Java Code Examples for net.minecraft.block.material.Material#VINE

The following examples show how to use net.minecraft.block.material.Material#VINE . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may want to check out the right sidebar which shows the related API usage.
Example 1
@Override
public float getDestroySpeed(ItemStack stack, IBlockState state)
{
    if (this.isToolBroken(stack))
    {
        return 0.2f;
    }

    if (state.getBlock() == Blocks.WEB)
    {
        return 15.0f;
    }

    Material material = state.getMaterial();

    if (material == Material.PLANTS ||
        material == Material.VINE ||
        material == Material.CORAL ||
        material == Material.LEAVES ||
        material == Material.GOURD)
    {
        return 1.5f;
    }

    return 1.0f;
}
 
Example 2
public boolean generate(World worldIn, Random rand, BlockPos position) {
    int i = rand.nextInt(this.size - 2) + 2;
    int j = 1;

    for (int k = position.getX() - i; k <= position.getX() + i; ++k) {
        for (int l = position.getZ() - i; l <= position.getZ() + i; ++l) {
            int i1 = k - position.getX();
            int j1 = l - position.getZ();

            if (i1 * i1 + j1 * j1 <= i * i) {
                for (int k1 = position.getY() - 1; k1 <= position.getY() + 1; ++k1) {
                    BlockPos blockpos = new BlockPos(k, k1, l);
                    Block block = worldIn.getBlockState(blockpos).getBlock();

                    if (replaceableBlocks.contains(block)) {
                        worldIn.setBlockState(blockpos, state, 2);
                        if (worldIn.getBlockState(blockpos.up()).getMaterial() == Material.VINE)
                            worldIn.setBlockToAir(blockpos.up());
                    }
                }
            }
        }
    }
    return true;
}
 
Example 3
@Override
public boolean canMineBlock(IBlockState block, ItemStack stack) {
    String tool = block.getBlock().getHarvestTool(block);
    return (tool != null && tool.equals("sword")) ||
        block.getMaterial() == Material.LEAVES ||
        block.getMaterial() == Material.GOURD ||
        block.getMaterial() == Material.VINE ||
        block.getMaterial() == Material.WEB ||
        block.getMaterial() == Material.CLOTH ||
        block.getMaterial() == Material.CARPET ||
        block.getMaterial() == Material.PLANTS ||
        block.getMaterial() == Material.CACTUS ||
        block.getMaterial() == Material.CAKE ||
        block.getMaterial() == Material.TNT ||
        block.getMaterial() == Material.SPONGE;
}
 
Example 4
Source Project: Sakura_mod   File: ItemKotachi.java    License: MIT License 5 votes vote down vote up
public float getDestroySpeed(ItemStack stack, IBlockState state) {
      Block block = state.getBlock();

      if (block == Blocks.WEB) {
          return 15.0F;
      }
Material material = state.getMaterial();
return material != Material.PLANTS && material != Material.VINE && material != Material.CORAL && material != Material.LEAVES && material != Material.GOURD ? 1.0F : 1.5F;
  }
 
Example 5
Source Project: Sakura_mod   File: ItemKatana.java    License: MIT License 5 votes vote down vote up
public float getDestroySpeed(ItemStack stack, IBlockState state) {
      Block block = state.getBlock();

      if (block == Blocks.WEB) {
          return 15.0F;
      }
Material material = state.getMaterial();
return material != Material.PLANTS && material != Material.VINE && material != Material.CORAL && material != Material.LEAVES && material != Material.GOURD ? 1.0F : 1.5F;
  }
 
Example 6
public boolean generate(World worldIn, Random rand, BlockPos position) {
	int i = rand.nextInt(this.size - 2) + 2;
	int j = 1;

	for (int k = position.getX() - i; k <= position.getX() + i; ++k) {
		for (int l = position.getZ() - i; l <= position.getZ() + i; ++l) {
			int i1 = k - position.getX();
			int j1 = l - position.getZ();

			if (i1 * i1 + j1 * j1 <= i * i) {
				for (int k1 = position.getY() - 1; k1 <= position.getY() + 1; ++k1) {
					BlockPos blockpos = new BlockPos(k, k1, l);
					if (worldIn.isAirBlock(blockpos.up()) || worldIn.getBlockState(blockpos.up()).getMaterial() == Material.VINE) {
						Block block = worldIn.getBlockState(blockpos).getBlock();

						if (replaceableBlocks.contains(block)) {
							worldIn.setBlockState(blockpos, state, 2);
							if (worldIn.getBlockState(blockpos.up()).getMaterial() == Material.VINE)
								worldIn.setBlockToAir(blockpos.up());
						}
					}
				}
			}
		}
	}
	return true;
}
 
Example 7
@Override
public boolean canMineBlock(IBlockState block, ItemStack stack) {
    return block.getMaterial() == Material.PLANTS ||
        block.getMaterial() == Material.LEAVES ||
        block.getMaterial() == Material.VINE ||
        block.getBlock() instanceof BlockCrops;
}
 
Example 8
@Override
public boolean onBlockPreBreak(ItemStack stack, BlockPos blockPos, EntityPlayer player) {
    if (player.world.isRemote || player.capabilities.isCreativeMode) {
        return false;
    }
    ToolMetaItem<?> toolMetaItem = (ToolMetaItem<?>) stack.getItem();
    int damagePerBlockBreak = getToolDamagePerBlockBreak(stack);
    for(int x = -5; x <= 5; x++) {
        for(int z = -5; z <= 5; z++) {
            for(int y = -5; y <= 5; y++) {BlockPos offsetPos = blockPos.add(x, y, z);
                IBlockState blockState = player.world.getBlockState(offsetPos);
                if(player.world.isBlockModifiable(player, offsetPos) && toolMetaItem.isUsable(stack, damagePerBlockBreak)) {
                    if(blockState.getBlock() instanceof BlockCrops) {

                        player.world.playEvent(2001, offsetPos, Block.getStateId(blockState));
                        ToolUtility.applyHarvestBehavior(offsetPos, player);
                        toolMetaItem.damageItem(stack, damagePerBlockBreak, false);

                    } else if(blockState.getMaterial() == Material.PLANTS ||
                        blockState.getMaterial() == Material.LEAVES ||
                        blockState.getMaterial() == Material.VINE) {

                        player.world.playEvent(2001, offsetPos, Block.getStateId(blockState));
                        player.world.setBlockToAir(offsetPos);
                        toolMetaItem.damageItem(stack, damagePerBlockBreak, false);
                    }
                }

            }
        }
    }
    return true;
}
 
Example 9
@Override
public boolean canMineBlock(IBlockState block, ItemStack stack) {
    String tool = block.getBlock().getHarvestTool(block);
    return (tool != null && (tool.equals("shovel") ||
        tool.equals("axe") ||
        tool.equals("saw") ||
        tool.equals("sword") ||
        tool.equals("crowbar"))) ||
        block.getMaterial() == Material.SAND ||
        block.getMaterial() == Material.GRASS ||
        block.getMaterial() == Material.GROUND ||
        block.getMaterial() == Material.SNOW ||
        block.getMaterial() == Material.CLAY ||
        block.getMaterial() == Material.CRAFTED_SNOW ||
        block.getMaterial() == Material.LEAVES ||
        block.getMaterial() == Material.VINE ||
        block.getMaterial() == Material.WOOD ||
        block.getMaterial() == Material.CACTUS ||
        block.getMaterial() == Material.CIRCUITS ||
        block.getMaterial() == Material.GOURD ||
        block.getMaterial() == Material.WEB ||
        block.getMaterial() == Material.CLOTH ||
        block.getMaterial() == Material.CARPET ||
        block.getMaterial() == Material.PLANTS ||
        block.getMaterial() == Material.CAKE ||
        block.getMaterial() == Material.TNT ||
        block.getMaterial() == Material.SPONGE;
}
 
Example 10
@Override
public boolean canMineBlock(IBlockState block, ItemStack stack) {
    String tool = block.getBlock().getHarvestTool(block);
    return (tool != null && (tool.equals("axe") || tool.equals("saw"))) ||
        block.getMaterial() == Material.LEAVES ||
        block.getMaterial() == Material.VINE ||
        block.getMaterial() == Material.WOOD ||
        block.getMaterial() == Material.CACTUS ||
        block.getMaterial() == Material.ICE ||
        block.getMaterial() == Material.PACKED_ICE;
}
 
Example 11
Source Project: TFC2   File: BlockCactus.java    License: GNU General Public License v3.0 5 votes vote down vote up
public BlockCactus()
{
	super(Material.VINE, META_PROPERTY);
	this.setCreativeTab(TFCTabs.TFCBuilding);
	setSoundType(SoundType.GROUND);
	this.setTickRandomly(true);
	this.setDefaultState(this.blockState.getBaseState().withProperty(META_PROPERTY, DesertCactusType.Barrel).withProperty(BLOOM, false));
	float f = 0.35F;
	this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.8F, 0.5F + f);
}
 
Example 12
public boolean generate(World worldIn, Random rand, BlockPos position) {
	int i = rand.nextInt(this.size - 2) + 2;
	int j = 1;

	for (int k = position.getX() - i; k <= position.getX() + i; ++k) {
		for (int l = position.getZ() - i; l <= position.getZ() + i; ++l) {
			int i1 = k - position.getX();
			int j1 = l - position.getZ();

			if (i1 * i1 + j1 * j1 <= i * i) {
				for (int k1 = position.getY() - 1; k1 <= position.getY() + 1; ++k1) {
					BlockPos blockpos = new BlockPos(k, k1, l);
					if (worldIn.isAirBlock(blockpos.up()) || worldIn.getBlockState(blockpos.up()).getMaterial() == Material.VINE) {
						Block block = worldIn.getBlockState(blockpos).getBlock();

						if (replaceableBlocks.contains(block)) {
							worldIn.setBlockState(blockpos, state, 2);
							if (worldIn.getBlockState(blockpos.up()).getMaterial() == Material.VINE)
								worldIn.setBlockToAir(blockpos.up());
						}
					}
				}
			}
		}
	}
	return true;
}
 
Example 13
Source Project: TofuCraftReload   File: WorldGenTofuTrees.java    License: MIT License 4 votes vote down vote up
public boolean generate(World worldIn, Random rand, BlockPos position)
{
    int i = rand.nextInt(3) + 4;
    boolean flag = true;

    if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight())
    {
        for (int j = position.getY(); j <= position.getY() + 1 + i; ++j)
        {
            int k = 1;

            if (j == position.getY())
            {
                k = 0;
            }

            if (j >= position.getY() + 1 + i - 2)
            {
                k = 2;
            }

            BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

            for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l)
            {
                for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1)
                {
                    if (j >= 0 && j < worldIn.getHeight())
                    {
                        if (!this.isReplaceable(worldIn,blockpos$mutableblockpos.setPos(l, j, i1)))
                        {
                            flag = false;
                        }
                    }
                    else
                    {
                        flag = false;
                    }
                }
            }
        }

        if (!flag)
        {
            return false;
        }
        else
        {
            IBlockState state = worldIn.getBlockState(position.down());
            int j1;
            if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, BlockLoader.TOFU_SAPLING) && position.getY() < worldIn.getHeight() - i - 1)
            {
                state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

                for (int i3 = position.getY() - 3 + i; i3 <= position.getY() + i; ++i3)
                {
                    j1 = i / 3;

                    for (int k1 = position.getX() - j1; k1 <= position.getX() + j1; ++k1)
                    {
                        for (int i2 = position.getZ() - j1; i2 <= position.getZ() + j1; ++i2)
                        {
                            BlockPos blockpos = new BlockPos(k1, i3, i2);
                            state = worldIn.getBlockState(blockpos);

                            if (state.getBlock().isAir(state, worldIn, blockpos) || state.getBlock().isLeaves(state, worldIn, blockpos) || state.getMaterial() == Material.VINE)
                            {
                                this.setBlockAndNotifyAdequately(worldIn, blockpos, BlockLoader.TOFU_LEAVE.getDefaultState());
                            }
                        }
                    }
                }
                
                for (int j3 = 0; j3 < i; ++j3)
                {
                    BlockPos upN = position.up(j3);
                    state = worldIn.getBlockState(upN);

                    if (state.getBlock().isAir(state, worldIn, upN) || state.getBlock().isLeaves(state, worldIn, upN) || state.getMaterial() == Material.VINE)
                    {
                        this.setBlockAndNotifyAdequately(worldIn, position.up(j3), BlockLoader.ISHITOFU.getDefaultState());

                    }
                }

                return true;
            }
            else
            {
                return false;
            }
        }
    }
    else
    {
        return false;
    }
}
 
Example 14
Source Project: TofuCraftReload   File: WorldGenApricotTrees.java    License: MIT License 4 votes vote down vote up
public boolean generate(World worldIn, Random rand, BlockPos position) {
    int i = rand.nextInt(3) + 4;
    boolean flag = true;

    if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight()) {
        for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) {
            int k = 1;

            if (j == position.getY()) {
                k = 0;
            }

            if (j >= position.getY() + 1 + i - 2) {
                k = 2;
            }

            BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

            for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) {
                for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) {
                    if (j >= 0 && j < worldIn.getHeight()) {
                        if (!this.isReplaceable(worldIn, blockpos$mutableblockpos.setPos(l, j, i1))) {
                            flag = false;
                        }
                    } else {
                        flag = false;
                    }
                }
            }
        }

        if (!flag) {
            return false;
        } else {
            IBlockState state = worldIn.getBlockState(position.down());

            if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, BlockLoader.APRICOT_SAPLING) && position.getY() < worldIn.getHeight() - i - 1) {
                state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

                for (int i3 = position.getY() - 3 + i; i3 <= position.getY() + i; ++i3) {
                    int i4 = i3 - (position.getY() + i);
                    int j1 = 1 - i4 / 2;

                    for (int k1 = position.getX() - j1; k1 <= position.getX() + j1; ++k1) {
                        int l1 = k1 - position.getX();

                        for (int i2 = position.getZ() - j1; i2 <= position.getZ() + j1; ++i2) {
                            int j2 = i2 - position.getZ();

                            if (Math.abs(l1) != j1 || Math.abs(j2) != j1 || rand.nextInt(2) != 0 && i4 != 0) {
                                BlockPos blockpos = new BlockPos(k1, i3, i2);
                                state = worldIn.getBlockState(blockpos);

                                if (state.getBlock().isAir(state, worldIn, blockpos) || state.getBlock().isLeaves(state, worldIn, blockpos) || state.getMaterial() == Material.VINE) {
                                    this.setBlockAndNotifyAdequately(worldIn, blockpos, BlockLoader.APRICOT_LEAVE.getDefaultState());
                                }
                            }
                        }
                    }
                }
                for (int j3 = 0; j3 < i; ++j3) {
                    BlockPos upN = position.up(j3);
                    state = worldIn.getBlockState(upN);

                    if (state.getBlock().isAir(state, worldIn, upN) || state.getBlock().isLeaves(state, worldIn, upN) || state.getMaterial() == Material.VINE) {
                        this.setBlockAndNotifyAdequately(worldIn, position.up(j3), Blocks.LOG.getDefaultState());

                    }
                }

                return true;
            } else {
                return false;
            }
        }
    } else {
        return false;
    }
}
 
Example 15
Source Project: TofuCraftReload   File: BlockUnderVine.java    License: MIT License 4 votes vote down vote up
protected BlockUnderVine() {
    super(Material.VINE);
    this.setSoundType(SoundType.PLANT);
    this.setTickRandomly(true);
}
 
Example 16
Source Project: Sakura_mod   File: WorldGenMapleTreeGreen.java    License: MIT License 4 votes vote down vote up
public boolean generate(World worldIn, Random rand, BlockPos position) {
      int i = rand.nextInt(3) + this.minTreeHeight;
      boolean flag = true;

      if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight()) {
          for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) {
              int k = 1;

              if (j == position.getY()) {
                  k = 0;
              }

              if (j >= position.getY() + 1 + i - 2) {
                  k = 2;
              }

              BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

              for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) {
                  for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) {
                      if (j >= 0 && j < worldIn.getHeight()) {
                          if (!this.isReplaceable(worldIn, blockpos$mutableblockpos.setPos(l, j, i1))) {
                              flag = false;
                          }
                      } else {
                          flag = false;
                      }
                  }
              }
          }

          if (!flag) {
              return false;
          }
	IBlockState state = worldIn.getBlockState(position.down());

	if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, (net.minecraft.block.BlockSapling) Blocks.SAPLING) && position.getY() < worldIn.getHeight() - i - 1) {
	    state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

	    for (int i3 = position.getY() - 3 + i; i3 <= position.getY() + i; ++i3) {
	        int i4 = i3 - (position.getY() + i);
	        int j1 = 1 - i4 / 2;

	        for (int k1 = position.getX() - j1; k1 <= position.getX() + j1; ++k1) {
	            int l1 = k1 - position.getX();

	            for (int i2 = position.getZ() - j1; i2 <= position.getZ() + j1; ++i2) {
	                int j2 = i2 - position.getZ();

	                if (Math.abs(l1) != j1 || Math.abs(j2) != j1 || rand.nextInt(2) != 0 && i4 != 0) {
	                    BlockPos blockpos = new BlockPos(k1, i3, i2);
	                    state = worldIn.getBlockState(blockpos);

	                    if (state.getBlock().isAir(state, worldIn, blockpos) || state.getBlock().isLeaves(state, worldIn, blockpos) || state.getMaterial() == Material.VINE) {
	                        this.setBlockAndNotifyAdequately(worldIn, blockpos, this.metaLeaves);
	                      BlockPos fruitBlockPos = new BlockPos(k1, i3 - 1, i2);
	                      BlockPos blockBelowFruitPos = new BlockPos(k1, i3 - 2, i2);
	                      if (worldIn.isAirBlock(fruitBlockPos)) 
	                          if (worldIn.isAirBlock(blockBelowFruitPos) && i3 > 2) 
	                              if (rand.nextInt(4) == 0) 
	                                  this.setBlockAndNotifyAdequately(worldIn,fruitBlockPos, BlockLoader.CHESTNUTBURR.getDefaultState());
	                    }
	                }
	            }
	        }
	    }

	    for (int j3 = 0; j3 < i; ++j3) {
	        BlockPos upN = position.up(j3);
	        state = worldIn.getBlockState(upN);

	        if (state.getBlock().isAir(state, worldIn, upN) || this.isBurr(state, worldIn, upN) || state.getBlock().isLeaves(state, worldIn, upN) || state.getMaterial() == Material.VINE) {
	            this.setBlockAndNotifyAdequately(worldIn, position.up(j3), this.metaWood);

	            if (this.generateSap && j3 == 1) {
	                if (worldIn.getBlockState(position.add(0, j3, 0))==this.metaWood) {
	                    this.addSapLog(worldIn, position.add(0, j3, 0));
	                }

	            }
	        }
	    }
	    fallenLeaves(worldIn, position,4,2,4, this.metaFallenLeaves);
	    
	    return true;
	}
	return false;
      }
return false;
  }
 
Example 17
Source Project: Sakura_mod   File: WorldGenSakuraTree.java    License: MIT License 4 votes vote down vote up
public boolean generate(World worldIn, Random rand, BlockPos position) {
      int i = rand.nextInt(3) + this.minTreeHeight;
      boolean flag = true;

      if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight()) {
          for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) {
              int k = 1;

              if (j == position.getY()) {
                  k = 0;
              }

              if (j >= position.getY() + 1 + i - 2) {
                  k = 2;
              }

              BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

              for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) {
                  for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) {
                      if (j >= 0 && j < worldIn.getHeight()) {
                          if (!this.isReplaceable(worldIn, blockpos$mutableblockpos.setPos(l, j, i1))) {
                              flag = false;
                          }
                      } else {
                          flag = false;
                      }
                  }
              }
          }

          if (!flag) {
              return false;
          }
	IBlockState state = worldIn.getBlockState(position.down());

	if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, (net.minecraft.block.BlockSapling) Blocks.SAPLING) && position.getY() < worldIn.getHeight() - i - 1) {
	    state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

	    for (int i3 = position.getY() - 3 + i; i3 <= position.getY() + i; ++i3) {
	        int i4 = i3 - (position.getY() + i);
	        int j1 = 1 - i4 / 2;

	        for (int k1 = position.getX() - j1; k1 <= position.getX() + j1; ++k1) {
	            int l1 = k1 - position.getX();

	            for (int i2 = position.getZ() - j1; i2 <= position.getZ() + j1; ++i2) {
	                int j2 = i2 - position.getZ();

	                if (Math.abs(l1) != j1 || Math.abs(j2) != j1 || rand.nextInt(2) != 0 && i4 != 0) {
	                    BlockPos blockpos = new BlockPos(k1, i3, i2);
	                    state = worldIn.getBlockState(blockpos);

	                    if (state.getBlock().isAir(state, worldIn, blockpos) || state.getBlock().isLeaves(state, worldIn, blockpos) || state.getMaterial() == Material.VINE) {
	                        this.setBlockAndNotifyAdequately(worldIn, blockpos, this.metaLeaves);
	                    }
	                }
	            }
	        }
	    }

	    for (int j3 = 0; j3 < i; ++j3) {
	        BlockPos upN = position.up(j3);
	        state = worldIn.getBlockState(upN);

	        if (state.getBlock().isAir(state, worldIn, upN) || state.getBlock().isLeaves(state, worldIn, upN) || state.getMaterial() == Material.VINE) {
	            this.setBlockAndNotifyAdequately(worldIn, position.up(j3), this.metaWood);

	        }
	    }

	    return true;
	}
	return false;
      }
return false;
  }
 
Example 18
public boolean generate(World worldIn, Random rand, BlockPos position) {
    int num = rand.nextInt(5);
    EnumFacing orientation;
    if (num == 0) {
        orientation = EnumFacing.EAST;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.X);
    } else if (num == 1) {
        orientation = EnumFacing.WEST;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.X);
    } else if (num == 1) {
        orientation = EnumFacing.SOUTH;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.Z);
    } else {
        orientation = EnumFacing.NORTH;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.Z);
    }
    int i = rand.nextInt(2) + this.minTreeLength;
    boolean flag = true;

    if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight()) {
        for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) {
            int k = 1;

            if (j == position.getY()) {
                k = 0;
            }

            if (j >= position.getY() + 1 + i - 2) {
                k = 2;
            }

            BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();

            for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) {
                for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) {
                    if (j >= 0 && j < worldIn.getHeight()) {
                        if (!this.isReplaceable(worldIn, mutablePos.setPos(l, j, i1))) {
                            flag = false;
                        }
                    } else {
                        flag = false;
                    }
                }
            }
        }

        if (!flag) {
            return false;
        } else {
            IBlockState state = worldIn.getBlockState(position.down());

            if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, (net.minecraft.block.BlockSapling) Blocks.SAPLING) && position.getY() < worldIn.getHeight() - i - 1) {
                state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

                for (int j3 = 0; j3 < i; ++j3) {
                    BlockPos offsetPos = position.offset(orientation, j3);
                    state = worldIn.getBlockState(offsetPos);

                    if (state.getBlock().isAir(state, worldIn, offsetPos) || state.getBlock().isLeaves(state, worldIn, offsetPos) || state.getMaterial() == Material.VINE) {
                        this.setBlockAndNotifyAdequately(worldIn, position.offset(orientation, j3), this.stateWood);
                    }
                }
                return true;
            } else {
                return false;
            }
        }
    } else {
        return false;
    }
}
 
Example 19
public boolean generate(World worldIn, Random rand, BlockPos position) {
    int num = rand.nextInt(5);
    EnumFacing orientation;
    if (num == 0) {
        orientation = EnumFacing.EAST;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.X);
    } else if (num == 1) {
        orientation = EnumFacing.WEST;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.X);
    } else if (num == 1) {
        orientation = EnumFacing.SOUTH;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.Z);
    } else {
        orientation = EnumFacing.NORTH;
        stateWood = stateWood.withProperty(BlockLog.LOG_AXIS, BlockLog.EnumAxis.Z);
    }
    int i = rand.nextInt(2) + this.minTreeLength;
    boolean flag = true;

    if (position.getY() >= 1 && position.getY() + i + 1 <= worldIn.getHeight()) {
        for (int j = position.getY(); j <= position.getY() + 1 + i; ++j) {
            int k = 1;

            if (j == position.getY()) {
                k = 0;
            }

            if (j >= position.getY() + 1 + i - 2) {
                k = 2;
            }

            BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();

            for (int l = position.getX() - k; l <= position.getX() + k && flag; ++l) {
                for (int i1 = position.getZ() - k; i1 <= position.getZ() + k && flag; ++i1) {
                    if (j >= 0 && j < worldIn.getHeight()) {
                        if (!this.isReplaceable(worldIn, mutablePos.setPos(l, j, i1))) {
                            flag = false;
                        }
                    } else {
                        flag = false;
                    }
                }
            }
        }

        if (!flag) {
            return false;
        } else {
            IBlockState state = worldIn.getBlockState(position.down());

            if (state.getBlock().canSustainPlant(state, worldIn, position.down(), net.minecraft.util.EnumFacing.UP, (net.minecraft.block.BlockSapling) Blocks.SAPLING) && position.getY() < worldIn.getHeight() - i - 1) {
                state.getBlock().onPlantGrow(state, worldIn, position.down(), position);

                for (int j3 = 0; j3 < i; ++j3) {
                    BlockPos offsetPos = position.offset(orientation, j3);
                    state = worldIn.getBlockState(offsetPos);

                    if (state.getBlock().isAir(state, worldIn, offsetPos) || state.getBlock().isLeaves(state, worldIn, offsetPos) || state.getMaterial() == Material.VINE) {
                        this.setBlockAndNotifyAdequately(worldIn, position.offset(orientation, j3), this.stateWood);
                    }
                }
                return true;
            } else {
                return false;
            }
        }
    } else {
        return false;
    }
}
 
Example 20
@Override
public boolean canHarvestBlock(IBlockState state, ItemStack stack)
{
    if (this.isToolBroken(stack))
    {
        return false;
    }

    ToolType tool = ToolType.fromStack(stack);

    if (tool.equals(ToolType.PICKAXE)) // Ender Pickaxe
    {
        if (state.getMaterial() == Material.ROCK
            || state.getMaterial() == Material.GLASS
            || state.getMaterial() == Material.ICE
            || state.getMaterial() == Material.PACKED_ICE
            || state.getMaterial() == Material.REDSTONE_LIGHT
            || state.getMaterial() == Material.PISTON
            || state.getMaterial() == Material.IRON
            || state.getMaterial() == Material.ANVIL)
        {
            //System.out.println("canHarvestBlock(): true; Pickaxe");
            return true;
        }
    }
    else if (tool.equals(ToolType.AXE)) // Ender Axe
    {
        if (state.getMaterial() == Material.WOOD
            || state.getMaterial() == Material.LEAVES
            || state.getMaterial() == Material.GOURD
            || state.getMaterial() == Material.CARPET
            || state.getMaterial() == Material.CLOTH
            || state.getMaterial() == Material.PLANTS
            || state.getMaterial() == Material.VINE)
        {
            //System.out.println("canHarvestBlock(): true; Axe");
            return true;
        }
    }
    else if (tool.equals(ToolType.SHOVEL)) // Ender Shovel
    {
        if (state.getMaterial() == Material.GROUND
            || state.getMaterial() == Material.GRASS
            || state.getMaterial() == Material.SAND
            || state.getMaterial() == Material.SNOW
            || state.getMaterial() == Material.CRAFTED_SNOW
            || state.getMaterial() == Material.CLAY)
        {
            //System.out.println("canHarvestBlock(): true; Shovel");
            return true;
        }
    }

    //System.out.println("canHarvestBlock(): false");
    return false;
}