Java Code Examples for net.minecraft.client.model.ModelRenderer#setRotationPoint()

The following examples show how to use net.minecraft.client.model.ModelRenderer#setRotationPoint() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ModelCable.java    From ExtraCells1 with MIT License 6 votes vote down vote up
public ModelCable()
{
	textureWidth = 64;
	textureHeight = 32;

	CableExtend = new ModelRenderer(this, 0, 4);
	CableExtend.addBox(0F, 0F, 0F, 4, 6, 4);
	CableExtend.setRotationPoint(-2F, 18F, -2F);
	CableExtend.setTextureSize(64, 32);
	CableExtend.mirror = true;
	setRotation(CableExtend, 0F, 0F, 0F);
	CableBase = new ModelRenderer(this, 0, 0);
	CableBase.addBox(0F, 0F, 0F, 4, 4, 4);
	CableBase.setRotationPoint(-2F, 14F, -2F);
	CableBase.setTextureSize(64, 32);
	CableBase.mirror = true;
	setRotation(CableBase, 0F, 0F, 0F);
}
 
Example 2
Source File: ModelGauge.java    From PneumaticCraft with GNU General Public License v3.0 6 votes vote down vote up
public ModelGauge(){
    textureWidth = 64;
    textureHeight = 32;

    Shape1 = new ModelRenderer(this, 0, 0);
    Shape1.addBox(0F, 0F, 0F, 3, 3, 3);
    Shape1.setRotationPoint(-1.5F, 14.5F, 2F);
    Shape1.setTextureSize(64, 32);
    Shape1.mirror = true;
    setRotation(Shape1, 0F, 0F, 0F);
    Shape2 = new ModelRenderer(this, 0, 6);
    Shape2.addBox(0F, 0F, 0F, 8, 8, 1);
    Shape2.setRotationPoint(-4F, 12F, 5F);
    Shape2.setTextureSize(64, 32);
    Shape2.mirror = true;
    setRotation(Shape2, 0F, 0F, 0F);
}
 
Example 3
Source File: ModelPressureRegulator.java    From PneumaticCraft with GNU General Public License v3.0 6 votes vote down vote up
public ModelPressureRegulator(){
    textureWidth = 64;
    textureHeight = 32;

    Shape1 = new ModelRenderer(this, 0, 0);
    Shape1.addBox(0F, 0F, 0F, 7, 7, 7);
    Shape1.setRotationPoint(-3.5F, 12.5F, -3.5F);
    Shape1.setTextureSize(64, 32);
    Shape1.mirror = true;
    setRotation(Shape1, 0F, 0F, 0F);
    Valve = new ModelRenderer(this, 0, 20);
    Valve.addBox(0F, 0F, 0F, 3, 8, 4);
    Valve.setRotationPoint(-1.5F, 12F, 0F);
    Valve.setTextureSize(64, 32);
    Valve.mirror = true;
    setRotation(Valve, 0F, 0F, 0F);
}
 
Example 4
Source File: MoCModelDolphin.java    From mocreaturesdev with GNU General Public License v3.0 5 votes vote down vote up
public MoCModelDolphin()
{
    Body = new ModelRenderer(this, 4, 6);
    Body.addBox(0.0F, 0.0F, 0.0F, 6, 8, 18, 0.0F);
    Body.setRotationPoint(-4F, 17F, -10F);
    UHead = new ModelRenderer(this, 0, 0);
    UHead.addBox(0.0F, 0.0F, 0.0F, 5, 7, 8, 0.0F);
    UHead.setRotationPoint(-3.5F, 18F, -16.5F);
    DHead = new ModelRenderer(this, 50, 0);
    DHead.addBox(0.0F, 0.0F, 0.0F, 3, 3, 4, 0.0F);
    DHead.setRotationPoint(-2.5F, 21.5F, -20.5F);
    PTail = new ModelRenderer(this, 34, 9);
    PTail.addBox(0.0F, 0.0F, 0.0F, 5, 5, 10, 0.0F);
    PTail.setRotationPoint(-3.5F, 19F, 8F);
    UpperFin = new ModelRenderer(this, 4, 12);
    UpperFin.addBox(0.0F, 0.0F, 0.0F, 1, 4, 8, 0.0F);
    UpperFin.setRotationPoint(-1.5F, 18F, -4F);
    UpperFin.rotateAngleX = 0.7853981F;
    LTailFin = new ModelRenderer(this, 34, 0);
    LTailFin.addBox(0.0F, 0.0F, 0.0F, 4, 1, 8, 0.3F);
    LTailFin.setRotationPoint(-2F, 21.5F, 18F);
    LTailFin.rotateAngleY = 0.7853981F;
    RTailFin = new ModelRenderer(this, 34, 0);
    RTailFin.addBox(0.0F, 0.0F, 0.0F, 4, 1, 8, 0.3F);
    RTailFin.setRotationPoint(-3F, 21.5F, 15F);
    RTailFin.rotateAngleY = -0.7853981F;
    LeftFin = new ModelRenderer(this, 14, 0);
    LeftFin.addBox(0.0F, 0.0F, 0.0F, 8, 1, 4, 0.0F);
    LeftFin.setRotationPoint(2.0F, 24F, -7F);
    LeftFin.rotateAngleY = -0.5235988F;
    LeftFin.rotateAngleZ = 0.5235988F;
    RightFin = new ModelRenderer(this, 14, 0);
    RightFin.addBox(0.0F, 0.0F, 0.0F, 8, 1, 4, 0.0F);
    RightFin.setRotationPoint(-10F, 27.5F, -3F);
    RightFin.rotateAngleY = 0.5235988F;
    RightFin.rotateAngleZ = -0.5235988F;
}
 
Example 5
Source File: ModelParachute.java    From archimedes-ships with MIT License 5 votes vote down vote up
public ModelParachute()
{
	textureWidth = 128;
	textureHeight = 64;
	
	side0 = new ModelRenderer(this, 0, 0);
	side0.addBox(-16F, -16F, 0F, 32, 32, 1);
	side0.setRotationPoint(0F, 0F, 16F);
	side0.setTextureSize(128, 64);
	side0.mirror = true;
	setRotation(side0, 0F, 0F, 0F);
	side1 = new ModelRenderer(this, 0, 0);
	side1.addBox(-16F, -15F, 0F, 32, 31, 1);
	side1.setRotationPoint(0F, 0F, -16F);
	side1.setTextureSize(128, 64);
	side1.mirror = true;
	setRotation(side1, 0F, 0F, 0F);
	roof = new ModelRenderer(this, 0, 0);
	roof.addBox(-16F, 0F, -16F, 32, 1, 32);
	roof.setRotationPoint(0F, -16F, 0F);
	roof.setTextureSize(128, 64);
	roof.mirror = true;
	setRotation(roof, 0F, 0F, 0F);
	side2 = new ModelRenderer(this, 0, 0);
	side2.addBox(0F, -16F, -16F, 1, 32, 33);
	side2.setRotationPoint(16F, 0F, 0F);
	side2.setTextureSize(128, 64);
	side2.mirror = true;
	setRotation(side2, 0F, 0F, 0F);
	side3 = new ModelRenderer(this, 0, 0);
	side3.addBox(0F, -15F, -15F, 1, 31, 31);
	side3.setRotationPoint(-16F, 0F, 0F);
	side3.setTextureSize(128, 64);
	side3.mirror = true;
	setRotation(side3, 0F, 0F, 0F);
}
 
Example 6
Source File: ModelBusFluidImport.java    From ExtraCells1 with MIT License 5 votes vote down vote up
public ModelBusFluidImport()
{
	textureWidth = 64;
	textureHeight = 64;

	Shape1 = new ModelRenderer(this, 0, 0);
	Shape1.addBox(0F, 0F, 0F, 10, 2, 10);
	Shape1.setRotationPoint(-5F, 22F, -5F);
	Shape1.setTextureSize(64, 64);
	Shape1.mirror = true;
	setRotation(Shape1, 0F, 0F, 0F);
	Shape2 = new ModelRenderer(this, 0, 12);
	Shape2.addBox(0F, 0F, 0F, 9, 2, 9);
	Shape2.setRotationPoint(-4.5F, 20.5F, -4.5F);
	Shape2.setTextureSize(64, 64);
	Shape2.mirror = true;
	setRotation(Shape2, 0F, 0F, 0F);
	Shape3 = new ModelRenderer(this, 0, 23);
	Shape3.addBox(0F, 0F, 0F, 8, 2, 8);
	Shape3.setRotationPoint(-4F, 19.2F, -4F);
	Shape3.setTextureSize(64, 64);
	Shape3.mirror = true;
	setRotation(Shape3, 0F, 0F, 0F);
	Shape4 = new ModelRenderer(this, 0, 33);
	Shape4.addBox(0F, 0F, 0F, 6, 2, 6);
	Shape4.setRotationPoint(-3F, 18F, -3F);
	Shape4.setTextureSize(64, 64);
	Shape4.mirror = true;
	setRotation(Shape4, 0F, 0F, 0F);
}
 
Example 7
Source File: ModelSentryTurret.java    From PneumaticCraft with GNU General Public License v3.0 5 votes vote down vote up
public ModelSentryTurret(){
    textureWidth = 64;
    textureHeight = 32;

    tripot1 = new ModelRenderer(this, 0, 0);
    tripot1.addBox(0F, 0F, 0F, 1, 7, 1);
    tripot1.setRotationPoint(-0.5F, 18F, -1F);
    tripot1.setTextureSize(64, 32);
    tripot1.mirror = true;
    setRotation(tripot1, -0.6981317F, 0F, 0F);
    tripot2 = new ModelRenderer(this, 4, 0);
    tripot2.addBox(0F, 0F, 0F, 1, 7, 1);
    tripot2.setRotationPoint(1F, 18F, 0F);
    tripot2.setTextureSize(64, 32);
    tripot2.mirror = true;
    setRotation(tripot2, -0.6981317F, -2.094395F, 0F);
    tripot3 = new ModelRenderer(this, 8, 0);
    tripot3.addBox(0F, 0F, 0F, 1, 7, 1);
    tripot3.setRotationPoint(-0.5F, 18F, 1F);
    tripot3.setTextureSize(64, 32);
    tripot3.mirror = true;
    setRotation(tripot3, -0.6981317F, 2.094395F, 0F);
    main = new ModelRenderer(this, 12, 0);
    main.addBox(0F, 0F, 0F, 2, 1, 2);
    main.setRotationPoint(-1F, 17.5F, -1F);
    main.setTextureSize(64, 32);
    main.mirror = true;
    setRotation(main, 0F, 0F, 0F);
    main2 = new ModelRenderer(this, 12, 3);
    main2.addBox(0F, 0F, 0F, 1, 2, 1);
    main2.setRotationPoint(-0.5F, 16F, -0.5F);
    main2.setTextureSize(64, 32);
    main2.mirror = true;
    setRotation(main2, 0F, 0F, 0F);
}
 
Example 8
Source File: ModelHoodHelmet.java    From HexxitGear with GNU General Public License v3.0 5 votes vote down vote up
public ModelHoodHelmet() {
    textureWidth = 64;
    textureHeight = 64;

    head = new ModelRenderer(this, 0, 0);
    head.addBox(-4F, -7.5F, -4F, 8, 8, 8);
    head.setRotationPoint(0F, 0F, 0F);
    head.setTextureSize(64, 64);
    head.mirror = true;
    setRotation(head, 0F, 0F, 0F);
    Shape1 = new ModelRenderer(this, 48, 0);
    Shape1.addBox(-3.5F, -8.8F, 5F, 7, 5, 1);
    Shape1.setRotationPoint(0F, 0F, 0F);
    Shape1.setTextureSize(64, 64);
    Shape1.mirror = true;
    setRotation(Shape1, 0F, 0F, 0F);
    Shape2 = new ModelRenderer(this, 48, 6);
    Shape2.addBox(-3F, -8.6F, 6F, 6, 3, 1);
    Shape2.setRotationPoint(0F, 0F, 0F);
    Shape2.setTextureSize(64, 64);
    Shape2.mirror = true;
    setRotation(Shape2, 0F, 0F, 0F);
    Shape3 = new ModelRenderer(this, 48, 11);
    Shape3.addBox(-1.333333F, -8.5F, 7F, 3, 1, 1);
    Shape3.setRotationPoint(0F, 0F, 0F);
    Shape3.setTextureSize(64, 64);
    Shape3.mirror = true;
    setRotation(Shape3, 0F, 0F, 0F);
    Shape4 = new ModelRenderer(this, 0, 33);
    Shape4.addBox(-5F, -9F, -5F, 10, 9, 10);
    Shape4.setRotationPoint(0F, 0F, 0F);
    Shape4.setTextureSize(64, 64);
    Shape4.mirror = true;
    setRotation(Shape4, 0F, 0F, 0F);
}
 
Example 9
Source File: ModelToro.java    From ToroQuest with GNU General Public License v3.0 5 votes vote down vote up
protected void createBody() {
	body = new ModelRenderer(this, 0, 0);
	body.setTextureSize(TEX_WIDTH, TEX_HEIGHT);
	body.setTextureOffset(0, 18).addBox(-7.0F, -15.0F, -12.0F, 14, 15, 16, 0);
	body.setTextureOffset(0, 49).addBox(-6.0F, 0.0F, -12.0F, 12, 24, 15, 0);
	body.setRotationPoint(0, BODY_HEIGHT, 0);
	body.setTextureOffset(52, 0);
}
 
Example 10
Source File: ModelThermopneumaticProcessingPlant.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelThermopneumaticProcessingPlant(){
    textureWidth = 64;
    textureHeight = 64;

    itemPart = new ModelRenderer(this, 0, 23);
    itemPart.addBox(0F, 0F, 0F, 6, 8, 6);
    itemPart.setRotationPoint(-3F, 16F, -8F);
    itemPart.setTextureSize(64, 64);
    itemPart.mirror = true;
    setRotation(itemPart, 0F, 0F, 0F);
    inputTank = new ModelRenderer(this, 0, 0);
    inputTank.addBox(0F, 0F, 0F, 7, 12, 7);
    inputTank.setRotationPoint(-8F, 12F, 1F);
    inputTank.setTextureSize(64, 64);
    inputTank.mirror = true;
    setRotation(inputTank, 0F, 0F, 0F);
    outputTank = new ModelRenderer(this, 0, 0);
    outputTank.addBox(0F, 0F, 0F, 7, 12, 7);
    outputTank.setRotationPoint(1F, 12F, 1F);
    outputTank.setTextureSize(64, 64);
    outputTank.mirror = true;
    setRotation(outputTank, 0F, 0F, 0F);
    pipe1 = new ModelRenderer(this, 28, 8);
    pipe1.addBox(0F, 0F, 0F, 1, 1, 1);
    pipe1.setRotationPoint(-4F, 19F, -6F);
    pipe1.setTextureSize(64, 64);
    pipe1.mirror = true;
    setRotation(pipe1, 0F, 0F, 0F);
    pipe2 = new ModelRenderer(this, 28, 0);
    pipe2.addBox(0F, 0F, 0F, 1, 1, 7);
    pipe2.setRotationPoint(-5F, 19F, -6F);
    pipe2.setTextureSize(64, 64);
    pipe2.mirror = true;
    setRotation(pipe2, 0F, 0F, 0F);
    pipe3 = new ModelRenderer(this, 28, 0);
    pipe3.addBox(0F, 0F, 0F, 1, 1, 7);
    pipe3.setRotationPoint(4F, 19F, -6F);
    pipe3.setTextureSize(64, 64);
    pipe3.mirror = true;
    setRotation(pipe3, 0F, 0F, 0F);
    pipe4 = new ModelRenderer(this, 28, 8);
    pipe4.addBox(0F, 0F, 0F, 1, 1, 1);
    pipe4.setRotationPoint(3F, 19F, -6F);
    pipe4.setTextureSize(64, 64);
    pipe4.mirror = true;
    setRotation(pipe4, 0F, 0F, 0F);
    airBottom = new ModelRenderer(this, 44, 0);
    airBottom.addBox(0F, 0F, 0F, 4, 1, 4);
    airBottom.setRotationPoint(-2F, 23F, -2F);
    airBottom.setTextureSize(64, 64);
    airBottom.mirror = true;
    setRotation(airBottom, 0F, 0F, 0F);
    airBack = new ModelRenderer(this, 45, 5);
    airBack.addBox(0F, 0F, 0F, 2, 4, 1);
    airBack.setRotationPoint(-1F, 14F, 7F);
    airBack.setTextureSize(64, 64);
    airBack.mirror = true;
    setRotation(airBack, 0F, 0F, 0F);
    airLeft = new ModelRenderer(this, 44, 10);
    airLeft.addBox(0F, 0F, 0F, 1, 4, 3);
    airLeft.setRotationPoint(-8F, 14F, -2F);
    airLeft.setTextureSize(64, 64);
    airLeft.mirror = true;
    setRotation(airLeft, 0F, 0F, 0F);
    airRight = new ModelRenderer(this, 44, 17);
    airRight.addBox(0F, 0F, 0F, 1, 4, 3);
    airRight.setRotationPoint(7F, 14F, -2F);
    airRight.setTextureSize(64, 64);
    airRight.mirror = true;
    setRotation(airRight, 0F, 0F, 0F);
}
 
Example 11
Source File: ModelAssemblyPlatform.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelAssemblyPlatform(){
    // EE3 snippet, to initialize an EntityItem which doesn't bob.
    customRenderItem = new RenderItem(){
        @Override
        public boolean shouldBob(){

            return false;
        };
    };
    customRenderItem.setRenderManager(RenderManager.instance);

    textureWidth = 64;
    textureHeight = 32;

    Base = new ModelRenderer(this, 0, 15);
    Base.addBox(0F, 0F, 0F, 16, 1, 16);
    Base.setRotationPoint(-8F, 23F, -8F);
    Base.setTextureSize(64, 32);
    Base.mirror = true;
    setRotation(Base, 0F, 0F, 0F);
    Platform = new ModelRenderer(this, 0, 6);
    Platform.addBox(0F, 0F, 0F, 8, 1, 8);
    Platform.setRotationPoint(-4F, 18F, -4F);
    Platform.setTextureSize(64, 32);
    Platform.mirror = true;
    setRotation(Platform, 0F, 0F, 0F);
    Leg1 = new ModelRenderer(this, 34, 0);
    Leg1.addBox(0F, 0F, 0F, 1, 6, 1);
    Leg1.setRotationPoint(2.3F, 18F, -3F);
    Leg1.setTextureSize(64, 32);
    Leg1.mirror = true;
    setRotation(Leg1, -0.5585054F, -0.7853982F, 0F);
    Leg2 = new ModelRenderer(this, 34, 0);
    Leg2.addBox(0F, 0F, 0F, 1, 6, 1);
    Leg2.setRotationPoint(-3F, 18F, -2.3F);
    Leg2.setTextureSize(64, 32);
    Leg2.mirror = true;
    setRotation(Leg2, -0.5585054F, 0.7853982F, 0F);
    Leg3 = new ModelRenderer(this, 34, 0);
    Leg3.addBox(0F, 0F, 0F, 1, 6, 1);
    Leg3.setRotationPoint(3F, 18F, 2.3F);
    Leg3.setTextureSize(64, 32);
    Leg3.mirror = true;
    setRotation(Leg3, -0.5585054F, -2.356194F, 0F);
    Leg4 = new ModelRenderer(this, 34, 0);
    Leg4.addBox(0F, 0F, 0F, 1, 6, 1);
    Leg4.setRotationPoint(-2.3F, 18F, 3F);
    Leg4.setTextureSize(64, 32);
    Leg4.mirror = true;
    setRotation(Leg4, -0.5585054F, 2.356194F, 0F);
    Claw1 = new ModelRenderer(this, 0, 0);
    Claw1.addBox(0F, 0F, 0F, 2, 1, 1);
    Claw1.setRotationPoint(-1F, 17F, 0F);
    Claw1.setTextureSize(64, 32);
    Claw1.mirror = true;
    setRotation(Claw1, 0F, 0F, 0F);
    Claw2 = new ModelRenderer(this, 0, 0);
    Claw2.addBox(0F, 0F, 0F, 2, 1, 1);
    Claw2.setRotationPoint(-1F, 17F, -1F);
    Claw2.setTextureSize(64, 32);
    Claw2.mirror = true;
    setRotation(Claw2, 0F, 0F, 0F);
}
 
Example 12
Source File: ModelOmnidirectionalHopper.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelOmnidirectionalHopper(ResourceLocation texture){
    this.texture = texture;
    textureWidth = 64;
    textureHeight = 64;

    Wall1 = new ModelRenderer(this, 48, 0);
    Wall1.addBox(0F, 0F, 0F, 2, 16, 5);
    Wall1.setRotationPoint(-8F, 8F, -8F);
    Wall1.setTextureSize(64, 64);
    Wall1.mirror = true;
    setRotation(Wall1, 0F, 0F, 0F);
    Wall2 = new ModelRenderer(this, 34, 0);
    Wall2.addBox(0F, 0F, 0F, 2, 16, 5);
    Wall2.setRotationPoint(6F, 8F, -8F);
    Wall2.setTextureSize(64, 64);
    Wall2.mirror = true;
    setRotation(Wall2, 0F, 0F, 0F);
    Wall3 = new ModelRenderer(this, 0, 24);
    Wall3.addBox(0F, 0F, 0F, 12, 2, 5);
    Wall3.setRotationPoint(-6F, 8F, -8F);
    Wall3.setTextureSize(64, 64);
    Wall3.mirror = true;
    setRotation(Wall3, 0F, 0F, 0F);
    Wall4 = new ModelRenderer(this, 0, 17);
    Wall4.addBox(0F, 0F, 0F, 12, 2, 5);
    Wall4.setRotationPoint(-6F, 22F, -8F);
    Wall4.setTextureSize(64, 64);
    Wall4.mirror = true;
    setRotation(Wall4, 0F, 0F, 0F);
    Funnel = new ModelRenderer(this, 0, 0);
    Funnel.addBox(0F, 0F, 0F, 16, 16, 1);
    Funnel.setRotationPoint(-8F, 8F, -3F);
    Funnel.setTextureSize(64, 64);
    Funnel.mirror = true;
    setRotation(Funnel, 0F, 0F, 0F);
    Funnel2 = new ModelRenderer(this, 0, 31);
    Funnel2.addBox(0F, 0F, 0F, 8, 8, 6);
    Funnel2.setRotationPoint(-4F, 12F, -2F);
    Funnel2.setTextureSize(64, 64);
    Funnel2.mirror = true;
    setRotation(Funnel2, 0F, 0F, 0F);
    InserterBottom = new ModelRenderer(this, 34, 29);
    InserterBottom.addBox(0F, 0F, 0F, 4, 4, 4);
    InserterBottom.setRotationPoint(-2F, 14F, 4F);
    InserterBottom.setTextureSize(64, 64);
    InserterBottom.mirror = true;
    setRotation(InserterBottom, 0F, 0F, 0F);
}
 
Example 13
Source File: MoCModelTurtle.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
public MoCModelTurtle()
{
    Shell = new ModelRenderer(this, 28, 0);
    Shell.addBox(0F, 0F, 0F, 9, 1, 9);
    Shell.setRotationPoint(-4.5F, 19F, -4.5F);

    ShellUp = new ModelRenderer(this, 0, 22);
    ShellUp.addBox(0F, 0F, 0F, 8, 2, 8);
    ShellUp.setRotationPoint(-4F, 17F, -4F);

    ShellTop = new ModelRenderer(this, 40, 10);
    ShellTop.addBox(0F, 0F, 0F, 6, 1, 6);
    ShellTop.setRotationPoint(-3F, 16F, -3F);

    Belly = new ModelRenderer(this, 0, 12);
    Belly.addBox(0F, 0F, 0F, 8, 1, 8);
    Belly.setRotationPoint(-4F, 20F, -4F);

    Leg1 = new ModelRenderer(this, 0, 0);
    Leg1.addBox(-1F, 0F, -1F, 2, 3, 2);
    Leg1.setRotationPoint(3.5F, 20F, -3.5F);

    Leg2 = new ModelRenderer(this, 0, 9);
    Leg2.addBox(-1F, 0F, -1F, 2, 3, 2);
    Leg2.setRotationPoint(-3.5F, 20F, -3.5F);

    Leg3 = new ModelRenderer(this, 0, 0);
    Leg3.addBox(-1F, 0F, -1F, 2, 3, 2);
    Leg3.setRotationPoint(3.5F, 20F, 3.5F);

    Leg4 = new ModelRenderer(this, 0, 9);
    Leg4.addBox(-1F, 0F, -1F, 2, 3, 2);
    Leg4.setRotationPoint(-3.5F, 20F, 3.5F);

    Head = new ModelRenderer(this, 10, 0);
    Head.addBox(-1.5F, -1F, -4F, 3, 2, 4);
    Head.setRotationPoint(0F, 20F, -4.5F);

    Tail = new ModelRenderer(this, 0, 5);
    Tail.addBox(-1F, -1F, 0F, 2, 1, 3);
    Tail.setRotationPoint(0F, 21F, 4F);

}
 
Example 14
Source File: MoCModelKitty.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
public MoCModelKitty(float f, float f1)
{
    super(f, f1, 64, 32);
    bipedHead = new ModelRenderer(this, 1, 1);
    bipedHead.addBox(-2.5F, -3F, -4F, 5, 4, 4, f);
    bipedHead.setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadwear = new ModelRenderer(this, 0, 0);
    bipedHeadwear.addBox(-4F, -3F, -4F, 1, 1, 1, f + 0.5F);
    bipedHeadwear.setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts = new ModelRenderer[9];
    bipedHeadParts[0] = new ModelRenderer(this, 16, 0);
    bipedHeadParts[0].addBox(-2F, -5F, -3F, 1, 1, 1, f);
    bipedHeadParts[0].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[1] = new ModelRenderer(this, 16, 0);
    bipedHeadParts[1].mirror = true;
    bipedHeadParts[1].addBox(1.0F, -5F, -3F, 1, 1, 1, f);
    bipedHeadParts[1].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[2] = new ModelRenderer(this, 20, 0);
    bipedHeadParts[2].addBox(-2.5F, -4F, -3F, 2, 1, 1, f);
    bipedHeadParts[2].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[3] = new ModelRenderer(this, 20, 0);
    bipedHeadParts[3].mirror = true;
    bipedHeadParts[3].addBox(0.5F, -4F, -3F, 2, 1, 1, f);
    bipedHeadParts[3].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[4] = new ModelRenderer(this, 40, 0);
    bipedHeadParts[4].addBox(-4F, -1.5F, -5F, 3, 3, 1, f);
    bipedHeadParts[4].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[5] = new ModelRenderer(this, 40, 0);
    bipedHeadParts[5].mirror = true;
    bipedHeadParts[5].addBox(1.0F, -1.5F, -5F, 3, 3, 1, f);
    bipedHeadParts[5].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[6] = new ModelRenderer(this, 21, 6);
    bipedHeadParts[6].addBox(-1F, -1F, -5F, 2, 2, 1, f);
    bipedHeadParts[6].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[7] = new ModelRenderer(this, 50, 0);
    bipedHeadParts[7].addBox(-2.5F, 0.5F, -1F, 5, 4, 1, f);
    bipedHeadParts[7].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedHeadParts[8] = new ModelRenderer(this, 60, 0);
    bipedHeadParts[8].addBox(-1.5F, -2F, -4.1F, 3, 1, 1, f);
    bipedHeadParts[8].setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedBody = new ModelRenderer(this, 20, 0);
    bipedBody.addBox(-2.5F, -2F, -0F, 5, 5, 10, f);
    bipedBody.setRotationPoint(0.0F, 0.0F + f1, -2F);
    bipedRightArm = new ModelRenderer(this, 0, 9);
    bipedRightArm.addBox(-1F, 0.0F, -1F, 2, 6, 2, f);
    bipedRightArm.setRotationPoint(-1.5F, 3F + f1, -1F);
    bipedLeftArm = new ModelRenderer(this, 0, 9);
    bipedLeftArm.mirror = true;
    bipedLeftArm.addBox(-1F, 0.0F, -1F, 2, 6, 2, f);
    bipedLeftArm.setRotationPoint(1.5F, 3F + f1, -1F);
    bipedRightLeg = new ModelRenderer(this, 8, 9);
    bipedRightLeg.addBox(-1F, 0.0F, -1F, 2, 6, 2, f);
    bipedRightLeg.setRotationPoint(-1.5F, 3F + f1, 7F);
    bipedLeftLeg = new ModelRenderer(this, 8, 9);
    bipedLeftLeg.mirror = true;
    bipedLeftLeg.addBox(-1F, 0.0F, -1F, 2, 6, 2, f);
    bipedLeftLeg.setRotationPoint(1.5F, 3F + f1, 7F);
    bipedTail = new ModelRenderer(this, 16, 9);
    bipedTail.mirror = true;
    bipedTail.addBox(-0.5F, -8F, -1F, 1, 8, 1, f);
    bipedTail.setRotationPoint(0.0F, -0.5F + f1, 7.5F);
}
 
Example 15
Source File: ModelAssemblyLaser.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelAssemblyLaser(){
    textureWidth = 64;
    textureHeight = 64;

    Base = new ModelRenderer(this, 0, 0);
    Base.addBox(0F, 0F, 1F, 16, 1, 16);
    Base.setRotationPoint(-8F, 23F, -9F);
    Base.setTextureSize(64, 32);
    Base.mirror = true;
    setRotation(Base, 0F, 0F, 0F);
    BaseTurn = new ModelRenderer(this, 0, 17);
    BaseTurn.addBox(0F, 0F, 0F, 7, 1, 7);
    BaseTurn.setRotationPoint(-3.5F, 22F, -3.5F);
    BaseTurn.setTextureSize(64, 32);
    BaseTurn.mirror = true;
    setRotation(BaseTurn, 0F, 0F, 0F);
    BaseTurn2 = new ModelRenderer(this, 28, 17);
    BaseTurn2.addBox(0F, 0F, 0F, 4, 5, 4);
    BaseTurn2.setRotationPoint(-2F, 17F, -2F);
    BaseTurn2.setTextureSize(64, 32);
    BaseTurn2.mirror = true;
    setRotation(BaseTurn2, 0F, 0F, 0F);
    ArmBase1 = new ModelRenderer(this, 0, 25);
    ArmBase1.addBox(0F, 0F, 0F, 1, 2, 8);
    ArmBase1.setRotationPoint(2F, 17F, -1F);
    ArmBase1.setTextureSize(64, 32);
    ArmBase1.mirror = true;
    setRotation(ArmBase1, 0F, 0F, 0F);
    ArmBase2 = new ModelRenderer(this, 0, 25);
    ArmBase2.addBox(0F, 0F, 0F, 1, 2, 8);
    ArmBase2.setRotationPoint(-3F, 17F, -1F);
    ArmBase2.setTextureSize(64, 32);
    ArmBase2.mirror = true;
    setRotation(ArmBase2, 0F, 0F, 0F);
    SupportMiddle = new ModelRenderer(this, 0, 57);
    SupportMiddle.addBox(0F, 0F, 0F, 2, 1, 1);
    SupportMiddle.setRotationPoint(-1F, 17.5F, 5.5F);
    SupportMiddle.setTextureSize(64, 32);
    SupportMiddle.mirror = true;
    setRotation(SupportMiddle, 0F, 0F, 0F);
    ArmMiddle1 = new ModelRenderer(this, 0, 35);
    ArmMiddle1.addBox(0F, 0F, 0F, 1, 17, 2);
    ArmMiddle1.setRotationPoint(-2F, 2F, 5F);
    ArmMiddle1.setTextureSize(64, 32);
    ArmMiddle1.mirror = true;
    setRotation(ArmMiddle1, 0F, 0F, 0F);
    ArmMiddle2 = new ModelRenderer(this, 0, 35);
    ArmMiddle2.addBox(0F, 0F, 0F, 1, 17, 2);
    ArmMiddle2.setRotationPoint(1F, 2F, 5F);
    ArmMiddle2.setTextureSize(64, 32);
    ArmMiddle2.mirror = true;
    setRotation(ArmMiddle2, 0F, 0F, 0F);
    LaserBase = new ModelRenderer(this, 8, 38);
    LaserBase.addBox(0F, 0F, 0F, 2, 2, 3);
    LaserBase.setRotationPoint(-1F, 2F, 4.5F);
    LaserBase.setTextureSize(64, 32);
    LaserBase.mirror = true;
    setRotation(LaserBase, 0F, 0F, 0F);
    Laser = new ModelRenderer(this, 54, 59);
    Laser.addBox(0F, 0F, 0F, 1, 1, 32);
    Laser.setRotationPoint(-0.5F, 2.5F, 1F);
    Laser.setTextureSize(64, 32);
    Laser.mirror = true;
    setRotation(Laser, 0F, 0F, 0F);
}
 
Example 16
Source File: ModelHeatSink.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelHeatSink(){
    textureWidth = 64;
    textureHeight = 64;

    Shape1 = new ModelRenderer(this, 0, 0);
    Shape1.addBox(0F, 0F, 0F, 16, 1, 16);
    Shape1.setRotationPoint(-8F, 23F, -8F);
    Shape1.setTextureSize(64, 64);
    Shape1.mirror = true;
    setRotation(Shape1, 0F, 0F, 0F);
    Shape2 = new ModelRenderer(this, 0, 17);
    Shape2.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape2.setRotationPoint(7F, 16F, -8F);
    Shape2.setTextureSize(64, 64);
    Shape2.mirror = true;
    setRotation(Shape2, 0F, 0F, 0F);
    Shape3 = new ModelRenderer(this, 0, 17);
    Shape3.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape3.setRotationPoint(-5F, 16F, -8F);
    Shape3.setTextureSize(64, 64);
    Shape3.mirror = true;
    setRotation(Shape3, 0F, 0F, 0F);
    Shape4 = new ModelRenderer(this, 0, 17);
    Shape4.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape4.setRotationPoint(-8F, 16F, -8F);
    Shape4.setTextureSize(64, 64);
    Shape4.mirror = true;
    setRotation(Shape4, 0F, 0F, 0F);
    Shape5 = new ModelRenderer(this, 0, 17);
    Shape5.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape5.setRotationPoint(-2F, 16F, -8F);
    Shape5.setTextureSize(64, 64);
    Shape5.mirror = true;
    setRotation(Shape5, 0F, 0F, 0F);
    Shape6 = new ModelRenderer(this, 0, 17);
    Shape6.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape6.setRotationPoint(1F, 16F, -8F);
    Shape6.setTextureSize(64, 64);
    Shape6.mirror = true;
    setRotation(Shape6, 0F, 0F, 0F);
    Shape7 = new ModelRenderer(this, 0, 17);
    Shape7.addBox(0F, 0F, 0F, 1, 7, 16);
    Shape7.setRotationPoint(4F, 16F, -8F);
    Shape7.setTextureSize(64, 64);
    Shape7.mirror = true;
    setRotation(Shape7, 0F, 0F, 0F);
    Shape8 = new ModelRenderer(this, 0, 49);
    Shape8.addBox(0F, 0F, 0F, 14, 5, 2);
    Shape8.setRotationPoint(-7F, 18F, -1F);
    Shape8.setTextureSize(64, 64);
    Shape8.mirror = true;
    setRotation(Shape8, 0F, 0F, 0F);
    Shape9 = new ModelRenderer(this, 0, 40);
    Shape9.addBox(0F, 0F, 0F, 14, 3, 1);
    Shape9.setRotationPoint(-7F, 20F, -7F);
    Shape9.setTextureSize(64, 64);
    Shape9.mirror = true;
    setRotation(Shape9, 0F, 0F, 0F);
    Shape10 = new ModelRenderer(this, 0, 40);
    Shape10.addBox(0F, 0F, 0F, 14, 3, 1);
    Shape10.setRotationPoint(-7F, 20F, 6F);
    Shape10.setTextureSize(64, 64);
    Shape10.mirror = true;
    setRotation(Shape10, 0F, 0F, 0F);
    Shape11 = new ModelRenderer(this, 0, 44);
    Shape11.addBox(0F, 0F, 0F, 14, 4, 1);
    Shape11.setRotationPoint(-7F, 19F, 3F);
    Shape11.setTextureSize(64, 64);
    Shape11.mirror = true;
    setRotation(Shape11, 0F, 0F, 0F);
    Shape12 = new ModelRenderer(this, 0, 44);
    Shape12.addBox(0F, 0F, 0F, 14, 4, 1);
    Shape12.setRotationPoint(-7F, 19F, -4F);
    Shape12.setTextureSize(64, 64);
    Shape12.mirror = true;
    setRotation(Shape12, 0F, 0F, 0F);
}
 
Example 17
Source File: ModelPeripheralProbe.java    From AgriCraft with MIT License 4 votes vote down vote up
public ModelPeripheralProbe() {
    textureWidth = 32;
    textureHeight = 32;
    Shaft = new ModelRenderer(this, 0, 0);
    Shaft.addBox(-4F, 0F, 0F, 8, 1, 1);
    Shaft.setRotationPoint(0F, 21F, -6F);
    Shaft.setTextureSize(32, 32);
    Shaft.mirror = true;
    setRotation(Shaft, 0F, 0F, 0F);
    Bar1 = new ModelRenderer(this, 0, 2);
    Bar1.addBox(0F, 0F, 0F, 1, 5, 1);
    Bar1.setRotationPoint(1F, 16F, -6F);
    Bar1.setTextureSize(32, 32);
    Bar1.mirror = true;
    setRotation(Bar1, 0F, 0F, 0F);
    Probe1 = new ModelRenderer(this, 4, 2);
    Probe1.addBox(0F, 0F, 0F, 1, 1, 2);
    Probe1.setRotationPoint(1F, 16F, -8F);
    Probe1.setTextureSize(32, 32);
    Probe1.mirror = true;
    setRotation(Probe1, 0F, 0F, 0F);
    Probe2 = new ModelRenderer(this, 10, 2);
    Probe2.addBox(0F, 0F, 0F, 1, 1, 2);
    Probe2.setRotationPoint(-2F, 16F, -8F);
    Probe2.setTextureSize(32, 32);
    Probe2.mirror = true;
    setRotation(Probe2, 0F, 0F, 0F);
    Bar2 = new ModelRenderer(this, 0, 2);
    Bar2.addBox(0F, 0F, 0F, 1, 5, 1);
    Bar2.setRotationPoint(-2F, 16F, -6F);
    Bar2.setTextureSize(32, 32);
    Bar2.mirror = true;
    setRotation(Bar2, 0F, 0F, 0F);
    Bar3 = new ModelRenderer(this, 0, 2);
    Bar3.addBox(0F, 0F, 0F, 1, 7, 1);
    Bar3.setRotationPoint(-0.5F, 14F, -6F);
    Bar3.setTextureSize(32, 32);
    Bar3.mirror = true;
    setRotation(Bar3, 0F, 0F, 0F);
    Probe3Left = new ModelRenderer(this, 4, 5);
    Probe3Left.addBox(0F, 0F, 0F, 1, 3, 1);
    Probe3Left.setRotationPoint(0.5F, 12F, -6F);
    Probe3Left.setTextureSize(32, 32);
    Probe3Left.mirror = true;
    setRotation(Probe3Left, 0F, 0F, 0F);
    Probe3Right = new ModelRenderer(this, 8, 5);
    Probe3Right.addBox(0F, 0F, 0F, 1, 2, 1);
    Probe3Right.setRotationPoint(-1.5F, 13F, -6F);
    Probe3Right.setTextureSize(32, 32);
    Probe3Right.mirror = true;
    setRotation(Probe3Right, 0F, 0F, 0F);
}
 
Example 18
Source File: ModelGnome.java    From CommunityMod with GNU Lesser General Public License v2.1 4 votes vote down vote up
public ModelGnome()
{
	textureWidth = 64;
	textureHeight = 32;
       this.leftArmPose = ModelBiped.ArmPose.EMPTY;
       this.rightArmPose = ModelBiped.ArmPose.EMPTY;
	
	bipedHead = new ModelRenderer(this, 0, 0);
	bipedHead.addBox(-4F, -7F, -4F, 8, 7, 8);
	bipedHead.setRotationPoint(0F, 16F, 0F);
	bipedHead.setTextureSize(64, 32);
	bipedHead.mirror = true;
	setRotation(bipedHead, 0F, 0F, 0F);
	bipedBody = new ModelRenderer(this, 16, 16);
	bipedBody.addBox(-3F, 0F, -3F, 6, 5, 6);
	bipedBody.setRotationPoint(0F, 16F, 0F);
	bipedBody.setTextureSize(64, 32);
	bipedBody.mirror = true;
	setRotation(bipedBody, 0F, 0F, 0F);
	bipedRightArm = new ModelRenderer(this, 40, 13);
	bipedRightArm.addBox(-3F, -2F, -2F, 4, 5, 4);
	bipedRightArm.setRotationPoint(-4F, 18F, 0F);
	bipedRightArm.setTextureSize(64, 32);
	bipedRightArm.mirror = true;
	setRotation(bipedRightArm, 0F, 0F, 0F);
	bipedLeftArm = new ModelRenderer(this, 40, 22);
	bipedLeftArm.addBox(-1F, -2F, -2F, 4, 5, 4);
	bipedLeftArm.setRotationPoint(4F, 18F, 0F);
	bipedLeftArm.setTextureSize(64, 32);
	bipedLeftArm.mirror = true;
	setRotation(bipedLeftArm, 0F, 0F, 0F);
	bipedRightLeg = new ModelRenderer(this, 0, 16);
	bipedRightLeg.addBox(-2F, 0F, -2F, 4, 3, 4);
	bipedRightLeg.setRotationPoint(-2F, 21F, 0F);
	bipedRightLeg.setTextureSize(64, 32);
	bipedRightLeg.mirror = true;
	setRotation(bipedRightLeg, 0F, 0F, 0F);
	bipedLeftLeg = new ModelRenderer(this, 36, 6);
	bipedLeftLeg.addBox(-2F, 0F, -2F, 4, 3, 4);
	bipedLeftLeg.setRotationPoint(2F, 21F, 0F);
	bipedLeftLeg.setTextureSize(64, 32);
	bipedLeftLeg.mirror = true;
	setRotation(bipedLeftLeg, 0F, 0F, 0F);
	beard1 = new ModelRenderer(this, 45, 0);
	beard1.addBox(-2.5F, 0F, -4F, 5, 3, 1);
	beard1.setRotationPoint(0F, 16F, 0F);
	beard1.setTextureSize(64, 32);
	beard1.mirror = true;
	setRotation(beard1, -0.4363323F, 0F, 0F);
	nose = new ModelRenderer(this, 34, 0);
	nose.addBox(-1.5F, -4.5F, -6F, 3, 2, 2);
	nose.setRotationPoint(0F, 16F, 0F);
	nose.setTextureSize(64, 32);
	nose.mirror = true;
	setRotation(nose, 0F, 0F, 0F);
}
 
Example 19
Source File: ModelBigCat.java    From TFC2 with GNU General Public License v3.0 4 votes vote down vote up
public ModelBigCat()
{
	textureWidth = 64;
	textureHeight = 32;
	setTextureOffset("HEAD.EarLeft", 0, 0);
	setTextureOffset("HEAD.EarRight", 0, 0);
	setTextureOffset("HEAD.Head", 0, 24);
	setTextureOffset("HEAD.Snout", 0, 11);
	setTextureOffset("HEAD.Jaw", 0, 15);
	setTextureOffset("BODY.Torso", 20, 9);
	setTextureOffset("BODY.Tail", 49, 0);
	setTextureOffset("LegLEFTREAR.LegRearLeftUpper", 53, 0);
	setTextureOffset("LegLEFTREAR.LegRearLeftLower", 54, 10);
	setTextureOffset("LegLEFTREAR.LegRearLeftPaw", 52, 18);
	setTextureOffset("LegLEFTFRONT.LegFrontRightUpper", 53, 0);
	setTextureOffset("LegLEFTFRONT.LegFrontRightLower", 54, 10);
	setTextureOffset("LegLEFTFRONT.LegFrontRightPaw", 52, 18);
	setTextureOffset("LegRIGHTFRONT.LegFrontRightUpper", 53, 0);
	setTextureOffset("LegRIGHTFRONT.LegFrontRightLower", 54, 10);
	setTextureOffset("LegRIGHTFRONT.LegFrontRightPaw", 52, 18);
	setTextureOffset("LegRIGHTREAR.LegRearRightUpper", 53, 0);
	setTextureOffset("LegRIGHTREAR.LegRearRightLower", 54, 10);
	setTextureOffset("LegRIGHTREAR.LegRearRightPaw", 52, 18);

	Neck = new ModelRenderer(this, 18, 16);
	Neck.addBox(-1.5F, 1F, -3F, 3, 3, 6);
	Neck.setRotationPoint(0F, 8F, 1F);
	Neck.setTextureSize(64, 32);
	Neck.mirror = true;
	setRotation(Neck, -0.5235988F, 0F, 0F);
	HEAD = new ModelRenderer(this, "HEAD");
	HEAD.setRotationPoint(0F, 9F, -1F);
	setRotation(HEAD, 0F, 0F, 0F);
	HEAD.mirror = true;
	HEAD.addBox("EarLeft", 1.5F, -3F, -2F, 2, 2, 1);
	HEAD.addBox("EarRight", -3.5F, -3F, -2F, 2, 2, 1);
	HEAD.addBox("Head", -2.5F, -2F, -4F, 5, 4, 4);
	HEAD.addBox("Snout", -1.5F, -0.5F, -6F, 3, 2, 2);
	HEAD.addBox("Jaw", -1F, 1.5F, -6F, 2, 1, 4);
	BODY = new ModelRenderer(this, "BODY");
	BODY.setRotationPoint(0F, 12F, 14F);
	setRotation(BODY, 0F, 0F, 0F);
	BODY.mirror = true;
	BODY.addBox("Torso", -3F, -3F, -13F, 6, 7, 16);
	BODY.addBox("Tail", -0.5F, -2F, 3F, 1, 10, 1);
	LegLEFTREAR = new ModelRenderer(this, "LegLEFTREAR");
	LegLEFTREAR.setRotationPoint(2F, 11F, 15F);
	setRotation(LegLEFTREAR, 0F, 0F, 0F);
	LegLEFTREAR.mirror = true;
	LegLEFTREAR.addBox("LegRearLeftUpper", 0F, -1F, -1.5F, 2, 7, 3);
	LegLEFTREAR.addBox("LegRearLeftLower", 0F, 6F, -0.5F, 2, 6, 2);
	LegLEFTREAR.addBox("LegRearLeftPaw", -0.5F, 12F, -1.5F, 3, 1, 3);
	LegLEFTFRONT = new ModelRenderer(this, "LegLEFTFRONT");
	LegLEFTFRONT.setRotationPoint(2.5F, 11F, 3F);
	setRotation(LegLEFTFRONT, 0F, 0F, 0F);
	LegLEFTFRONT.mirror = true;
	LegLEFTFRONT.addBox("LegFrontRightUpper", 0F, -1F, -1.5F, 2, 7, 3);
	LegLEFTFRONT.addBox("LegFrontRightLower", 0F, 6F, -1F, 2, 6, 2);
	LegLEFTFRONT.addBox("LegFrontRightPaw", -0.5F, 12F, -2F, 3, 1, 3);
	LegRIGHTFRONT = new ModelRenderer(this, "LegRIGHTFRONT");
	LegRIGHTFRONT.setRotationPoint(-2.5F, 11F, 3F);
	setRotation(LegRIGHTFRONT, 0F, 0F, 0F);
	LegRIGHTFRONT.addBox("LegFrontRightUpper", -2F, -1F, -1.5F, 2, 7, 3);
	LegRIGHTFRONT.addBox("LegFrontRightLower", -2F, 6F, -1F, 2, 6, 2);
	LegRIGHTFRONT.addBox("LegFrontRightPaw", -2.5F, 12F, -2F, 3, 1, 3);
	LegRIGHTREAR = new ModelRenderer(this, "LegRIGHTREAR");
	LegRIGHTREAR.setRotationPoint(-2F, 11F, 15F);
	setRotation(LegRIGHTREAR, 0F, 0F, 0F);
	LegRIGHTREAR.addBox("LegRearRightUpper", -2F, -1F, -1.5F, 2, 7, 3);
	LegRIGHTREAR.addBox("LegRearRightLower", -2F, 6F, -0.5F, 2, 6, 2);
	LegRIGHTREAR.addBox("LegRearRightPaw", -2.5F, 12F, -1.5F, 3, 1, 3);
}
 
Example 20
Source File: ModelLogisticsModule.java    From PneumaticCraft with GNU General Public License v3.0 4 votes vote down vote up
public ModelLogisticsModule(){
    textureWidth = 128;
    textureHeight = 128;

    notPowered = new ModelRenderer(this, 72, 0);
    notPowered.addBox(0F, 0F, 0F, 6, 2, 6);
    notPowered.setRotationPoint(-3F, 13F, 4F);
    notPowered.setTextureSize(128, 128);
    notPowered.mirror = true;
    setRotation(notPowered, -1.570796F, 0F, 0F);
    powered = new ModelRenderer(this, 48, 0);
    powered.addBox(0F, 0F, 0F, 6, 2, 6);
    powered.setRotationPoint(-3F, 13F, 4F);
    powered.setTextureSize(128, 128);
    powered.mirror = true;
    setRotation(powered, -1.570796F, 0F, 0F);
    action = new ModelRenderer(this, 24, 0);
    action.addBox(0F, 0F, 0F, 6, 2, 6);
    action.setRotationPoint(-3F, 13F, 4F);
    action.setTextureSize(128, 128);
    action.mirror = true;
    setRotation(action, -1.570796F, 0F, 0F);
    notEnoughAir = new ModelRenderer(this, 0, 0);
    notEnoughAir.addBox(0F, 0F, 0F, 6, 2, 6);
    notEnoughAir.setRotationPoint(-3F, 13F, 4F);
    notEnoughAir.setTextureSize(128, 128);
    notEnoughAir.mirror = true;
    setRotation(notEnoughAir, -1.570796F, 0F, 0F);

    base2 = new ModelRenderer(this, 0, 25);
    base2.addBox(0F, 0F, 0F, 12, 2, 12);
    base2.setRotationPoint(-6F, 10F, 6F);
    base2.setTextureSize(128, 128);
    base2.mirror = true;
    setRotation(base2, -1.570796F, 0F, 0F);
    Shape1 = new ModelRenderer(this, 0, 39);
    Shape1.addBox(0F, 0F, 0F, 1, 13, 1);
    Shape1.setRotationPoint(5.5F, 9.5F, 5.5F);
    Shape1.setTextureSize(128, 128);
    Shape1.mirror = true;
    setRotation(Shape1, 0F, 0F, 0F);
    Shape2 = new ModelRenderer(this, 4, 39);
    Shape2.addBox(0F, 0F, 0F, 1, 13, 1);
    Shape2.setRotationPoint(-6.5F, 9.5F, 5.5F);
    Shape2.setTextureSize(128, 128);
    Shape2.mirror = true;
    setRotation(Shape2, 0F, 0F, 0F);
    Shape3 = new ModelRenderer(this, 8, 39);
    Shape3.addBox(0F, 0F, 0F, 11, 1, 1);
    Shape3.setRotationPoint(-5.5F, 9.5F, 5.5F);
    Shape3.setTextureSize(128, 128);
    Shape3.mirror = true;
    setRotation(Shape3, 0F, 0F, 0F);
    Shape4 = new ModelRenderer(this, 8, 41);
    Shape4.addBox(0F, 0F, 0F, 11, 1, 1);
    Shape4.setRotationPoint(-5.5F, 21.5F, 5.5F);
    Shape4.setTextureSize(128, 128);
    Shape4.mirror = true;
    setRotation(Shape4, 0F, 0F, 0F);
}