org.lwjgl.opengl.Display Java Examples

The following examples show how to use org.lwjgl.opengl.Display. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source Project: slick2d-maven   Author: nguillaumin   File: AppletGameContainer.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
/**
 * Start a thread to run LWJGL in
 */
public void startLWJGL() {
   if (gameThread != null) {
      return;
   }
   
   gameThread = new Thread() {
      public void run() {
         try {
            canvas.start();
         }
         catch (Exception e) {
            e.printStackTrace();
            if (Display.isCreated()) {
               Display.destroy();
            }
            displayParent.setVisible(false);//removeAll();
            add(new ConsolePanel(e));
            validate();
         }
      }
   };
   
   gameThread.start();
}
 
Example #2
Source Project: slick2d-maven   Author: nguillaumin   File: ParticleGame.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void update(GameContainer container, int delta)
		throws SlickException {
	if (!paused) {
		ypos += delta * 0.002 * systemMove;
		if (ypos > 300) {
			ypos = -300;
		}
		if (ypos < -300) {
			ypos = 300;
		}

		for (int i = 0; i < emitters.size(); i++) {
			((ConfigurableEmitter) emitters.get(i)).replayCheck();
		}
		for (int i = 0; i < delta; i++) {
			system.update(1);
		}
	}

	Display.sync(100);
}
 
Example #3
Source Project: slick2d-maven   Author: nguillaumin   File: AppletGameContainer.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
/**
 * Start the game container
 * 
 * @throws Exception Failure to create display
 */
public void start() throws Exception {
   Display.setParent(displayParent);
   Display.setVSyncEnabled(true);
   
   try {
      createDisplay();
   } catch (LWJGLException e) {
      e.printStackTrace();
      // failed to create Display, apply workaround (sleep for 1 second) and try again
      Thread.sleep(1000);
      createDisplay();
   }
   
   initGL();
   displayParent.requestFocus();
   container.runloop();
}
 
Example #4
Source Project: FEMultiplayer   Author: chudooder   File: LevelEditor.java    License: GNU General Public License v3.0 6 votes vote down vote up
@Override
public void loop() {
	while(!Display.isCloseRequested()) {
		time = System.nanoTime();
		glClear(GL_COLOR_BUFFER_BIT |
		        GL_DEPTH_BUFFER_BIT |
		        GL_STENCIL_BUFFER_BIT);
		glClearDepth(1.0f);
		getInput();
		glPushMatrix();
		if(!paused) {
			currentStage.beginStep();
			currentStage.onStep();
			currentStage.processAddStack();
			currentStage.processRemoveStack();
			Renderer.getCamera().lookThrough();
			currentStage.render();
			currentStage.endStep();
		}
		glPopMatrix();
		Display.update();
		timeDelta = System.nanoTime()-time;
	}
	AL.destroy();
	Display.destroy();
}
 
Example #5
Source Project: Hyperium   Author: HyperiumClient   File: HyperiumMinecraft.java    License: GNU Lesser General Public License v3.0 6 votes vote down vote up
public void displayFix(CallbackInfo ci, boolean fullscreen, int displayWidth, int displayHeight)
    throws LWJGLException {
    Display.setFullscreen(false);
    if (fullscreen) {
        if (Settings.WINDOWED_FULLSCREEN) {
            System.setProperty("org.lwjgl.opengl.Window.undecorated", "true");
        } else {
            Display.setFullscreen(true);
            DisplayMode displaymode = Display.getDisplayMode();
            parent.displayWidth = Math.max(1, displaymode.getWidth());
            parent.displayHeight = Math.max(1, displaymode.getHeight());
        }
    } else {
        if (Settings.WINDOWED_FULLSCREEN) {
            System.setProperty("org.lwjgl.opengl.Window.undecorated", "false");
        } else {
            Display.setDisplayMode(new DisplayMode(displayWidth, displayHeight));
        }
    }

    Display.setResizable(false);
    Display.setResizable(true);

    // effectively overwrites the method
    ci.cancel();
}
 
Example #6
Source Project: MikuMikuStudio   Author: chototsu   File: LwjglContext.java    License: BSD 2-Clause "Simplified" License 6 votes vote down vote up
protected void printContextInitInfo(){
    logger.log(Level.FINE, "Running on thread: {0}", Thread.currentThread().getName());

    logger.log(Level.INFO, "Adapter: {0}", Display.getAdapter());
    logger.log(Level.INFO, "Driver Version: {0}", Display.getVersion());

    String vendor = GL11.glGetString(GL11.GL_VENDOR);
    logger.log(Level.INFO, "Vendor: {0}", vendor);

    String version = GL11.glGetString(GL11.GL_VERSION);
    logger.log(Level.INFO, "OpenGL Version: {0}", version);

    String renderGl = GL11.glGetString(GL11.GL_RENDERER);
    logger.log(Level.INFO, "Renderer: {0}", renderGl);

    if (GLContext.getCapabilities().OpenGL20){
        String shadingLang = GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION);
        logger.log(Level.INFO, "GLSL Ver: {0}", shadingLang);
    }
}
 
Example #7
Source Project: LWJGL-OpenGL-Tutorials   Author: ra4king   File: Example3_3.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void resized() {
	int w = Display.getWidth(), h = Display.getHeight();
	
	if(h == 0)
		h = 1;
	
	glViewport(0, 0, Display.getWidth(), Display.getHeight());
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	
	float aspect = (float)w / h;
	if(w <= h)
		glOrtho(-100, 100, -100 / aspect, 100 / aspect, 100, -100);
	else
		glOrtho(-100 * aspect, 100 * aspect, -100, 100, 100, -100);
	
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
 
Example #8
Source Project: tribaltrouble   Author: sunenielsen   File: Renderer.java    License: GNU General Public License v2.0 6 votes vote down vote up
private final void initVisibleGL() {
	if (Settings.getSettings().fullscreen_depth_workaround) {
		IntBuffer dummy_buf = BufferUtils.createIntBuffer(1);
		GL11.glReadPixels(0, 0, 1, 1, GL11.GL_DEPTH_COMPONENT, GL11.GL_UNSIGNED_INT, dummy_buf);
	}

	FloatBuffer float_array = BufferUtils.createFloatBuffer(4);
	GL11.glEnable(GL11.GL_LIGHT0);
	float[] light_diff_color = {1.0f, 1.0f, 1.0f, 1.0f};
	float_array.put(light_diff_color);
	float_array.rewind();
	GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, float_array);
	GL11.glLightModeli(GL11.GL_LIGHT_MODEL_LOCAL_VIEWER, 1);

	float[] global_ambient = {0.65f, 0.65f, 0.65f, 1.0f};
	float_array.put(global_ambient);
	float_array.rewind();
	GL11.glLightModel(GL11.GL_LIGHT_MODEL_AMBIENT, float_array);
	float[] material_color = {1.0f, 1.0f, 1.0f, 1.0f};
	float_array.put(material_color);
	float_array.rewind();
	GL11.glMaterial(GL11.GL_FRONT_AND_BACK, GL11.GL_AMBIENT_AND_DIFFUSE, float_array);
	Display.update();
}
 
Example #9
Source Project: uracer-kotd   Author: manuelbua   File: URacerDesktopFinalizer.java    License: Apache License 2.0 6 votes vote down vote up
@Override
public void dispose () {
	boot.load();
	boot.setWindowX(Display.getX());
	boot.setWindowY(Display.getY());
	boot.store();

	// destroy display
	Display.destroy();

	// destroy audio, if any
	if (this.audio != null) {
		this.audio.dispose();
		this.audio = null;
	}
}
 
Example #10
Source Project: slick2d-maven   Author: nguillaumin   File: TestUtils.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
/**
 * Start the test 
 */
public void start() {
	initGL(800,600);
	init();
	
	while (true) {
		update();
		GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
		render();
		
		Display.update();
		Display.sync(100);

		if (Display.isCloseRequested()) {
			System.exit(0);
		}
	}
}
 
Example #11
Source Project: LWJGL-OpenGL-Tutorials   Author: ra4king   File: Example3_6.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void resized() {
	int w = Display.getWidth(), h = Display.getHeight();
	
	if(h == 0)
		h = 1;
	
	glViewport(0, 0, Display.getWidth(), Display.getHeight());
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	
	float aspect = (float)w / h;
	if(w <= h)
		glOrtho(-100, 100, -100 / aspect, 100 / aspect, 100, -100);
	else
		glOrtho(-100 * aspect, 100 * aspect, -100, 100, 100, -100);
	
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
 
Example #12
Source Project: OpenGL-Animation   Author: TheThinMatrix   File: DisplayManager.java    License: The Unlicense 6 votes vote down vote up
public static void createDisplay() {
	try {
		Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT));
		ContextAttribs attribs = new ContextAttribs(3, 2).withProfileCore(true).withForwardCompatible(true);
		Display.create(new PixelFormat().withDepthBits(24).withSamples(4), attribs);
		Display.setTitle(TITLE);
		Display.setInitialBackground(1, 1, 1);
		GL11.glEnable(GL13.GL_MULTISAMPLE);
	} catch (LWJGLException e) {
		e.printStackTrace();
		System.err.println("Couldn't create display!");
		System.exit(-1);
	}
	GL11.glViewport(0, 0, WIDTH, HEIGHT);
	lastFrameTime = getCurrentTime();
}
 
Example #13
Source Project: LWJGL-OpenGL-Tutorials   Author: ra4king   File: Example3_4.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void resized() {
	int w = Display.getWidth(), h = Display.getHeight();
	
	if(h == 0)
		h = 1;
	
	glViewport(0, 0, Display.getWidth(), Display.getHeight());
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	
	float aspect = (float)w / h;
	if(w <= h)
		glOrtho(-100, 100, -100 / aspect, 100 / aspect, 100, -100);
	else
		glOrtho(-100 * aspect, 100 * aspect, -100, 100, 100, -100);
	
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
 
Example #14
Source Project: malmo   Author: microsoft   File: VideoHook.java    License: MIT License 6 votes vote down vote up
/**
 * Resizes the window and the Minecraft rendering if necessary. Set renderWidth and renderHeight first.
 */
private void resizeIfNeeded()
{
    // resize the window if we need to
    int oldRenderWidth = Display.getWidth(); 
    int oldRenderHeight = Display.getHeight();
    if( this.renderWidth == oldRenderWidth && this.renderHeight == oldRenderHeight )
        return;
    
    try {
        int old_x = Display.getX();
        int old_y = Display.getY();
        Display.setLocation(old_x, old_y);
        Display.setDisplayMode(new DisplayMode(this.renderWidth, this.renderHeight));
        System.out.println("Resized the window");
    } catch (LWJGLException e) {
        System.out.println("Failed to resize the window!");
        e.printStackTrace();
    }
    forceResize(this.renderWidth, this.renderHeight);
}
 
Example #15
Source Project: Fullscreen-Windowed-Minecraft   Author: hancin   File: ClientProxy.java    License: BSD 2-Clause "Simplified" License 6 votes vote down vote up
private Rectangle findCurrentScreenDimensionsAndPosition(int x, int y)
    {
        GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice[] screens = env.getScreenDevices();

        for(GraphicsDevice dev : screens)
        {
            GraphicsConfiguration displayMode = dev.getDefaultConfiguration();
            Rectangle bounds = displayMode.getBounds();

            if(bounds.contains(x, y))
                return bounds;
        }

        //if Java isn't able to find a matching screen then use the old LWJGL calcs.
        return new Rectangle(0, 0, Display.getDesktopDisplayMode().getWidth(), Display.getDesktopDisplayMode().getHeight());
}
 
Example #16
Source Project: tribaltrouble   Author: sunenielsen   File: SerializableDisplayMode.java    License: GNU General Public License v2.0 6 votes vote down vote up
private final static void createWindow() throws LWJGLException {
	int[] depth_array = new int[]{24, 16};
	int[] samples_array = new int[]{/*Settings.getSettings().samples, */0};
	LWJGLException last_exception = new LWJGLException("Could not find a suitable pixel format");
	for (int d = 0; d < depth_array.length; d++)
		for (int s = 0; s < samples_array.length; s++) {
			int depth = depth_array[d];
			int samples = samples_array[s];
			try {
				Display.create(new PixelFormat(0, depth, 0, samples));
				return;
			} catch (LWJGLException e) {
				last_exception = e;
				System.out.println("Failed window: depthbits = " + depth + " | samples = " + samples + " with exception " + e);
			}
		}
	throw last_exception;
}
 
Example #17
Source Project: slick2d-maven   Author: nguillaumin   File: PBufferUniqueGraphics.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
/**
 * Initialise the PBuffer that will be used to render to
 * 
 * @throws SlickException
 */
private void init() throws SlickException {
	try {
		Texture tex = InternalTextureLoader.get().createTexture(image.getWidth(), image.getHeight(), image.getFilter());

		pbuffer = new Pbuffer(screenWidth, screenHeight, new PixelFormat(8, 0, 0), null, null);
		// Initialise state of the pbuffer context.
		pbuffer.makeCurrent();

		initGL();
		image.draw(0,0);
		GL11.glBindTexture(GL11.GL_TEXTURE_2D, tex.getTextureID());
		GL11.glCopyTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, 0, 0, 
							  tex.getTextureWidth(), 
							  tex.getTextureHeight(), 0);
		image.setTexture(tex);
		
		Display.makeCurrent();
	} catch (Exception e) {
		Log.error(e);
		throw new SlickException("Failed to create PBuffer for dynamic image. OpenGL driver failure?");
	}
}
 
Example #18
Source Project: opsu   Author: itdelatrisu   File: GameRanking.java    License: GNU General Public License v3.0 6 votes vote down vote up
@Override
public void enter(GameContainer container, StateBasedGame game)
		throws SlickException {
	UI.enter();
	Display.setTitle(game.getTitle());
	if (!data.isGameplay()) {
		if (!MusicController.isTrackDimmed())
			MusicController.toggleTrackDimmed(0.5f);
		replayButton.setY(retryY);
		animationProgress.setTime(animationProgress.getDuration());
	} else {
		SoundController.playSound(SoundEffect.APPLAUSE);
		retryButton.resetHover();
		if (GameMod.AUTO.isActive()) {
			replayButton.setY(retryY);
			animationProgress.setTime(animationProgress.getDuration());
		} else {
			replayButton.setY(replayY);
			animationProgress.setTime(0);
		}
	}
	replayButton.resetHover();
	loadReplay();
}
 
Example #19
Source Project: LWJGL-OpenGL-Tutorials   Author: ra4king   File: Example3_2.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void resized() {
	int w = Display.getWidth(), h = Display.getHeight();
	
	if(h == 0)
		h = 1;
	
	glViewport(0, 0, Display.getWidth(), Display.getHeight());
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	
	float aspect = (float)w / h;
	if(w <= h)
		glOrtho(-100, 100, -100 / aspect, 100 / aspect, 100, -100);
	else
		glOrtho(-100 * aspect, 100 * aspect, -100, 100, 100, -100);
	
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
 
Example #20
Source Project: LWJGL-OpenGL-Tutorials   Author: ra4king   File: Example3_5.java    License: BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
public void resized() {
	int w = Display.getWidth(), h = Display.getHeight();
	
	if(h == 0)
		h = 1;
	
	glViewport(0, 0, Display.getWidth(), Display.getHeight());
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	
	float aspect = (float)w / h;
	if(w <= h)
		glOrtho(-100, 100, -100 / aspect, 100 / aspect, 100, -100);
	else
		glOrtho(-100 * aspect, 100 * aspect, -100, 100, 100, -100);
	
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
 
Example #21
Source Project: The-5zig-Mod   Author: 5zig   File: GuiListChat.java    License: MIT License 5 votes vote down vote up
/**
 * Handle Mouse Input
 */
@Override
public void handleMouseInput() {
	super.handleMouseInput();

	if (!Display.isActive()) // Don't allow multiple URL-Clicks if Display is not focused.
		return;

	int mouseX = this.i;
	int mouseY = this.j;

	if (this.g(mouseY)) {
		if (Mouse.isButtonDown(0) && this.q()) {
			int y = mouseY - this.d - this.t + (int) this.n - 4;
			int id = -1;
			int minY = -1;
			// Search for the right ChatLine-ID
			for (int i1 = 0; i1 < heightMap.size(); i1++) {
				Integer integer = heightMap.get(i1);
				Row line = rows.get(i1);
				if (y >= integer - 2 && y <= integer + line.getLineHeight() - 2) {
					id = i1;
					minY = integer;
					break;
				}
			}

			if (id < 0 || id >= rows.size())
				return;

			callback.chatLineClicked(rows.get(id), mouseX, y, minY, getLeft());
		}
	}
}
 
Example #22
Source Project: tribaltrouble   Author: sunenielsen   File: SerializableDisplayMode.java    License: GNU General Public License v2.0 5 votes vote down vote up
private final static void nativeSetMode(DisplayMode mode) throws LWJGLException {
		if (!Display.getDisplayMode().equals(mode)) {
System.out.println("setting mode = " + mode);
			Display.setDisplayMode(mode);
			Renderer.resetInput();
		}
	}
 
Example #23
Source Project: tribaltrouble   Author: sunenielsen   File: LocalInput.java    License: GNU General Public License v2.0 5 votes vote down vote up
public static final void toggleFullscreen() {
	fullscreen = !fullscreen;
	try {
		Display.setFullscreen(fullscreen && !LocalEventQueue.getQueue().getDeterministic().isPlayback());
		Renderer.resetInput();
	} catch (LWJGLException e) {
		System.out.println("Mode switching failed with exception: " + e);
		throw new RuntimeException("Mode switching failed");
	}
}
 
Example #24
Source Project: tribaltrouble   Author: sunenielsen   File: Main.java    License: GNU General Public License v2.0 5 votes vote down vote up
public final static void fail(Throwable t) {
	try {
		t.printStackTrace();
		if (Display.isCreated())
			Display.destroy();
		while (t.getCause() != null)
			t = t.getCause();
		ResourceBundle bundle = ResourceBundle.getBundle(Main.class.getName());
		String error = Utils.getBundleString(bundle, "error");
		String error_msg = Utils.getBundleString(bundle, "error_message", new Object[]{t.toString(), Globals.SUPPORT_ADDRESS});
		Sys.alert(error, error_msg);
	} finally {
		shutdown();
	}
}
 
Example #25
Source Project: The-5zig-Mod   Author: 5zig   File: GuiListChat.java    License: MIT License 5 votes vote down vote up
/**
 * Handle Mouse Input
 */
@Override
public void handleMouseInput() {
	super.handleMouseInput();

	if (!Display.isActive()) // Don't allow multiple URL-Clicks if Display is not focused.
		return;

	int mouseX = this.i;
	int mouseY = this.j;

	if (this.g(mouseY)) {
		if (Mouse.isButtonDown(0) && this.q()) {
			int y = mouseY - this.d - this.t + (int) this.n - 4;
			int id = -1;
			int minY = -1;
			// Search for the right ChatLine-ID
			for (int i1 = 0; i1 < heightMap.size(); i1++) {
				Integer integer = heightMap.get(i1);
				Row line = rows.get(i1);
				if (y >= integer - 2 && y <= integer + line.getLineHeight() - 2) {
					id = i1;
					minY = integer;
					break;
				}
			}

			if (id < 0 || id >= rows.size())
				return;

			callback.chatLineClicked(rows.get(id), mouseX, y, minY, getLeft());
		}
	}
}
 
Example #26
Source Project: The-5zig-Mod   Author: 5zig   File: GuiListChat.java    License: MIT License 5 votes vote down vote up
/**
 * Handle Mouse Input
 */
@Override
public void handleMouseInput() {
	super.handleMouseInput();

	if (!Display.isActive()) // Don't allow multiple URL-Clicks if Display is not focused.
		return;

	int mouseX = this.i;
	int mouseY = this.j;

	if (this.g(mouseY)) {
		if (Mouse.isButtonDown(0) && this.q()) {
			int y = mouseY - this.d - this.t + (int) this.n - 4;
			int id = -1;
			int minY = -1;
			// Search for the right ChatLine-ID
			for (int i1 = 0; i1 < heightMap.size(); i1++) {
				Integer integer = heightMap.get(i1);
				Row line = rows.get(i1);
				if (y >= integer - 2 && y <= integer + line.getLineHeight() - 2) {
					id = i1;
					minY = integer;
					break;
				}
			}

			if (id < 0 || id >= rows.size())
				return;

			callback.chatLineClicked(rows.get(id), mouseX, y, minY, getLeft());
		}
	}
}
 
Example #27
Source Project: The-5zig-Mod   Author: 5zig   File: GuiListChat.java    License: MIT License 5 votes vote down vote up
/**
 * Handle Mouse Input
 */
@Override
public void handleMouseInput() {
	super.handleMouseInput();

	if (!Display.isActive()) // Don't allow multiple URL-Clicks if Display is not focused.
		return;

	int mouseX = getMouseX();
	int mouseY = getMouseY();

	if (this.isMouseYWithinSlotBounds(mouseY)) {
		if (Mouse.isButtonDown(0) && this.i()) {
			int y = mouseY - getRight() - this.j + (int) getCurrentScroll() - 4;
			int id = -1;
			int minY = -1;
			// Search for the right ChatLine-ID
			for (int i1 = 0; i1 < heightMap.size(); i1++) {
				Integer integer = heightMap.get(i1);
				Row line = rows.get(i1);
				if (y >= integer - 2 && y <= integer + line.getLineHeight() - 2) {
					id = i1;
					minY = integer;
					break;
				}
			}

			if (id < 0 || id >= rows.size())
				return;

			callback.chatLineClicked(rows.get(id), mouseX, y, minY, getLeft());
		}
	}
}
 
Example #28
Source Project: MikuMikuStudio   Author: chototsu   File: LwjglDisplay.java    License: BSD 2-Clause "Simplified" License 5 votes vote down vote up
protected void destroyContext(){
    try {
        renderer.cleanup();
        Display.releaseContext();
        Display.destroy();
    } catch (LWJGLException ex) {
        listener.handleError("Failed to destroy context", ex);
    }
}
 
Example #29
Source Project: FEMultiplayer   Author: chudooder   File: Game.java    License: GNU General Public License v3.0 5 votes vote down vote up
public void init(int width, int height, String name) {
	time = System.nanoTime();
	
	windowWidth = width*scaleX;
	windowHeight = height*scaleY;

	try {
		Display.setDisplayMode(new DisplayMode(windowWidth, windowHeight));
		Display.create();
		Display.setTitle(name);
		Keyboard.create();
		Keyboard.enableRepeatEvents(true);
		Mouse.create();
		glContextExists = true;
	} catch (LWJGLException e) {
		e.printStackTrace();
		System.exit(0);
	}
	
	//init OpenGL
	glEnable(GL_DEPTH_TEST);
	glDepthFunc(GL_LEQUAL);
	glEnable(GL_ALPHA_TEST);
	glAlphaFunc(GL_GREATER, 0.01f);
	glEnable(GL_TEXTURE_2D);
	glShadeModel(GL_SMOOTH);
	glClearDepth(1.0f);
	glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
	glViewport(0, 0, windowWidth, windowHeight);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glOrtho(0, windowWidth/scaleX, windowHeight/scaleY, 0, 1, -1);		//It's basically a camera
	glMatrixMode(GL_MODELVIEW);
	
	keys = new ArrayList<KeyboardEvent>();
	mouseEvents = new ArrayList<MouseEvent>();
}
 
Example #30
Source Project: tribaltrouble   Author: sunenielsen   File: SerializableDisplayMode.java    License: GNU General Public License v2.0 5 votes vote down vote up
private final static void doSetMode(SerializableDisplayMode target_mode) throws LWJGLException {
	DisplayMode[] lwjgl_modes = Display.getAvailableDisplayModes();
	for (int i = 0; i < lwjgl_modes.length; i++) {
		DisplayMode lwjgl_mode = lwjgl_modes[i];
		SerializableDisplayMode mode = new SerializableDisplayMode(lwjgl_mode);
		if (mode.equals(target_mode)) {
			nativeSetMode(lwjgl_mode);
			GL11.glViewport(0, 0, lwjgl_mode.getWidth(), lwjgl_mode.getHeight());
			return;
		}
	}
	throw new LWJGLException("Could not find mode matching: " + target_mode);
}