net.minecraftforge.event.entity.player.ArrowLooseEvent Java Examples

The following examples show how to use net.minecraftforge.event.entity.player.ArrowLooseEvent. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EventBarrage.java    From Levels with GNU General Public License v2.0 6 votes vote down vote up
@SuppressWarnings("static-access")
@SubscribeEvent
public void onBowFire(ArrowLooseEvent event)
{
	EntityPlayer player = event.getEntityPlayer();
	ItemStack stack = event.getBow();
	NBTTagCompound nbt = NBTHelper.loadStackNBT(stack);
	
	if (player != null && stack != null && nbt != null && !player.getEntityWorld().isRemote)
	{
		if (BowAttribute.BARRAGE.hasAttribute(nbt))
		{
			for (int i = 0; i < (int) BowAttribute.BARRAGE.getCalculatedValue(nbt, 3, 1.5); i++)
			{
				EntityArrow entityarrow = new EntityTippedArrow(player.getEntityWorld(), player);
				entityarrow.setAim(player, player.rotationPitch, player.rotationYaw, 0, ((ItemBow) event.getBow().getItem()).getArrowVelocity(event.getCharge()) * 3, 20F);
				entityarrow.pickupStatus = PickupStatus.DISALLOWED;
				player.getEntityWorld().spawnEntity(entityarrow);
			}
		}
	}
}
 
Example #2
Source File: PotionCannon.java    From Sakura_mod with MIT License 5 votes vote down vote up
@SubscribeEvent
public void onAttacking(ArrowLooseEvent event) {
	EntityPlayer player = event.getEntityPlayer();
	if(player.isPotionActive(this)){
		event.setCharge(event.getCharge()+player.getActivePotionEffect(this).getAmplifier()*25);
		event.setResult(Result.ALLOW);
	}

}
 
Example #3
Source File: ServerEventHandler.java    From Et-Futurum with The Unlicense 4 votes vote down vote up
@SubscribeEvent
public void arrowLoose(ArrowLooseEvent event) {
	if (event.bow == null)
		return;

	IInventory invt = event.entityPlayer.inventory;
	for (int i = 0; i < invt.getSizeInventory(); i++) {
		ItemStack arrow = invt.getStackInSlot(i);
		if (arrow != null && arrow.stackSize > 0 && arrow.getItem() == ModItems.tipped_arrow) {
			float charge = event.charge / 20.0F;
			charge = (charge * charge + charge * 2.0F) / 3.0F;

			if (charge < 0.1D)
				return;
			if (charge > 1.0F)
				charge = 1.0F;

			EntityTippedArrow arrowEntity = new EntityTippedArrow(event.entityPlayer.worldObj, event.entityPlayer, charge * 2.0F);
			arrowEntity.setEffect(TippedArrow.getEffect(arrow));

			if (charge == 1.0F)
				arrowEntity.setIsCritical(true);

			int power = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, event.bow);
			if (power > 0)
				arrowEntity.setDamage(arrowEntity.getDamage() + power * 0.5D + 0.5D);

			int punch = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, event.bow);
			if (punch > 0)
				arrowEntity.setKnockbackStrength(punch);

			if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, event.bow) > 0)
				arrowEntity.setFire(100);

			event.bow.damageItem(1, event.entityPlayer);
			event.entityPlayer.worldObj.playSoundAtEntity(event.entityPlayer, "random.bow", 1.0F, 1.0F / (event.entityPlayer.worldObj.rand.nextFloat() * 0.4F + 1.2F) + charge * 0.5F);

			if (!event.entityPlayer.capabilities.isCreativeMode && --arrow.stackSize <= 0)
				event.entityPlayer.inventory.setInventorySlotContents(i, null);

			if (!event.entityPlayer.worldObj.isRemote)
				event.entityPlayer.worldObj.spawnEntityInWorld(arrowEntity);
			event.setCanceled(true);
			return;
		}
	}
}