Java Code Examples for javafx.scene.paint.Color#invert()
The following examples show how to use
javafx.scene.paint.Color#invert() .
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Example 1
Source File: LogLine.java From LogFX with GNU General Public License v3.0 | 6 votes |
BackgroundTransition( Color targetColor ) { List<BackgroundFill> fills = getBackground().getFills(); if ( !fills.isEmpty() && fills.get( 0 ).getFill() instanceof Color ) { this.originalColor = ( Color ) fills.get( 0 ).getFill(); } else { this.originalColor = targetColor.invert(); } if ( targetColor.equals( originalColor ) ) { this.targetColor = targetColor.invert(); } else { this.targetColor = targetColor; } setCycleDuration( Duration.millis( 650 ) ); setInterpolator( Interpolator.EASE_OUT ); setCycleCount( 6 ); setAutoReverse( true ); setOnFinished( event -> setBackground( FxUtils.simpleBackground( originalColor ) ) ); }
Example 2
Source File: ImageHandler.java From oim-fx with MIT License | 5 votes |
private void pixWithImage(int type) { PixelReader pixelReader = imageView.getImage().getPixelReader(); // Create WritableImage wImage = new WritableImage((int) image.getWidth(),(int) image.getHeight()); PixelWriter pixelWriter = wImage.getPixelWriter(); for (int y = 0; y < image.getHeight(); y++) { for (int x = 0; x < image.getWidth(); x++) { Color color = pixelReader.getColor(x, y); switch (type) { case 0: color = color.brighter(); break; case 1: color = color.darker(); break; case 2: color = color.grayscale(); break; case 3: color = color.invert(); break; case 4: color = color.saturate(); break; case 5: color = color.desaturate(); break; default: break; } pixelWriter.setColor(x, y, color); } } imageView.setImage(wImage); }
Example 3
Source File: FxmlImageManufacture.java From MyBox with Apache License 2.0 | 5 votes |
public static Image manufactureImage(Image image, int manuType) { PixelReader pixelReader = image.getPixelReader(); WritableImage newImage = new WritableImage((int) image.getWidth(), (int) image.getHeight()); PixelWriter pixelWriter = newImage.getPixelWriter(); for (int y = 0; y < image.getHeight(); y++) { for (int x = 0; x < image.getWidth(); x++) { Color color = pixelReader.getColor(x, y); switch (manuType) { case ImageManufactureType.Brighter: color = color.brighter(); break; case ImageManufactureType.Darker: color = color.darker(); break; case ImageManufactureType.Gray: color = color.grayscale(); break; case ImageManufactureType.Invert: color = color.invert(); break; case ImageManufactureType.Saturate: color = color.saturate(); break; case ImageManufactureType.Desaturate: color = color.desaturate(); break; default: break; } pixelWriter.setColor(x, y, color); } } return newImage; }
Example 4
Source File: ColorChangingComponent.java From FXGLGames with MIT License | 5 votes |
@Override public void onUpdate(double tpf) { if (timer.elapsed(interval)) { Color nextViewColor = ((Color)view.getFill()).invert(); Color stageColor = nextViewColor.invert(); view.setFill(nextViewColor); set("stageColor", stageColor); timer.capture(); } }
Example 5
Source File: ColorChangingComponent.java From FXGLGames with MIT License | 5 votes |
@Override public void onUpdate(double tpf) { if (timer.elapsed(interval)) { Color nextViewColor = ((Color)view.getFill()).invert(); Color stageColor = nextViewColor.invert(); view.setFill(nextViewColor); set("stageColor", stageColor); timer.capture(); } }