Java Code Examples for javafx.scene.layout.HBox#setMinSize()

The following examples show how to use javafx.scene.layout.HBox#setMinSize() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Board.java    From util4j with Apache License 2.0 6 votes vote down vote up
private void createGrid() {
    
    gridOperator.traverseGrid((i,j)->{
        gridGroup.getChildren().add(createCell(i, j));
        return 0;
    });

    gridGroup.getStyleClass().add("game-grid");
    gridGroup.setManaged(false);
    gridGroup.setLayoutX(BORDER_WIDTH);
    gridGroup.setLayoutY(BORDER_WIDTH);

    HBox hBottom = new HBox();
    hBottom.getStyleClass().add("game-backGrid");
    hBottom.setMinSize(gridWidth, gridWidth);
    hBottom.setPrefSize(gridWidth, gridWidth);
    hBottom.setMaxSize(gridWidth, gridWidth);
    
    // Clip hBottom to keep the dropshadow effects within the hBottom
    Rectangle rect = new Rectangle(gridWidth, gridWidth);
    hBottom.setClip(rect);
    hBottom.getChildren().add(gridGroup);
    
    vGame.getChildren().add(hBottom);
}
 
Example 2
Source File: Board.java    From Game2048FX with GNU General Public License v3.0 5 votes vote down vote up
private void createGrid() {

        for (int i = 0; i < gridOperator.getGridSize(); i++) {
            for (int j = 0; j < gridOperator.getGridSize(); j++) {
                gridGroup.getChildren().add(createCell(i, j));
            }
        }

        gridGroup.getStyleClass().add("game-grid");
        gridGroup.setManaged(false);
        gridGroup.setLayoutX(BORDER_WIDTH);
        gridGroup.setLayoutY(BORDER_WIDTH);

        HBox hBottom = new HBox();
        hBottom.getStyleClass().add("game-backGrid");
        hBottom.setMinSize(gridWidth, gridWidth);
        hBottom.setPrefSize(gridWidth, gridWidth);
        hBottom.setMaxSize(gridWidth, gridWidth);

        // Clip hBottom to keep the dropshadow effects within the hBottom
        Rectangle rect = new Rectangle(gridWidth, gridWidth);
        hBottom.setClip(rect);
        hBottom.getChildren().add(gridGroup);

        vGame.getChildren().add(hBottom);

    }
 
Example 3
Source File: FindGroupItem.java    From oim-fx with MIT License 4 votes vote down vote up
private void initComponent() {

		headImageView.setFitHeight(60);
		headImageView.setFitWidth(60);

		headClip.setArcHeight(60);
		headClip.setArcWidth(60);

		headClip.setWidth(60);
		headClip.setHeight(60);

		headImagePane.setClip(headClip);
		headImagePane.getChildren().add(headImageView);
		headImagePane.setStyle("-fx-background-color:rgba(255, 255, 255, 0.9)");

		pane.getStyleClass().add("head-common-image-pane");

		pane.getChildren().add(headImagePane);
		pane.setPrefWidth(60);
		pane.setPrefHeight(60);
		pane.setLayoutX(2);
		pane.setLayoutY(2);

		headImageShowPane.getChildren().add(pane);

		headRootPane.setTop(getGapNode(3));
		headRootPane.setRight(getGapNode(5));
		headRootPane.setLeft(getGapNode(5));
		headRootPane.setBottom(getGapNode(3));
		headRootPane.setCenter(headImageShowPane);

		headBaseRootPane.getChildren().add(headRootPane);

		headBaseRootPane.setPrefWidth(75);
		headBaseRootPane.setMinWidth(75);

		textBaseRootPane.getChildren().add(getGapNode(12));
		textBaseRootPane.getChildren().add(infoPane);
		textBaseRootPane.getChildren().add(textRootPane);
		// textBaseRootPane.getChildren().add(addButton);
		// textBaseRootPane.getChildren().add(getGapNode(5));

		infoPane.getChildren().add(nameLabel);
		textRootPane.getChildren().add(infoTextLabel);

		nameLabel.setStyle("-fx-text-fill:#000000;-fx-font-size:15px;");
		infoTextLabel.setStyle("-fx-text-fill:#888888;-fx-font-size:14px;");

		HBox hBox = new HBox();

		hBox.getChildren().add(headBaseRootPane);
		hBox.getChildren().add(textBaseRootPane);

		textArea.setEditable(false);
		textArea.setBorder(Border.EMPTY);
		textArea.getStyleClass().clear();

		VBox vBox = new VBox();
		vBox.setPadding(new Insets(5, 5, 5, 5));
		vBox.getChildren().add(hBox);
		vBox.getChildren().add(textArea);

		HBox iconBox = new HBox();
		iconBox.getStyleClass().add("find-add-icon");
		iconBox.setMinSize(14, 15);

		addButton.setGraphic(iconBox);
		addButton.getStyleClass().add("find-add-button");
		addButton.setText("加群");

		HBox bottomBox = new HBox();
		bottomBox.setAlignment(Pos.BASELINE_RIGHT);
		bottomBox.setStyle("-fx-background-color:#e6e6e6");
		bottomBox.setPadding(new Insets(5, 10, 5, 10));
		bottomBox.getChildren().add(addButton);

		this.setStyle("-fx-border-color:#e6e6e6;-fx-border-width: 1px;");
		this.setCenter(vBox);
		this.setBottom(bottomBox);
	}
 
Example 4
Source File: FindUserItem.java    From oim-fx with MIT License 4 votes vote down vote up
private void initComponent() {

		headImageView.setFitHeight(60);
		headImageView.setFitWidth(60);

		headClip.setArcHeight(60);
		headClip.setArcWidth(60);

		headClip.setWidth(60);
		headClip.setHeight(60);

		headImagePane.setClip(headClip);
		headImagePane.getChildren().add(headImageView);
		headImagePane.setStyle("-fx-background-color:rgba(255, 255, 255, 0.9)");

		pane.getStyleClass().add("head-common-image-pane");

		pane.getChildren().add(headImagePane);
		pane.setPrefWidth(60);
		pane.setPrefHeight(60);
		pane.setLayoutX(2);
		pane.setLayoutY(2);

		headImageShowPane.getChildren().add(pane);

		headRootPane.setTop(getGapNode(3));
		headRootPane.setRight(getGapNode(5));
		headRootPane.setLeft(getGapNode(5));
		headRootPane.setBottom(getGapNode(3));
		headRootPane.setCenter(headImageShowPane);

		headBaseRootPane.getChildren().add(headRootPane);

		headBaseRootPane.setPrefWidth(75);
		headBaseRootPane.setMinWidth(75);

		HBox iconBox = new HBox();
		iconBox.getStyleClass().add("find-add-icon");
		iconBox.setMinSize(14, 15);

		addButton.setGraphic(iconBox);
		addButton.getStyleClass().add("find-add-button");
		addButton.setText("好友");

		textBaseRootPane.getChildren().add(getGapNode(12));
		textBaseRootPane.getChildren().add(infoPane);
		textBaseRootPane.getChildren().add(textRootPane);
		textBaseRootPane.getChildren().add(addButton);
		// textBaseRootPane.getChildren().add(getGapNode(5));

		infoPane.getChildren().add(nicknameLabel);
		textRootPane.getChildren().add(textLabel);

		nicknameLabel.setStyle("-fx-text-fill:#000000;-fx-font-size:14px;");
		textLabel.setStyle("-fx-text-fill:#888888;-fx-font-size:12px;");
		textLabel.setWrapText(true);
		
		this.getChildren().add(headBaseRootPane);
		this.getChildren().add(textBaseRootPane);
	}
 
Example 5
Source File: Board.java    From util4j with Apache License 2.0 4 votes vote down vote up
private void createScore() {
    Label lblTitle = new Label("fx2048");
    lblTitle.getStyleClass().addAll("game-label","game-title");
    Label lblSubtitle = new Label("FX");
    lblSubtitle.getStyleClass().addAll("game-label","game-subtitle");
    HBox hFill = new HBox();
    HBox.setHgrow(hFill, Priority.ALWAYS);
    hFill.setAlignment(Pos.CENTER);
    
    VBox vScores = new VBox();
    HBox hScores=new HBox(5);
    
    vScore.setAlignment(Pos.CENTER);
    vScore.getStyleClass().add("game-vbox");
    Label lblTit = new Label("分数");
    lblTit.getStyleClass().addAll("game-label","game-titScore");
    lblScore.getStyleClass().addAll("game-label","game-score");
    lblScore.textProperty().bind(gameScoreProperty.asString());
    vScore.getChildren().addAll(lblTit, lblScore);

    VBox vRecord = new VBox(-5);
    vRecord.setAlignment(Pos.CENTER);
    vRecord.getStyleClass().add("game-vbox");
    Label lblTitBest = new Label("最高分");
    lblTitBest.getStyleClass().addAll("game-label","game-titScore");
    lblBest.getStyleClass().addAll("game-label","game-score");
    lblBest.textProperty().bind(gameBestProperty.asString());
    vRecord.getChildren().addAll(lblTitBest, lblBest);
    hScores.getChildren().addAll(vScore,vRecord);
    VBox vFill = new VBox();
    VBox.setVgrow(vFill, Priority.ALWAYS);
    vScores.getChildren().addAll(hScores,vFill);
            
    hTop.getChildren().addAll(lblTitle, lblSubtitle, hFill,vScores);
    hTop.setMinSize(gridWidth, TOP_HEIGHT);
    hTop.setPrefSize(gridWidth, TOP_HEIGHT);
    hTop.setMaxSize(gridWidth, TOP_HEIGHT);

    vGame.getChildren().add(hTop);

    HBox hTime=new HBox();
    hTime.setMinSize(gridWidth, GAP_HEIGHT);
    hTime.setAlignment(Pos.BOTTOM_RIGHT);
    lblTime.getStyleClass().addAll("game-label","game-time");
    lblTime.textProperty().bind(clock);
    timer=new Timeline(new KeyFrame(Duration.ZERO, e->{
        clock.set(LocalTime.now().minusNanos(time.toNanoOfDay()).format(fmt));
    }),new KeyFrame(Duration.seconds(1)));
    timer.setCycleCount(Animation.INDEFINITE);
    hTime.getChildren().add(lblTime);
    
    vGame.getChildren().add(hTime);
    getChildren().add(vGame);
    
    lblPoints.getStyleClass().addAll("game-label","game-points");
    lblPoints.setAlignment(Pos.CENTER);
    lblPoints.setMinWidth(100);
    getChildren().add(lblPoints);
}
 
Example 6
Source File: Board.java    From Game2048FX with GNU General Public License v3.0 4 votes vote down vote up
private void createScore() {
    Label lblTitle = new Label("2048");
    lblTitle.getStyleClass().addAll("game-label", "game-title");
    Label lblSubtitle = new Label("FX");
    lblSubtitle.getStyleClass().addAll("game-label", "game-subtitle");
    HBox hFill = new HBox();
    HBox.setHgrow(hFill, Priority.ALWAYS);
    hFill.setAlignment(Pos.CENTER);

    VBox vScores = new VBox();
    HBox hScores = new HBox(5);

    vScore.setAlignment(Pos.CENTER);
    vScore.getStyleClass().add("game-vbox");
    Label lblTit = new Label("SCORE");
    lblTit.getStyleClass().addAll("game-label", "game-titScore");
    lblScore.getStyleClass().addAll("game-label", "game-score");
    lblScore.textProperty().bind(gameScore.asString());
    vScore.getChildren().addAll(lblTit, lblScore);

    VBox vRecord = new VBox(-5);
    vRecord.setAlignment(Pos.CENTER);
    vRecord.getStyleClass().add("game-vbox");
    Label lblTitBest = new Label("BEST");
    lblTitBest.getStyleClass().addAll("game-label", "game-titScore");
    lblBest.getStyleClass().addAll("game-label", "game-score");
    lblBest.textProperty().bind(gameBest.asString());
    vRecord.getChildren().addAll(lblTitBest, lblBest);
    hScores.getChildren().addAll(vScore, vRecord);
    VBox vFill = new VBox();
    VBox.setVgrow(vFill, Priority.ALWAYS);
    vScores.getChildren().addAll(hScores, vFill);

    hTop.getChildren().addAll(lblTitle, lblSubtitle, hFill, vScores);
    hTop.setMinSize(gridWidth, TOP_HEIGHT);
    hTop.setPrefSize(gridWidth, TOP_HEIGHT);
    hTop.setMaxSize(gridWidth, TOP_HEIGHT);

    vGame.getChildren().add(hTop);

    HBox hTime = new HBox();
    hTime.setMinSize(gridWidth, GAP_HEIGHT);
    hTime.setAlignment(Pos.BOTTOM_CENTER);

    lblMode.getStyleClass().addAll("game-label", "game-time");

    lblTime.getStyleClass().addAll("game-label", "game-time");
    lblTime.textProperty().bind(clock);
    HBox hGap = new HBox();
    HBox.setHgrow(hGap, Priority.ALWAYS);
    timer = new Timeline(new KeyFrame(Duration.ZERO, e -> {
        clock.set(LocalTime.now().minusNanos(time.toNanoOfDay()).format(fmt));
    }), new KeyFrame(Duration.seconds(1)));
    timer.setCycleCount(Animation.INDEFINITE);
    hTime.getChildren().addAll(lblMode, hGap, lblTime);

    vGame.getChildren().add(hTime);
    getChildren().add(vGame);

    lblPoints.getStyleClass().addAll("game-label", "game-points");
    lblPoints.setAlignment(Pos.CENTER);
    lblPoints.setMinWidth(100);
    getChildren().add(lblPoints);
}