Java Code Examples for android.graphics.Paint.clearShadowLayer()

The following are Jave code examples for showing how to use clearShadowLayer() of the android.graphics.Paint class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
+ Save this method
Example 1
Project: LaunchEnr   File: WidgetPreviewLoader.java   View Source Code Vote up 6 votes
private RectF drawBoxWithShadow(Canvas c, Paint p, int width, int height) {
    Resources res = mContext.getResources();
    float shadowBlur = res.getDimension(R.dimen.widget_preview_shadow_blur);
    float keyShadowDistance = res.getDimension(R.dimen.widget_preview_key_shadow_distance);
    float corner = res.getDimension(R.dimen.widget_preview_corner_radius);

    RectF bounds = new RectF(shadowBlur, shadowBlur,
            width - shadowBlur, height - shadowBlur - keyShadowDistance);
    p.setColor(Color.WHITE);

    // Key shadow
    p.setShadowLayer(shadowBlur, 0, keyShadowDistance,
            ShadowGenerator.KEY_SHADOW_ALPHA << 24);
    c.drawRoundRect(bounds, corner, corner, p);

    // Ambient shadow
    p.setShadowLayer(shadowBlur, 0, 0,
            ColorUtils.setAlphaComponent(Color.BLACK, ShadowGenerator.AMBIENT_SHADOW_ALPHA));
    c.drawRoundRect(bounds, corner, corner, p);

    p.clearShadowLayer();
    return bounds;
}
 
Example 2
Project: FlexibleRichTextView   File: ShadowBox.java   View Source Code Vote up 6 votes
public void draw(Canvas g2, float x, float y) {
	float th = thickness / 2;
	box.draw(g2, x + space + thickness, y);
	Paint st = AjLatexMath.getPaint();
	float w = st.getStrokeWidth();
	int c = st.getColor();
	Style s = st.getStyle();
	st.setStrokeWidth(thickness);
	st.setStyle(Style.STROKE);
	float penth = 0;// (float) Math.abs(1 / g2.getTransform().getScaleX());
	g2.drawRect(x + th, y - height + th, x + th + width - shadowRule
			- thickness, y + th + depth - shadowRule - thickness, st);
	st.setStyle(Style.FILL);
	g2.drawRect(x + shadowRule - penth, y + depth - shadowRule - penth, x
			- penth + width, y + depth - penth, st);
	g2.drawRect(x + width - shadowRule - penth, y - height + th
			+ shadowRule, x + width - penth, y + shadowRule + depth - 2
			* shadowRule, st);

	st.setColor(c);
	st.setStrokeWidth(w);
	st.setStyle(s);
	st.clearShadowLayer();

}
 
Example 3
Project: simple-keyboard   File: MainKeyboardView.java   View Source Code Vote up 5 votes
private void drawLanguageOnSpacebar(final Key key, final Canvas canvas, final Paint paint) {
    final Keyboard keyboard = getKeyboard();
    if (keyboard == null) {
        return;
    }
    final int width = key.getWidth();
    final int height = key.getHeight();
    paint.setTextAlign(Align.CENTER);
    paint.setTypeface(Typeface.DEFAULT);
    paint.setTextSize(mLanguageOnSpacebarTextSize);
    final String language = layoutLanguageOnSpacebar(paint, keyboard.mId.mSubtype, width);
    // Draw language text with shadow
    final float descent = paint.descent();
    final float textHeight = -paint.ascent() + descent;
    final float baseline = height / 2 + textHeight / 2;
    if (mLanguageOnSpacebarTextShadowRadius > 0.0f) {
        paint.setShadowLayer(mLanguageOnSpacebarTextShadowRadius, 0, 0,
                mLanguageOnSpacebarTextShadowColor);
    } else {
        paint.clearShadowLayer();
    }
    paint.setColor(mLanguageOnSpacebarTextColor);
    paint.setAlpha(mLanguageOnSpacebarAnimAlpha);
    canvas.drawText(language, width / 2, baseline - descent, paint);
    paint.clearShadowLayer();
    paint.setTextScaleX(1.0f);
}
 
Example 4
Project: AOSP-Kayboard-7.1.2   File: MainKeyboardView.java   View Source Code Vote up 5 votes
private void drawLanguageOnSpacebar(final Key key, final Canvas canvas, final Paint paint) {
    final Keyboard keyboard = getKeyboard();
    if (keyboard == null) {
        return;
    }
    final int width = key.getWidth();
    final int height = key.getHeight();
    paint.setTextAlign(Align.CENTER);
    paint.setTypeface(Typeface.DEFAULT);
    paint.setTextSize(mLanguageOnSpacebarTextSize);
    final String language = layoutLanguageOnSpacebar(paint, keyboard.mId.mSubtype, width);
    // Draw language text with shadow
    final float descent = paint.descent();
    final float textHeight = -paint.ascent() + descent;
    final float baseline = height / 2 + textHeight / 2;
    if (mLanguageOnSpacebarTextShadowRadius > 0.0f) {
        paint.setShadowLayer(mLanguageOnSpacebarTextShadowRadius, 0, 0,
                mLanguageOnSpacebarTextShadowColor);
    } else {
        paint.clearShadowLayer();
    }
    paint.setColor(mLanguageOnSpacebarTextColor);
    paint.setAlpha(mLanguageOnSpacebarAnimAlpha);
    canvas.drawText(language, width / 2, baseline - descent, paint);
    paint.clearShadowLayer();
    paint.setTextScaleX(1.0f);
}
 
Example 5
Project: SVG_taiwan_View   File: CountyItem.java   View Source Code Vote up 3 votes
/**
 * 画每个县的方法
 * @param canvas
 * @param paint
 * @param isSelect
 */
public void draw(Canvas canvas, Paint paint,boolean isSelect){

    if (isSelect){

        paint.setStrokeWidth(2);
        paint.setStyle(Paint.Style.FILL);
        paint.setShadowLayer(8,0,0, Color.WHITE);

        canvas.drawPath(path,paint);

        paint.clearShadowLayer();
        paint.setColor(drawColor);
        paint.setStyle(Paint.Style.FILL);
        paint.setStrokeWidth(2);
        canvas.drawPath(path,paint);

    }else{

        paint.clearShadowLayer();
        paint.setStrokeWidth(1);
        paint.setStyle(Paint.Style.FILL);
        paint.setColor(drawColor);
        canvas.drawPath(path,paint);

        paint.setStyle(Paint.Style.STROKE);
        paint.setColor(Color.GRAY);
        canvas.drawPath(path,paint);


    }


}