Java Code Examples for com.badlogic.gdx.graphics.g2d.TextureRegion#flip()
The following examples show how to use
com.badlogic.gdx.graphics.g2d.TextureRegion#flip() .
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Example 1
Source File: TextureUtil.java From seventh with GNU General Public License v2.0 | 6 votes |
/** * Creates a tileset from an image * * @param image * @param tileWidth * @param tileHeight * @param margin * @param spacing * @return */ public static TextureRegion[] toTileSet(TextureRegion image, int tileWidth, int tileHeight, int margin, int spacing) { int nextX = margin; int nextY = margin; List<TextureRegion> images = new ArrayList<TextureRegion>(); while (nextY + tileHeight + margin <= image.getRegionHeight()) { TextureRegion tile = new TextureRegion(image, nextX, nextY, tileWidth, tileHeight); tile.flip(false, true); images.add(tile); nextX += tileWidth + spacing; if (nextX + tileWidth + margin > image.getRegionWidth()) { nextX = margin; nextY += tileHeight + spacing; } } return images.toArray(new TextureRegion[images.size()]); }
Example 2
Source File: BasicInfo.java From uracer-kotd with Apache License 2.0 | 5 votes |
public BasicInfo (UserProfile profile) { name = new HudLabel(FontFace.CurseRedYellowBig, profile.userName, true); flag = Art.getFlag(profile.userCountryCode); flagRegion = new TextureRegion(flag); flagRegion.flip(false, true); borderX = 15; borderY = 5; w = 80; h = 80; name.setPosition(w + borderX * 2 + name.getWidth() / 2, 42); }
Example 3
Source File: SpriteSheet.java From TerraLegion with MIT License | 5 votes |
public void load(Texture texture, int spriteWidth, int spriteHeight, int gapWidth, int gapHeight) { dispose(); this.texture = texture; this.spriteWidth = spriteWidth; this.spriteHeight = spriteHeight; this.gapWidth = gapWidth; this.gapHeight = gapHeight; final int width = texture.getWidth(); final int height = texture.getHeight(); rowCount = ((width - spriteWidth) / (spriteWidth + gapWidth)) + 1; columnCount = ((height - spriteHeight) / (spriteHeight + gapHeight)) + 1; if ((height - spriteHeight) % (spriteHeight + gapHeight) != 0) { columnCount++; } sprites = new TextureRegion[columnCount][rowCount]; mirrored = new TextureRegion[columnCount][rowCount]; for (int column = 0; column < columnCount; column++) { for (int row = 0; row < rowCount; row++) { sprites[column][row] = extractSprite(row, column); TextureRegion mirroredSprite = new TextureRegion(sprites[column][row]); mirroredSprite.flip(true, false); mirrored[column][row] = mirroredSprite; } } }
Example 4
Source File: Sprite3DRenderer.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
@Override public void retrieveAssets() { // create STATIC BATCHS if not created yet if (modelBatch == null) createBatchs(); createEnvirontment(); for (String key : sourceCache.keySet()) { if (sourceCache.get(key).refCounter > 0) retrieveSource(key); } if (currentAnimation != null) { // RESTORE FA ModelCacheEntry entry = (ModelCacheEntry) sourceCache.get(currentAnimation.source); currentSource = entry; float speed = currentAnimation.duration; if (currentAnimationType == Tween.Type.REVERSE || currentAnimationType == Tween.Type.REVERSE_REPEAT) speed *= -1; ((ModelCacheEntry) currentSource).controller.setAnimation(currentAnimation.id, currentCount, speed, animationListener); update(lastAnimationTime); } else if (initAnimation != null) { startAnimation(initAnimation, Tween.Type.SPRITE_DEFINED, 1, null); if (currentAnimation != null) lookat(modelRotation); } if (currentSource != null && renderShadow) genShadowMap(); if (USE_FBO) { GLFrameBuffer.FrameBufferBuilder frameBufferBuilder = new GLFrameBuffer.FrameBufferBuilder(width, height); frameBufferBuilder.addColorTextureAttachment(GL30.GL_RGBA8, GL30.GL_RGBA, GL30.GL_UNSIGNED_BYTE); fb = frameBufferBuilder.build(); tex = new TextureRegion(fb.getColorBufferTexture()); tex.flip(false, true); renderTex(); } computeBbox(); }
Example 5
Source File: TiledMapLoader.java From seventh with GNU General Public License v2.0 | 4 votes |
private TilesetAtlas parseTilesets(LeoArray tilesets, boolean loadImages) throws Exception { if(tilesets.isEmpty()) { throw new IllegalArgumentException("There must be at least 1 tileset"); } TilesetAtlas atlas = new TilesetAtlas(); for(LeoObject t : tilesets) { LeoMap tileset = t.as(); // skip the sourced tilesets if(t.hasObject("source")) { // HACK: Updated version of Tiled which no longer supports inlining // shared tilests (lame) String source = tileset.getString("source"); if(source.endsWith("collidables.tsx")) { tileset.putByString("image", LeoString.valueOf("./assets/gfx/tiles/collision_tileset.png")); tileset.putByString("name", LeoString.valueOf("collidables")); } else if(source.endsWith("city.tsx")) { tileset.putByString("image", LeoString.valueOf("./assets/gfx/tiles/cs2dnorm.png")); tileset.putByString("name", LeoString.valueOf("city")); } else if(source.endsWith("surface_types.tsx")) { tileset.putByString("image", LeoString.valueOf("./assets/gfx/tiles/surface_types.png")); tileset.putByString("name", LeoString.valueOf("surfaces")); } tileset.putByString("tilewidth", LeoObject.valueOf(32)); tileset.putByString("tileheight", LeoObject.valueOf(32)); } int firstgid = tileset.getInt("firstgid"); int margin = tileset.getInt("margin"); int spacing = tileset.getInt("spacing"); int tilewidth = tileset.getInt("tilewidth"); int tileheight = tileset.getInt("tileheight"); LeoMap tilesetprops = null; LeoObject props = tileset.getByString("tileproperties"); if(LeoObject.isTrue(props) && props.isMap()) { tilesetprops = props.as(); } TextureRegion image = null; TextureRegion[] images = null; if(loadImages) { String imagePath = tileset.getString("image"); // override to local assets tile directory if(!new File(imagePath).exists()) { imagePath = "./assets/gfx/tiles" + imagePath.substring(imagePath.lastIndexOf("/"), imagePath.length()); } image = TextureUtil.loadImage(imagePath); image.flip(false, true); image.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest); image.getTexture().setWrap(TextureWrap.MirroredRepeat, TextureWrap.MirroredRepeat); images = TextureUtil.toTileSet(image, tilewidth, tileheight, margin, spacing); } atlas.addTileset(new Tileset(firstgid, images, tilesetprops)); } return atlas; }
Example 6
Source File: TextureUtil.java From seventh with GNU General Public License v2.0 | 3 votes |
/** * Loads an image * * @param image * @return * @throws Exception */ public static TextureRegion loadImage(String image) { Texture texture = new Texture(Gdx.files.internal(image)); TextureRegion region = new TextureRegion(texture, 0, 0, texture.getWidth(), texture.getHeight()); region.flip(false, true); return region; }
Example 7
Source File: TextureUtil.java From seventh with GNU General Public License v2.0 | 3 votes |
/** * Loads an image * * @param image * @return * @throws Exception */ public static TextureRegion loadImage(String image, int width, int height) { Texture texture = new Texture(Gdx.files.internal(image)); TextureRegion region = new TextureRegion(texture, 0, 0, width, height); region.flip(false, true); return region; }