Java Code Examples for net.minecraft.entity.EntityLivingBase#addVelocity()

The following examples show how to use net.minecraft.entity.EntityLivingBase#addVelocity() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
@SubscribeEvent
public static void onLanding(LivingFallEvent event) {
	EntityLivingBase elb = event.getEntityLiving();
	if(elb.hasItemInSlot(EntityEquipmentSlot.FEET) && elb.getItemStackFromSlot(EntityEquipmentSlot.FEET).getItem() == PAIN_BOOTS) {
		if(event.getDistance() >= minTriggerHeight) {

			boolean notObstructed = true;
			double impactPosition = 0;

			for(int i = (int) elb.posY + 2; i < elb.world.provider.getHeight(); i++) {
				BlockPos pos = new BlockPos(elb.posX, i, elb.posZ);
				IBlockState state = elb.world.getBlockState(pos);
				if(state.isFullBlock() || state.isFullCube()) {
					notObstructed = false;
					impactPosition = i;
					break;
				}
			}


			if(notObstructed) {
				elb.setPositionAndUpdate(elb.posX, elb.world.provider.getHeight() + heightToAdd, elb.posZ);
				event.setDamageMultiplier(0);
			} else {
				elb.addVelocity(0, (impactPosition - elb.posY) / 2, 0);
				elb.attackEntityFrom(DamageSource.GENERIC, damageOnImpact);
				event.setDamageMultiplier(0);
			}
		}
	}
}
 
Example 2
@SubscribeEvent
public static void onLandingCreative(PlayerFlyableFallEvent event) {
	EntityLivingBase elb = event.getEntityLiving();
	if(elb.hasItemInSlot(EntityEquipmentSlot.FEET) && elb.getItemStackFromSlot(EntityEquipmentSlot.FEET).getItem() == PAIN_BOOTS) {
		if(event.getDistance() >= minTriggerHeight) {

			boolean notObstructed = true;
			double impactPosition = 0;

			for(int i = (int) elb.posY + 2; i < elb.world.provider.getHeight(); i++) {
				BlockPos pos = new BlockPos(elb.posX, i, elb.posZ);
				IBlockState state = elb.world.getBlockState(pos);
				if(state.isFullBlock() || state.isFullCube()) {
					notObstructed = false;
					impactPosition = i;
					break;
				}
			}


			if(notObstructed) {
				elb.setPositionAndUpdate(elb.posX, elb.world.provider.getHeight() + heightToAdd, elb.posZ);
			} else {
				elb.addVelocity(0, (impactPosition - elb.posY) / 2, 0);
			}
		}
	}
}
 
Example 3
private void attackWithForce(EntityLivingBase target) {
	setStaffAttacking(true);

	double force = 8;

	double relX = target.posX - this.posX;
	double relZ = target.posZ - this.posZ;

	double mag = Math.sqrt((relX * relX) + (relZ * relZ));

	double forceX = force * (relX / mag);
	double forceZ = force * (relZ / mag);

	target.addVelocity(forceX, 1, forceZ);
	target.velocityChanged = true;

	this.playSound(SoundEvents.ENTITY_ENDERDRAGON_FLAP, 1.0F, 0.5F);
}