org.spongepowered.api.event.game.state.GameStartingServerEvent Java Examples
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org.spongepowered.api.event.game.state.GameStartingServerEvent.
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Example #1
Source File: SpongePlugin.java From BlueMap with MIT License | 6 votes |
@Listener public void onServerStart(GameStartingServerEvent evt) { asyncExecutor = Sponge.getScheduler().createAsyncExecutor(this); //save all world properties to generate level_sponge.dat files for (WorldProperties properties : Sponge.getServer().getAllWorldProperties()) { Sponge.getServer().saveWorldProperties(properties); } //register commands for(SpongeCommandProxy command : commands.getRootCommands()) { Sponge.getCommandManager().register(this, command, command.getLabel()); } asyncExecutor.execute(() -> { try { Logger.global.logInfo("Loading..."); bluemap.load(); if (bluemap.isLoaded()) Logger.global.logInfo("Loaded!"); } catch (Throwable t) { Logger.global.logError("Failed to load!", t); } }); }
Example #2
Source File: VirtualChestPlugin.java From VirtualChest with GNU Lesser General Public License v3.0 | 5 votes |
@Listener public void onStartingServer(GameStartingServerEvent event) { this.recordManager.init(); this.virtualChestCommandManager.init(); this.economyManager.init(); this.permissionManager.init(); this.virtualChestActions.init(); }