Java Code Examples for android.graphics.drawable.ColorDrawable.draw()

The following are Jave code examples for showing how to use draw() of the android.graphics.drawable.ColorDrawable class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
Example 1
Project: CSipSimple   File: IcsColorDrawable.java   Source Code and License Vote up 5 votes
public IcsColorDrawable(ColorDrawable drawable) {
    Bitmap bitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888);
    Canvas c = new Canvas(bitmap);
    drawable.draw(c);
    this.color = bitmap.getPixel(0, 0);
    bitmap.recycle();
}
 
Example 2
Project: LaunchEnr   File: CellLayout.java   Source Code and License Vote up 4 votes
@Override
protected void onDraw(Canvas canvas) {
    if (!mIsDragTarget) {
        return;
    }

    // When we're large, we are either drawn in a "hover" state (ie when dragging an item to
    // a neighboring page) or with just a normal background (if backgroundAlpha > 0.0f)
    // When we're small, we are either drawn normally or in the "accepts drops" state (during
    // a drag). However, we also drag the mini hover background *over* one of those two
    // backgrounds
    if (mBackgroundAlpha > 0.0f) {
        mBackground.draw(canvas);
    }

    final Paint paint = mDragOutlinePaint;
    for (int i = 0; i < mDragOutlines.length; i++) {
        final float alpha = mDragOutlineAlphas[i];
        if (alpha > 0) {
            final Bitmap b = (Bitmap) mDragOutlineAnims[i].getTag();
            paint.setAlpha((int)(alpha + .5f));
            canvas.drawBitmap(b, null, mDragOutlines[i], paint);
        }
    }

    if (DEBUG_VISUALIZE_OCCUPIED) {
        int[] pt = new int[2];
        ColorDrawable cd = new ColorDrawable(Color.RED);
        cd.setBounds(0, 0,  mCellWidth, mCellHeight);
        for (int i = 0; i < mCountX; i++) {
            for (int j = 0; j < mCountY; j++) {
                if (mOccupied.cells[i][j]) {
                    cellToPoint(i, j, pt);
                    canvas.save();
                    canvas.translate(pt[0], pt[1]);
                    cd.draw(canvas);
                    canvas.restore();
                }
            }
        }
    }

    for (int i = 0; i < mFolderBackgrounds.size(); i++) {
        FolderIcon.PreviewBackground bg = mFolderBackgrounds.get(i);
        cellToPoint(bg.delegateCellX, bg.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        bg.drawBackground(mLauncher, canvas);
        if (!bg.isClipping) {
            bg.drawBackgroundStroke(mLauncher, canvas);
        }
        canvas.restore();
    }

    if (mFolderLeaveBehind.delegateCellX >= 0 && mFolderLeaveBehind.delegateCellY >= 0) {
        cellToPoint(mFolderLeaveBehind.delegateCellX,
                mFolderLeaveBehind.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        mFolderLeaveBehind.drawLeaveBehind(canvas);
        canvas.restore();
    }
}
 
Example 3
Project: FlickLauncher   File: CellLayout.java   Source Code and License Vote up 4 votes
@Override
protected void onDraw(Canvas canvas) {
    if (!mIsDragTarget) {
        return;
    }

    // When we're large, we are either drawn in a "hover" state (ie when dragging an item to
    // a neighboring page) or with just a normal background (if backgroundAlpha > 0.0f)
    // When we're small, we are either drawn normally or in the "accepts drops" state (during
    // a drag). However, we also drag the mini hover background *over* one of those two
    // backgrounds
    if (mBackgroundAlpha > 0.0f) {
        mBackground.draw(canvas);
    }

    final Paint paint = mDragOutlinePaint;
    for (int i = 0; i < mDragOutlines.length; i++) {
        final float alpha = mDragOutlineAlphas[i];
        if (alpha > 0) {
            final Bitmap b = (Bitmap) mDragOutlineAnims[i].getTag();
            paint.setAlpha((int)(alpha + .5f));
            canvas.drawBitmap(b, null, mDragOutlines[i], paint);
        }
    }

    if (DEBUG_VISUALIZE_OCCUPIED) {
        int[] pt = new int[2];
        ColorDrawable cd = new ColorDrawable(Color.RED);
        cd.setBounds(0, 0,  mCellWidth, mCellHeight);
        for (int i = 0; i < mCountX; i++) {
            for (int j = 0; j < mCountY; j++) {
                if (mOccupied.cells[i][j]) {
                    cellToPoint(i, j, pt);
                    canvas.save();
                    canvas.translate(pt[0], pt[1]);
                    cd.draw(canvas);
                    canvas.restore();
                }
            }
        }
    }

    for (int i = 0; i < mFolderBackgrounds.size(); i++) {
        FolderIcon.PreviewBackground bg = mFolderBackgrounds.get(i);
        cellToPoint(bg.delegateCellX, bg.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        bg.drawBackground(canvas, mFolderBgPaint);
        if (!bg.isClipping) {
            bg.drawBackgroundStroke(canvas, mFolderBgPaint);
        }
        canvas.restore();
    }

    if (mFolderLeaveBehind.delegateCellX >= 0 && mFolderLeaveBehind.delegateCellY >= 0) {
        cellToPoint(mFolderLeaveBehind.delegateCellX,
                mFolderLeaveBehind.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        mFolderLeaveBehind.drawLeaveBehind(canvas, mFolderBgPaint);
        canvas.restore();
    }
}
 
Example 4
Project: SimpleUILauncher   File: CellLayout.java   Source Code and License Vote up 4 votes
@Override
protected void onDraw(Canvas canvas) {
    if (!mIsDragTarget) {
        return;
    }

    // When we're large, we are either drawn in a "hover" state (ie when dragging an item to
    // a neighboring page) or with just a normal background (if backgroundAlpha > 0.0f)
    // When we're small, we are either drawn normally or in the "accepts drops" state (during
    // a drag). However, we also drag the mini hover background *over* one of those two
    // backgrounds
    if (mBackgroundAlpha > 0.0f) {
        mBackground.draw(canvas);
    }

    final Paint paint = mDragOutlinePaint;
    for (int i = 0; i < mDragOutlines.length; i++) {
        final float alpha = mDragOutlineAlphas[i];
        if (alpha > 0) {
            final Bitmap b = (Bitmap) mDragOutlineAnims[i].getTag();
            paint.setAlpha((int)(alpha + .5f));
            canvas.drawBitmap(b, null, mDragOutlines[i], paint);
        }
    }

    if (DEBUG_VISUALIZE_OCCUPIED) {
        int[] pt = new int[2];
        ColorDrawable cd = new ColorDrawable(Color.RED);
        cd.setBounds(0, 0,  mCellWidth, mCellHeight);
        for (int i = 0; i < mCountX; i++) {
            for (int j = 0; j < mCountY; j++) {
                if (mOccupied.cells[i][j]) {
                    cellToPoint(i, j, pt);
                    canvas.save();
                    canvas.translate(pt[0], pt[1]);
                    cd.draw(canvas);
                    canvas.restore();
                }
            }
        }
    }

    for (int i = 0; i < mFolderBackgrounds.size(); i++) {
        FolderIcon.PreviewBackground bg = mFolderBackgrounds.get(i);
        cellToPoint(bg.delegateCellX, bg.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        bg.drawBackground(canvas, mFolderBgPaint);
        if (!bg.isClipping) {
            bg.drawBackgroundStroke(canvas, mFolderBgPaint);
        }
        canvas.restore();
    }

    if (mFolderLeaveBehind.delegateCellX >= 0 && mFolderLeaveBehind.delegateCellY >= 0) {
        cellToPoint(mFolderLeaveBehind.delegateCellX,
                mFolderLeaveBehind.delegateCellY, mTempLocation);
        canvas.save();
        canvas.translate(mTempLocation[0], mTempLocation[1]);
        mFolderLeaveBehind.drawLeaveBehind(canvas, mFolderBgPaint);
        canvas.restore();
    }
}