net.minecraft.init.Blocks class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: Bewitchment   File: FrostbiteBrew.java   View Source Code Vote up 5 votes
@Override
public void safeImpact(BlockPos pos, @Nullable EnumFacing side, World world, int amplifier) {
	int box = 1 + (int) ((float) amplifier / 2F);

	BlockPos posI = pos.add(box, box, box);
	BlockPos posF = pos.add(-box, -box, -box);

	Iterable<BlockPos> spots = BlockPos.getAllInBox(posI, posF);
	for (BlockPos spot : spots) {
		IBlockState state = world.getBlockState(spot);
		boolean place = amplifier > 2 || world.rand.nextBoolean();
		if (place && state.getBlock() == Blocks.WATER && world.isAirBlock(spot.up())) {
			world.setBlockState(spot, Blocks.ICE.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.ICE) {
			world.setBlockState(spot, Blocks.PACKED_ICE.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.SNOW_LAYER) {
			world.setBlockState(spot, Blocks.SNOW.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.SNOW) {
			world.setBlockState(spot, Blocks.PACKED_ICE.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.FROSTED_ICE) {
			world.setBlockState(spot, Blocks.ICE.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.LAVA) {
			world.setBlockState(spot, Blocks.OBSIDIAN.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.FLOWING_LAVA) {
			world.setBlockState(spot, Blocks.OBSIDIAN.getDefaultState(), 3);
		} else if (state.getBlock() == Blocks.FLOWING_WATER) {
			world.setBlockState(spot, Blocks.ICE.getDefaultState(), 3);
		}
	}
}
 
Example 2
Project: Backmemed   File: BlockReed.java   View Source Code Vote up 5 votes
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
    Block block = worldIn.getBlockState(pos.down()).getBlock();

    if (block == this)
    {
        return true;
    }
    else if (block != Blocks.GRASS && block != Blocks.DIRT && block != Blocks.SAND)
    {
        return false;
    }
    else
    {
        BlockPos blockpos = pos.down();

        for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
        {
            IBlockState iblockstate = worldIn.getBlockState(blockpos.offset(enumfacing));

            if (iblockstate.getMaterial() == Material.WATER || iblockstate.getBlock() == Blocks.FROSTED_ICE)
            {
                return true;
            }
        }

        return false;
    }
}
 
Example 3
Project: CustomWorldGen   File: BlockReed.java   View Source Code Vote up 5 votes
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
    IBlockState state = worldIn.getBlockState(pos.down());
    Block block = state.getBlock();
    if (block.canSustainPlant(state, worldIn, pos.down(), EnumFacing.UP, this)) return true;

    if (block == this)
    {
        return true;
    }
    else if (block != Blocks.GRASS && block != Blocks.DIRT && block != Blocks.SAND)
    {
        return false;
    }
    else
    {
        BlockPos blockpos = pos.down();

        for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
        {
            IBlockState iblockstate = worldIn.getBlockState(blockpos.offset(enumfacing));

            if (iblockstate.getMaterial() == Material.WATER || iblockstate.getBlock() == Blocks.FROSTED_ICE)
            {
                return true;
            }
        }

        return false;
    }
}